-- This file was generated with UnveilR V3 at discord.gg/threaded using the testing version.

local Players, RunService, Humanoid, Humanoid_2, LoadAnimation, Animation, LoadAnimation_2, LoadAnimation_3, Animation_2, LoadAnimation_4, LoadAnimation_5, Animation_3, LoadAnimation_6, LoadAnimation_7, Animation_4, LoadAnimation_8, TweenInfo_New, r757, r771, r778, r792, r799, r812, r819, r832, r839, r848, r855, r873, Humanoid_3, Humanoid_4, r949, r954, Humanoid_5, HumanoidRootPart, Animation_24, Animation_25, Sound, Array, Sound_2, Sound_3, Sound_4, Array_2, r991, NumberRange_New, Vector2_New, ParticleEmitter, ParticleEmitter_2, ParticleEmitter_3, ParticleEmitter_4, ParticleEmitter_5, ParticleEmitter_6, ParticleEmitter_7, ParticleEmitter_8, Humanoid_6, HumanoidRootPart_2, Animation_26, Animation_27, LoadAnimation_9, Sound_5, Array_3, Sound_6, Sound_7, Sound_8, Not_For_Val_0, r1792, ParticleEmitter_9, ParticleEmitter_10, ParticleEmitter_11, ParticleEmitter_12, ParticleEmitter_13, ParticleEmitter_14, ParticleEmitter_15, ParticleEmitter_16, Region3_New, r2439, UpperTorso, Attachment, CFrame, ParticleEmitter_17, ParticleEmitter_18, ParticleEmitter_19, ParticleEmitter_20, ParticleEmitter_21, ParticleEmitter_22, ParticleEmitter_23, r2945, Neg_RightVector_Times_Number, R3037_Unit, InputBegan_2, r1635, r1640, Humanoid_7, r1654, r1659, CustomSound, R1669_Died, IsPlaying, Connection, HumanoidRootPart_3, Position, Not_For_Val_5_Anchored, CharacterRemoving, Not_Connectionion_2, Descendants, Not_For_Key_6, BasePart, BasePart_2, RepelForce, Not_RepelForce_2, RepelForce_3, Not_Sound_9, Not_IsPlaying_2, Humanoid_8, R1688_Died, Tonumber_Result;
local fenv = getfenv();
if not pcall(function(p1, p2, p3, p4, p5, a, b, c)

end) then
else
    Players = game:GetService("Players");
    RunService = game:GetService("RunService");
end;
local UserInputService = game:GetService("UserInputService");
local TweenService = game:GetService("TweenService");
game:GetService("Debris");
local LocalPlayer = Players.LocalPlayer;
game:GetService("Workspace");
game:GetService("Lighting");
local SixEyes = Instance.new"ScreenGui";
SixEyes.Name = "SixEyes";
SixEyes.ResetOnSpawn = false;
SixEyes.Parent = LocalPlayer:WaitForChild("PlayerGui");
local Frame = Instance.new"Frame";
local UDim2_New = UDim2.new;
Frame.Size = UDim2_New(0, 280, 0, 480);
Frame.Position = UDim2_New(0.02, 0, 0.4, 0);
local FromRGB = Color3.fromRGB;
Frame.BackgroundColor3 = FromRGB(15, 15, 25);
Frame.BorderSizePixel = 0;
Frame.Parent = SixEyes;
local UDim_New = UDim.new;
Instance.new("UICorner", Frame).CornerRadius = UDim_New(0, 20);
local UIStroke = Instance.new("UIStroke", Frame);
UIStroke.Color = FromRGB(100, 0, 200);
UIStroke.Thickness = 3;
UIStroke.Transparency = 0.4;
local UIGradient = Instance.new("UIGradient", Frame);
local ColorSequence_New = ColorSequence.new;
local ColorSequenceKeypoint_New = ColorSequenceKeypoint.new;
UIGradient.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(40, 40, 50)
    ),
    ColorSequenceKeypoint_New(
        0.5,
        FromRGB(20, 20, 30)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(10, 10, 20)
    )
};
UIGradient.Rotation = 45;
local UIStroke_2 = Instance.new("UIStroke", Frame);
UIStroke_2.ApplyStrokeMode = Enum.ApplyStrokeMode.Border;
UIStroke_2.Color = FromRGB(150, 0, 255);
UIStroke_2.Thickness = 5;
UIStroke_2.Transparency = 0.8;
UIStroke_2.LineJoinMode = Enum.LineJoinMode.Round;
local UIGradient_2 = Instance.new("UIGradient", UIStroke_2);
local NumberSequence_New = NumberSequence.new;
local NumberSequenceKeypoint_New = NumberSequenceKeypoint.new;
UIGradient_2.Transparency = NumberSequence_New{
    NumberSequenceKeypoint_New(0, 0.1),
    NumberSequenceKeypoint_New(1, 0.7)
};
UIGradient_2.Rotation = 0;
local ImageLabel = Instance.new"ImageLabel";
ImageLabel.Size = UDim2_New(1, 50, 1, 50);
