-- This file was generated with UnveilR V3 at discord.gg/threaded using the testing version.

local Players, ReplicatedStorage, ReplicatedFirst, ServerStorage, ServerScriptService, StarterGui, StarterPack, StarterPlayer, Teams, SoundService, Chat, LocalizationService, MarketplaceService, TeleportService, RunService, UserInputService, HttpService, InsertService, CollectionService, BadgeService, DataStoreService, MessagingService, PathfindingService, PhysicsService, ProximityPromptService, TextService, TweenService, UserService, VoiceChatService;
print"Unable to load hookOp on this file, this file ran as it would without hookOp.";
pcall(function(a, b, c)
    game:IsA("DataModel");
    return false;
end);
pcall(function(a_2, b_2, c_2)

end);
pcall(function(a_3, b_3, c_3)

end);
pcall(function(a_4, b_4, c_4)

end);
pcall(function(a_5, b_5, c_5)

end);
pcall(function(a_6, b_6, c_6)

end);
pcall(function(a_7, b_7, c_7)

end);
local success_7, r13 = pcall(function(a_8, b_8, c_8)
    Players = game:GetService("Players");
    return Players;
end);
local _ = r13.ClassName;
local success_8, r18 = pcall(function(a_9, b_9, c_9)
    game:GetService("Workspace");
    return workspace;
end);
local _ = r18.ClassName;
local success_9, r23 = pcall(function(a_10, b_10, c_10)
    ReplicatedStorage = game:GetService("ReplicatedStorage");
    return ReplicatedStorage;
end);
local _ = r23.ClassName;
local success_10, r28 = pcall(function(a_11, b_11, c_11)
    ReplicatedFirst = game:GetService("ReplicatedFirst");
    return ReplicatedFirst;
end);
local _ = r28.ClassName;
local success_11, r33 = pcall(function(a_12, b_12, c_12)
    ServerStorage = game:GetService("ServerStorage");
    return ServerStorage;
end);
local _ = r33.ClassName;
local success_12, r38 = pcall(function(a_13, b_13, c_13)
    ServerScriptService = game:GetService("ServerScriptService");
    return ServerScriptService;
end);
local _ = r38.ClassName;
local success_13, r43 = pcall(function(a_14, b_14, c_14)
    StarterGui = game:GetService("StarterGui");
    return StarterGui;
end);
local _ = r43.ClassName;
local success_14, r48 = pcall(function(a_15, b_15, c_15)
    StarterPack = game:GetService("StarterPack");
    return StarterPack;
end);
local _ = r48.ClassName;
local success_15, r53 = pcall(function(a_16, b_16, c_16)
    StarterPlayer = game:GetService("StarterPlayer");
    return StarterPlayer;
end);
local _ = r53.ClassName;
local success_16, r58 = pcall(function(a_17, b_17, c_17)
    Teams = game:GetService("Teams");
    return Teams;
end);
local _ = r58.ClassName;
local success_17, r63 = pcall(function(a_18, b_18, c_18)
    SoundService = game:GetService("SoundService");
    return SoundService;
end);
local _ = r63.ClassName;
local success_18, r68 = pcall(function(a_19, b_19, c_19)
    Chat = game:GetService("Chat");
    return Chat;
end);
local _ = r68.ClassName;
local success_19, r73 = pcall(function(a_20, b_20, c_20)
    LocalizationService = game:GetService("LocalizationService");
    return LocalizationService;
end);
local _ = r73.ClassName;
local success_20, r78 = pcall(function(a_21, b_21, c_21)
    MarketplaceService = game:GetService("MarketplaceService");
    return MarketplaceService;
end);
local _ = r78.ClassName;
local success_21, r83 = pcall(function(a_22, b_22, c_22)
    TeleportService = game:GetService("TeleportService");
    return TeleportService;
end);
local _ = r83.ClassName;
local success_22, r88 = pcall(function(a_23, b_23, c_23)
    RunService = game:GetService("RunService");
    return RunService;
end);
local _ = r88.ClassName;
local success_23, r93 = pcall(function(a_24, b_24, c_24)
    UserInputService = game:GetService("UserInputService");
    return UserInputService;
end);
local _ = r93.ClassName;
local success_24, r98 = pcall(function(a_25, b_25, c_25)
    HttpService = game:GetService("HttpService");
    return HttpService;
end);
local _ = r98.ClassName;
local success_25, r103 = pcall(function(a_26, b_26, c_26)
    InsertService = game:GetService("InsertService");
    return InsertService;
end);
local _ = r103.ClassName;
local success_26, r108 = pcall(function(a_27, b_27, c_27)
    CollectionService = game:GetService("CollectionService");
    return CollectionService;
end);
local _ = r108.ClassName;
local success_27, r113 = pcall(function(a_28, b_28, c_28)
    BadgeService = game:GetService("BadgeService");
    return BadgeService;
end);
local _ = r113.ClassName;
local success_28, r118 = pcall(function(a_29, b_29, c_29)
    DataStoreService = game:GetService("DataStoreService");
    return DataStoreService;
end);
local _ = r118.ClassName;
local success_29, r123 = pcall(function(a_30, b_30, c_30)
    MessagingService = game:GetService("MessagingService");
    return MessagingService;
end);
local _ = r123.ClassName;
local success_30, r128 = pcall(function(a_31, b_31, c_31)
    PathfindingService = game:GetService("PathfindingService");
    return PathfindingService;
end);
local _ = r128.ClassName;
local success_31, r133 = pcall(function(a_32, b_32, c_32)
    PhysicsService = game:GetService("PhysicsService");
    return PhysicsService;
end);
local _ = r133.ClassName;
local success_32, r138 = pcall(function(a_33, b_33, c_33)
    ProximityPromptService = game:GetService("ProximityPromptService");
    return ProximityPromptService;
end);
local _ = r138.ClassName;
local success_33, r143 = pcall(function(a_34, b_34, c_34)
    TextService = game:GetService("TextService");
    return TextService;
end);
local _ = r143.ClassName;
local success_34, r148 = pcall(function(a_35, b_35, c_35)
    TweenService = game:GetService("TweenService");
    return TweenService;
end);
local _ = r148.ClassName;
local success_35, r153 = pcall(function(a_36, b_36, c_36)
    UserService = game:GetService("UserService");
    return UserService;
end);
local _ = r153.ClassName;
local success_36, r158 = pcall(function(a_37, b_37, c_37)
    VoiceChatService = game:GetService("VoiceChatService");
    return VoiceChatService;
end);
local _ = r158.ClassName;
error"[SANITY CHECK FAILED] Environment is not legitimate Roblox: Too few services accessible: 0/30";