ImageLabel.Position = UDim2_New(0, -25, 0, -25);
ImageLabel.BackgroundTransparency = 1;
ImageLabel.Image = "rbxassetid://1316045217";
ImageLabel.ImageColor3 = FromRGB(0, 0, 0);
ImageLabel.ImageTransparency = 0.5;
ImageLabel.ScaleType = Enum.ScaleType.Slice;
ImageLabel.SliceCenter = Rect.new(10, 10, 118, 118);
ImageLabel.Parent = Frame;
ImageLabel.ZIndex = -1;
local Frame_2 = Instance.new"Frame";
Frame_2.Size = UDim2_New(1, 0, 0, 40);
Frame_2.BackgroundColor3 = FromRGB(25, 25, 40);
Frame_2.BorderSizePixel = 0;
Frame_2.Parent = Frame;
Instance.new("UICorner", Frame_2).CornerRadius = UDim_New(0, 20);
local UIGradient_3 = Instance.new("UIGradient", Frame_2);
UIGradient_3.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(50, 50, 70)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(20, 20, 40)
    )
};
UIGradient_3.Rotation = 90;
local Six_Eyes_GUI = Instance.new"TextLabel";
Six_Eyes_GUI.Size = UDim2_New(0.7, 0, 1, 0);
Six_Eyes_GUI.Position = UDim2_New(0.05, 0, 0, 0);
Six_Eyes_GUI.Text = "Six Eyes GUI";
Six_Eyes_GUI.TextColor3 = FromRGB(200, 100, 255);
Six_Eyes_GUI.Font = Enum.Font.GothamBlack;
Six_Eyes_GUI.TextSize = 20;
Six_Eyes_GUI.BackgroundTransparency = 1;
Six_Eyes_GUI.Parent = Frame_2;
local TextButton = Instance.new"TextButton";
TextButton.Size = UDim2_New(0, 30, 0, 30);
TextButton.Position = UDim2_New(1, -35, 0, 5);
TextButton.Text = "-";
TextButton.TextColor3 = FromRGB(255, 255, 255);
TextButton.Font = Enum.Font.GothamBold;
TextButton.TextSize = 24;
TextButton.BackgroundColor3 = FromRGB(50, 50, 70);
TextButton.Parent = Frame_2;
Instance.new("UICorner", TextButton).CornerRadius = UDim_New(0, 8);
local UIStroke_3 = Instance.new("UIStroke", TextButton);
UIStroke_3.Color = FromRGB(150, 0, 255);
UIStroke_3.Thickness = 1.5;
UIStroke_3.Transparency = 0.5;
local Frame_3 = Instance.new"Frame";
Frame_3.Size = UDim2_New(1, 0, 1, -40);
Frame_3.Position = UDim2_New(0, 0, 0, 40);
Frame_3.BackgroundTransparency = 1;
Frame_3.Parent = Frame;
local Six_Eyes_OFF = Instance.new"TextButton";
Six_Eyes_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Six_Eyes_OFF.Position = UDim2_New(0, 10, 0.02, 0);
Six_Eyes_OFF.Text = "👁 Six Eyes : OFF";
Six_Eyes_OFF.TextColor3 = FromRGB(220, 220, 255);
Six_Eyes_OFF.Font = Enum.Font.GothamBlack;
Six_Eyes_OFF.TextSize = 16;
Six_Eyes_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Six_Eyes_OFF.Parent = Frame_3;
Instance.new("UICorner", Six_Eyes_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_4 = Instance.new("UIStroke", Six_Eyes_OFF);
UIStroke_4.Color = FromRGB(120, 0, 220);
UIStroke_4.Thickness = 2;
UIStroke_4.Transparency = 0.2;
local UIGradient_4 = Instance.new("UIGradient", Six_Eyes_OFF);
UIGradient_4.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_4.Rotation = 90;
local Auto_Dodge_OFF = Instance.new"TextButton";
Auto_Dodge_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Auto_Dodge_OFF.Position = UDim2_New(0, 10, 0.11, 0);
Auto_Dodge_OFF.Text = "🚀 Auto Dodge : OFF";
Auto_Dodge_OFF.TextColor3 = FromRGB(220, 220, 255);
Auto_Dodge_OFF.Font = Enum.Font.GothamBlack;
Auto_Dodge_OFF.TextSize = 16;
Auto_Dodge_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Auto_Dodge_OFF.Parent = Frame_3;
Instance.new("UICorner", Auto_Dodge_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_5 = Instance.new("UIStroke", Auto_Dodge_OFF);
UIStroke_5.Color = FromRGB(120, 0, 220);
UIStroke_5.Thickness = 2;
UIStroke_5.Transparency = 0.2;
local UIGradient_5 = Instance.new("UIGradient", Auto_Dodge_OFF);
UIGradient_5.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_5.Rotation = 90;
local Speed_Boost_OFF = Instance.new"TextButton";
Speed_Boost_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Speed_Boost_OFF.Position = UDim2_New(0, 10, 0.2, 0);
Speed_Boost_OFF.Text = "💨 Speed Boost : OFF";
Speed_Boost_OFF.TextColor3 = FromRGB(220, 220, 255);
Speed_Boost_OFF.Font = Enum.Font.GothamBlack;
Speed_Boost_OFF.TextSize = 16;
Speed_Boost_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Speed_Boost_OFF.Parent = Frame_3;
Instance.new("UICorner", Speed_Boost_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_6 = Instance.new("UIStroke", Speed_Boost_OFF);
UIStroke_6.Color = FromRGB(120, 0, 220);
UIStroke_6.Thickness = 2;
UIStroke_6.Transparency = 0.2;
local UIGradient_6 = Instance.new("UIGradient", Speed_Boost_OFF);
UIGradient_6.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_6.Rotation = 90;
local Infinity_OFF = Instance.new"TextButton";
Infinity_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Infinity_OFF.Position = UDim2_New(0, 10, 0.29, 0);
Infinity_OFF.Text = "♾️ Infinity : OFF";
Infinity_OFF.TextColor3 = FromRGB(220, 220, 255);
Infinity_OFF.Font = Enum.Font.GothamBlack;
Infinity_OFF.TextSize = 16;
Infinity_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Infinity_OFF.Parent = Frame_3;
Instance.new("UICorner", Infinity_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_7 = Instance.new("UIStroke", Infinity_OFF);
UIStroke_7.Color = FromRGB(120, 0, 220);
UIStroke_7.Thickness = 2;
UIStroke_7.Transparency = 0.2;
local UIGradient_7 = Instance.new("UIGradient", Infinity_OFF);
UIGradient_7.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_7.Rotation = 90;
local Reversed_Cursed_Technique_OFF = Instance.new"TextButton";
Reversed_Cursed_Technique_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Reversed_Cursed_Technique_OFF.Position = UDim2_New(0, 10, 0.38, 0);
Reversed_Cursed_Technique_OFF.Text = "Reversed Cursed Technique : OFF";
Reversed_Cursed_Technique_OFF.TextColor3 = FromRGB(220, 220, 255);
Reversed_Cursed_Technique_OFF.Font = Enum.Font.GothamBlack;
Reversed_Cursed_Technique_OFF.TextSize = 16;
Reversed_Cursed_Technique_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Reversed_Cursed_Technique_OFF.Parent = Frame_3;
Instance.new("UICorner", Reversed_Cursed_Technique_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_8 = Instance.new("UIStroke", Reversed_Cursed_Technique_OFF);
UIStroke_8.Color = FromRGB(120, 0, 220);
UIStroke_8.Thickness = 2;
UIStroke_8.Transparency = 0.2;
local UIGradient_8 = Instance.new("UIGradient", Reversed_Cursed_Technique_OFF);
UIGradient_8.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_8.Rotation = 90;
local Fly_OFF = Instance.new"TextButton";
Fly_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Fly_OFF.Position = UDim2_New(0, 10, 0.47, 0);
Fly_OFF.Text = "🕊️ Fly : OFF";
Fly_OFF.TextColor3 = FromRGB(220, 220, 255);
Fly_OFF.Font = Enum.Font.GothamBlack;
Fly_OFF.TextSize = 16;
Fly_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Fly_OFF.Parent = Frame_3;
Instance.new("UICorner", Fly_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_9 = Instance.new("UIStroke", Fly_OFF);
UIStroke_9.Color = FromRGB(120, 0, 220);
UIStroke_9.Thickness = 2;
UIStroke_9.Transparency = 0.2;
local UIGradient_9 = Instance.new("UIGradient", Fly_OFF);
UIGradient_9.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_9.Rotation = 90;
local Cursed_Techniques_OFF = Instance.new"TextButton";
Cursed_Techniques_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Cursed_Techniques_OFF.Position = UDim2_New(0, 10, 0.56, 0);
Cursed_Techniques_OFF.Text = "🔮 Cursed Techniques : OFF";
Cursed_Techniques_OFF.TextColor3 = FromRGB(220, 220, 255);
Cursed_Techniques_OFF.Font = Enum.Font.GothamBlack;
Cursed_Techniques_OFF.TextSize = 16;
Cursed_Techniques_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Cursed_Techniques_OFF.Parent = Frame_3;
Instance.new("UICorner", Cursed_Techniques_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_10 = Instance.new("UIStroke", Cursed_Techniques_OFF);
UIStroke_10.Color = FromRGB(120, 0, 220);
UIStroke_10.Thickness = 2;
UIStroke_10.Transparency = 0.2;
local UIGradient_10 = Instance.new("UIGradient", Cursed_Techniques_OFF);
UIGradient_10.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_10.Rotation = 90;
local R6_Anims_OFF = Instance.new"TextButton";
R6_Anims_OFF.Size = UDim2_New(1, -20, 0.09, 0);
R6_Anims_OFF.Position = UDim2_New(0, 10, 0.65, 0);
R6_Anims_OFF.Text = "R6 Anims : OFF";
R6_Anims_OFF.TextColor3 = FromRGB(220, 220, 255);
R6_Anims_OFF.Font = Enum.Font.GothamBlack;
R6_Anims_OFF.TextSize = 16;
R6_Anims_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
R6_Anims_OFF.Parent = Frame_3;
Instance.new("UICorner", R6_Anims_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_11 = Instance.new("UIStroke", R6_Anims_OFF);
UIStroke_11.Color = FromRGB(120, 0, 220);
UIStroke_11.Thickness = 2;
UIStroke_11.Transparency = 0.2;
local UIGradient_11 = Instance.new("UIGradient", R6_Anims_OFF);
UIGradient_11.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_11.Rotation = 90;
local TextBox = Instance.new"TextBox";
TextBox.Size = UDim2_New(0.3, 0, 0.08, 0);
TextBox.Position = UDim2_New(0.35, 0, 0.48, 0);
TextBox.Text = "50";
TextBox.TextColor3 = FromRGB(220, 220, 255);
TextBox.BackgroundColor3 = FromRGB(40, 40, 60);
TextBox.Font = Enum.Font.GothamBlack;
TextBox.TextSize = 14;
TextBox.Parent = Frame_3;
Instance.new("UICorner", TextBox).CornerRadius = UDim_New(0, 8);
local Animations = Instance.new"TextButton";
Animations.Size = UDim2_New(1, -20, 0.09, 0);
Animations.Position = UDim2_New(0, 10, 0.74, 0);
Animations.Text = "🎭 Animations >";
Animations.TextColor3 = FromRGB(220, 220, 255);
Animations.Font = Enum.Font.GothamBlack;
Animations.TextSize = 16;
Animations.BackgroundColor3 = FromRGB(40, 40, 60);
Animations.Parent = Frame_3;
Instance.new("UICorner", Animations).CornerRadius = UDim_New(0, 12);
local UIStroke_12 = Instance.new("UIStroke", Animations);
UIStroke_12.Color = FromRGB(120, 0, 220);
UIStroke_12.Thickness = 2;
UIStroke_12.Transparency = 0.2;
local UIGradient_12 = Instance.new("UIGradient", Animations);
UIGradient_12.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_12.Rotation = 90;
local Frame_4 = Instance.new"Frame";
Frame_4.Size = UDim2_New(1, -20, 0.36, 0);
Frame_4.Position = UDim2_New(0, 10, 0.83, 0);
Frame_4.BackgroundTransparency = 1;
Frame_4.Visible = false;
Frame_4.Parent = Frame_3;
local Character = LocalPlayer.Character;
if Character then
    Humanoid = Character:WaitForChild("Humanoid");
end;
local CharacterAdded = LocalPlayer.CharacterAdded;
CharacterAdded:Connect(function(character, p2_2, a_2, b_2, c_2)
    Humanoid_2 = character:WaitForChild("Humanoid");
    if r421 then -- ran, if id: 5
        r421:Stop();
    end;
    Animation = Instance.new"Animation";
    Animation.AnimationId = "rbxassetid://125722696765151";
    LoadAnimation_2 = Humanoid_2:LoadAnimation(Animation);
    LoadAnimation_2.Looped = true;
    if r452 then -- ran, if id: 6
        r452:Stop();
    end;
    Animation_2 = Instance.new"Animation";
    Animation_2.AnimationId = "rbxassetid://87449122230956";
    LoadAnimation_4 = Humanoid_2:LoadAnimation(Animation_2);
    LoadAnimation_4.Looped = true;
    if r483 then -- ran, if id: 7
        r483:Stop();
    end;
    Animation_3 = Instance.new"Animation";
    Animation_3.AnimationId = "rbxassetid://123127694191310";
    LoadAnimation_6 = Humanoid_2:LoadAnimation(Animation_3);
    LoadAnimation_6.Looped = true;
    if r514 then -- ran, if id: 8
        r514:Stop();
    end;
    Animation_4 = Instance.new"Animation";
    Animation_4.AnimationId = "rbxassetid://88138077358201";
    LoadAnimation_8 = Humanoid_2:LoadAnimation(Animation_4);
    LoadAnimation_8.Looped = true;
end);
local Animation_5 = Instance.new"Animation";
Animation_5.AnimationId = "rbxassetid://125722696765151";
r421 = Humanoid:LoadAnimation(Animation_5);
r421.Looped = true;
local Animation_1_OFF = Instance.new"TextButton";
Animation_1_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Animation_1_OFF.Position = UDim2_New(0, 0, 0, 0);
Animation_1_OFF.Text = "Animation 1 : OFF";
Animation_1_OFF.TextColor3 = FromRGB(220, 220, 255);
Animation_1_OFF.Font = Enum.Font.GothamBlack;
Animation_1_OFF.TextSize = 16;
Animation_1_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Animation_1_OFF.Parent = Frame_4;
Instance.new("UICorner", Animation_1_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_13 = Instance.new("UIStroke", Animation_1_OFF);
UIStroke_13.Color = FromRGB(120, 0, 220);
UIStroke_13.Thickness = 2;
UIStroke_13.Transparency = 0.2;
local UIGradient_13 = Instance.new("UIGradient", Animation_1_OFF);
UIGradient_13.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_13.Rotation = 90;
local Animation_6 = Instance.new"Animation";
Animation_6.AnimationId = "rbxassetid://87449122230956";
r452 = Humanoid:LoadAnimation(Animation_6);
r452.Looped = true;
local Animation_2_OFF = Instance.new"TextButton";
Animation_2_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Animation_2_OFF.Position = UDim2_New(0, 0, 0.25, 0);
Animation_2_OFF.Text = "Animation 2 : OFF";
Animation_2_OFF.TextColor3 = FromRGB(220, 220, 255);
Animation_2_OFF.Font = Enum.Font.GothamBlack;
Animation_2_OFF.TextSize = 16;
Animation_2_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Animation_2_OFF.Parent = Frame_4;
Instance.new("UICorner", Animation_2_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_14 = Instance.new("UIStroke", Animation_2_OFF);
UIStroke_14.Color = FromRGB(120, 0, 220);
UIStroke_14.Thickness = 2;
UIStroke_14.Transparency = 0.2;
local UIGradient_14 = Instance.new("UIGradient", Animation_2_OFF);
UIGradient_14.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_14.Rotation = 90;
local Animation_7 = Instance.new"Animation";
Animation_7.AnimationId = "rbxassetid://123127694191310";
r483 = Humanoid:LoadAnimation(Animation_7);
r483.Looped = true;
local Animation_3_OFF = Instance.new"TextButton";
Animation_3_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Animation_3_OFF.Position = UDim2_New(0, 0, 0.5, 0);
Animation_3_OFF.Text = "Animation 3 : OFF";
Animation_3_OFF.TextColor3 = FromRGB(220, 220, 255);
Animation_3_OFF.Font = Enum.Font.GothamBlack;
Animation_3_OFF.TextSize = 16;
Animation_3_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Animation_3_OFF.Parent = Frame_4;
Instance.new("UICorner", Animation_3_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_15 = Instance.new("UIStroke", Animation_3_OFF);
UIStroke_15.Color = FromRGB(120, 0, 220);
UIStroke_15.Thickness = 2;
UIStroke_15.Transparency = 0.2;
local UIGradient_15 = Instance.new("UIGradient", Animation_3_OFF);
UIGradient_15.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_15.Rotation = 90;
local Animation_8 = Instance.new"Animation";
Animation_8.AnimationId = "rbxassetid://88138077358201";
r514 = Humanoid:LoadAnimation(Animation_8);
r514.Looped = true;
local Animation_4_OFF = Instance.new"TextButton";
Animation_4_OFF.Size = UDim2_New(1, -20, 0.09, 0);
Animation_4_OFF.Position = UDim2_New(0, 0, 0.75, 0);
Animation_4_OFF.Text = "Animation 4 : OFF";
Animation_4_OFF.TextColor3 = FromRGB(220, 220, 255);
Animation_4_OFF.Font = Enum.Font.GothamBlack;
Animation_4_OFF.TextSize = 16;
Animation_4_OFF.BackgroundColor3 = FromRGB(40, 40, 60);
Animation_4_OFF.Parent = Frame_4;
Instance.new("UICorner", Animation_4_OFF).CornerRadius = UDim_New(0, 12);
local UIStroke_16 = Instance.new("UIStroke", Animation_4_OFF);
UIStroke_16.Color = FromRGB(120, 0, 220);
UIStroke_16.Thickness = 2;
UIStroke_16.Transparency = 0.2;
local UIGradient_16 = Instance.new("UIGradient", Animation_4_OFF);
UIGradient_16.Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(60, 60, 80)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(30, 30, 50)
    )
};
UIGradient_16.Rotation = 90;
Animations.MouseButton1Click:Connect(function(a_3, b_3, c_3)
    Animations.Text = "🎭 Animations v";
    Frame_4.Visible = true;
    TweenService:Create(Frame, r653(0.3), {
        ["Size"] = UDim2_New(0, 280, 0, 550)
    }):Play();
end);
Animation_1_OFF.MouseButton1Click:Connect(function(p1_4, a_4, b_4, c_4)
    if LoadAnimation_2.IsPlaying then -- ran, if id: 9
        LoadAnimation_2:Stop(0.4);
    end;
    Animation_1_OFF.Text = "Animation 1 : OFF";
    TweenService:Create(Animation_1_OFF, r653(0.3), {
        ["BackgroundColor3"] = FromRGB(40, 40, 60)
    }):Play();
    TweenService:Create(UIGradient_13, r653(0.3), {
        ["Rotation"] = 90
    }):Play();
end);
Animation_2_OFF.MouseButton1Click:Connect(function(p1_5, a_5, b_5, c_5)
    if LoadAnimation_4.IsPlaying then -- ran, if id: 10
        LoadAnimation_4:Stop(0.4);
    end;
    Animation_2_OFF.Text = "Animation 2 : OFF";
    TweenService:Create(Animation_2_OFF, r653(0.3), {
        ["BackgroundColor3"] = FromRGB(40, 40, 60)
    }):Play();
    TweenService:Create(UIGradient_14, r653(0.3), {
        ["Rotation"] = 90
    }):Play();
end);
Animation_3_OFF.MouseButton1Click:Connect(function(p1_6, a_6, b_6, c_6)
    if LoadAnimation_6.IsPlaying then -- ran, if id: 11
        LoadAnimation_6:Stop(0.4);
    end;
    Animation_3_OFF.Text = "Animation 3 : OFF";
    TweenService:Create(Animation_3_OFF, r653(0.3), {
        ["BackgroundColor3"] = FromRGB(40, 40, 60)
    }):Play();
    TweenService:Create(UIGradient_15, r653(0.3), {
        ["Rotation"] = 90
    }):Play();
end);
Animation_4_OFF.MouseButton1Click:Connect(function(p1_7, a_7, b_7, c_7)
    if LoadAnimation_8.IsPlaying then -- ran, if id: 12
        LoadAnimation_8:Stop(0.4);
    end;
    Animation_4_OFF.Text = "Animation 4 : OFF";
    TweenService:Create(Animation_4_OFF, r653(0.3), {
        ["BackgroundColor3"] = FromRGB(40, 40, 60)
    }):Play();
    TweenService:Create(UIGradient_16, r653(0.3), {
        ["Rotation"] = 90
    }):Play();
end);
R6_Anims_OFF.MouseButton1Click:Connect(function(p1_8, a_8, b_8, c_8)
    R6_Anims_OFF.Text = "R6 Anims : ON";
    TweenService:Create(R6_Anims_OFF, r653(0.3), {
        ["BackgroundColor3"] = FromRGB(150, 0, 255)
    }):Play();
    TweenService:Create(UIGradient_11, r653(0.3), {
        ["Rotation"] = 180
    }):Play();
    loadstring(
        game:HttpGet("https://raw.githubusercontent.com/Imagnir/r6_anims_for_r15/main/r6_anims.lua", true)
    )();
end);
local Frame_5 = Instance.new"Frame";
Frame_5.Size = UDim2_New(1, -20, 0.04, 0);
Frame_5.Position = UDim2_New(0, 10, 0.92, 0);
Frame_5.BackgroundColor3 = FromRGB(30, 30, 40);
Frame_5.Visible = false;
Frame_5.Parent = Frame_3;
Instance.new("UICorner", Frame_5).CornerRadius = UDim_New(0, 6);
local Frame_6 = Instance.new"Frame";
Frame_6.Size = UDim2_New(0, 0, 1, 0);
Frame_6.BackgroundColor3 = FromRGB(150, 0, 255);
Frame_6.Parent = Frame_5;
Instance.new("UICorner", Frame_6).CornerRadius = UDim_New(0, 6);
Instance.new("UIGradient", Frame_6).Color = ColorSequence_New{
    ColorSequenceKeypoint_New(
        0,
        FromRGB(150, 0, 255)
    ),
    ColorSequenceKeypoint_New(
        1,
        FromRGB(100, 0, 200)
    )
};
TextButton.MouseButton1Click:Connect(function(p1_9, p2_9, p3_9, a_9, b_9, c_9)
    TextButton.Text = "+";
    TweenService:Create(Frame, r653(0.3, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {
        ["Size"] = UDim2_New(0, 280, 0, 40)
    }):Play();
    Frame_3.Visible = false;
end);
local Vector3_New = Vector3.new;
Instance.new"BodyVelocity".MaxForce = Vector3_New(1e5, 1e5, 1e5);
Instance.new"BodyGyro".MaxTorque = Vector3_New(1e5, 1e5, 1e5);
local Animation_9 = Instance.new"Animation";
Animation_9.AnimationId = "rbxassetid://90872539";
local Animation_10 = Instance.new"Animation";
Animation_10.AnimationId = "rbxassetid://90872539";
local Animation_11 = Instance.new"Animation";
Animation_11.AnimationId = "rbxassetid://136801964";
local Animation_12 = Instance.new"Animation";
Animation_12.AnimationId = "rbxassetid://142495255";
local Animation_13 = Instance.new"Animation";
Animation_13.AnimationId = "rbxassetid://136801964";
local Animation_14 = Instance.new"Animation";
Animation_14.AnimationId = "rbxassetid://142495255";
local Animation_15 = Instance.new"Animation";
Animation_15.AnimationId = "rbxassetid://97169019";
local Animation_16 = Instance.new"Animation";
Animation_16.AnimationId = "rbxassetid://282574440";
local Animation_17 = Instance.new"Animation";
Animation_17.AnimationId = "rbxassetid://282574440";
local Animation_18 = Instance.new"Animation";
Animation_18.AnimationId = "rbxassetid://136801964";
local Animation_19 = Instance.new"Animation";
Animation_19.AnimationId = "rbxassetid://106772613";
local Animation_20 = Instance.new"Animation";
Animation_20.AnimationId = "rbxassetid://42070810";
local Animation_21 = Instance.new"Animation";
Animation_21.AnimationId = "rbxassetid://214744412";
local Animation_22 = Instance.new"Animation";
Animation_22.AnimationId = "rbxassetid://233322916";
local Animation_23 = Instance.new"Animation";
Animation_23.AnimationId = "rbxassetid://97171309";
if not Character then
else
    Humanoid_3 = Character:WaitForChild("Humanoid");
    Character:WaitForChild("HumanoidRootPart");
end;
Humanoid_3:LoadAnimation(Animation_13);
Humanoid_3:LoadAnimation(Animation_14);
Humanoid_3:LoadAnimation(Animation_10);
Humanoid_3:LoadAnimation(Animation_23);
Humanoid_3:LoadAnimation(Animation_22);
Humanoid_3:LoadAnimation(Animation_20);
Humanoid_3:LoadAnimation(Animation_17);
Humanoid_3:LoadAnimation(Animation_11);
Humanoid_3:LoadAnimation(Animation_19);
Humanoid_3:LoadAnimation(Animation_18);
Humanoid_3:LoadAnimation(Animation_12);
Humanoid_3:LoadAnimation(Animation_16);
Humanoid_3:LoadAnimation(Animation_9);
Humanoid_3:LoadAnimation(Animation_15);
Humanoid_3:LoadAnimation(Animation_21);
Frame_2.InputBegan:Connect(function(input, p2_10, p3_10, p4_10, p5_10, p6_10, a_10, b_10, c_10)
    if input.UserInputType ~= Enum.UserInputType.MouseButton1 then -- ran, if id: 13

    end;
    if input.UserInputType ~= Enum.UserInputType.Touch then -- ran, if id: 14

    end;
end);
Frame_2.InputChanged:Connect(function(input_1, p2_11, a_11, b_11, c_11)
    if input_1.UserInputType ~= Enum.UserInputType.MouseMovement then -- ran, if id: 15

    end;
    if input_1.UserInputType ~= Enum.UserInputType.Touch then -- ran, if id: 16

    end;
end);
UserInputService.InputChanged:Connect(function(input_2, gameProcessedEvent, p3_12, p4_12, a_12, b_12, c_12)

end);
CharacterAdded:Connect(function(character_1, p2_13, p3_13, p4_13, a_13, b_13, c_13)
    character_1:WaitForChild("HumanoidRootPart");
    Humanoid_4 = character_1:WaitForChild("Humanoid");
    Humanoid_4:LoadAnimation(Animation_13);
    Humanoid_4:LoadAnimation(Animation_14);
    Humanoid_4:LoadAnimation(Animation_10);
    Humanoid_4:LoadAnimation(Animation_23);
    Humanoid_4:LoadAnimation(Animation_22);
    Humanoid_4:LoadAnimation(Animation_20);
    Humanoid_4:LoadAnimation(Animation_17);
    Humanoid_4:LoadAnimation(Animation_11);
    Humanoid_4:LoadAnimation(Animation_19);
    Humanoid_4:LoadAnimation(Animation_18);
    Humanoid_4:LoadAnimation(Animation_12);
    Humanoid_4:LoadAnimation(Animation_16);
    Humanoid_4:LoadAnimation(Animation_9);
    Humanoid_4:LoadAnimation(Animation_15);
    Humanoid_4:LoadAnimation(Animation_21);
end);
r653 = TweenInfo.new;
local R653_Result = r653(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out);
local Heartbeat = RunService.Heartbeat;
Heartbeat:Connect(function(deltaTime, p2_14, a_14, b_14, c_14)

end);
Six_Eyes_OFF.MouseButton1Click:Connect(function(p1_15, p2_15, p3_15, a_15, b_15, c_15)
    if (
        tick() - tick()
    ) < 30 then -- ran, if id: 17

    end;
end);
Auto_Dodge_OFF.MouseButton1Click:Connect(function(p1_16, p2_16, p3_16, p4_16, p5_16, a_16, b_16, c_16)
    Auto_Dodge_OFF.Text = "🚀 Auto Dodge : ON";
    TweenService:Create(Auto_Dodge_OFF, R653_Result, {
        ["BackgroundColor3"] = FromRGB(0, 220, 255)
    }):Play();
    TweenService:Create(UIGradient_5, R653_Result, {
        ["Rotation"] = 180
    }):Play();
    if not character_1 then
    else -- didnt run (else), if id: 18
        Humanoid_5 = character_1:WaitForChild("Humanoid");
    end;
    HumanoidRootPart = character_1:WaitForChild("HumanoidRootPart");
    Animation_24 = Instance.new"Animation";
    Animation_24.AnimationId = "rbxassetid://29517689";
    Animation_25 = Instance.new"Animation";
    Animation_25.AnimationId = "rbxassetid://29517689";
    Humanoid_5:LoadAnimation(Animation_24);
    Humanoid_5:LoadAnimation(Animation_25);
    Sound = Instance.new"Sound";
    Sound.SoundId = "rbxassetid://115523592797254";
    Sound.Volume = 1;
    Sound.Parent = HumanoidRootPart;
    Array = {};
    table.insert(Array, Sound);
    Sound_2 = Instance.new"Sound";
    Sound_2.SoundId = "rbxassetid://106887649554725";
    Sound_2.Volume = 1;
    Sound_2.Parent = HumanoidRootPart;
    table.insert(Array, Sound_2);
    Sound_3 = Instance.new"Sound";
    Sound_3.SoundId = "rbxassetid://129561737395908";
    Sound_3.Volume = 1;
    Sound_3.Parent = HumanoidRootPart;
    table.insert(Array, Sound_3);
    Sound_4 = Instance.new"Sound";
    Sound_4.SoundId = "rbxassetid://75787837073401";
    Sound_4.Volume = 1;
    Sound_4.Parent = HumanoidRootPart;
    table.insert(Array, Sound_4);
    if character_1 then -- ran, if id: 19

    end;
    for for_key_0, for_val_0 in pairs(character_1:GetDescendants()) do
        if for_key_0 then -- ran, if id: 20

        end;
        if not for_val_0:IsA("BasePart") then
        else -- didnt run (else), if id: 21
            Array_2 = {};
            r991 = Array_2[for_val_0];
            if r991 then -- ran, if id: 22

            end;
        end;
        NumberRange_New = NumberRange.new;
        Vector2_New = Vector2.new;
        ParticleEmitter = Instance.new"ParticleEmitter";
        ParticleEmitter.Color = ColorSequence_New(
            FromRGB(48, 93, 255)
        );
        ParticleEmitter.ZOffset = -1.5;
        ParticleEmitter.Lifetime = NumberRange_New(1);
        ParticleEmitter.Speed = NumberRange_New(0.5);
        ParticleEmitter.Brightness = 15;
        ParticleEmitter.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
        ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=11534281007";
        ParticleEmitter.Enabled = true;
        ParticleEmitter.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
        ParticleEmitter.RotSpeed = NumberRange_New(-50, 50);
        ParticleEmitter.LockedToPart = true;
        ParticleEmitter.VelocityInheritance = 0;
        ParticleEmitter.ShapeInOut = Enum.ParticleEmitterShapeInOut.Inward;
        ParticleEmitter.Rate = 10;
        ParticleEmitter.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.499471, 0.010929),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(0.0951374, 0.0555551),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter.SpreadAngle = Vector2_New(-360, 360);
        ParticleEmitter.LightEmission = 0.25;
        ParticleEmitter.Orientation = Enum.ParticleOrientation.VelocityParallel;
        ParticleEmitter.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter.EmissionDirection = Enum.NormalId.Top;
        ParticleEmitter.Parent = for_val_0;
        ParticleEmitter:Emit(1);
        ParticleEmitter_2 = Instance.new"ParticleEmitter";
        ParticleEmitter_2.Color = ColorSequence_New{
            ColorSequenceKeypoint_New(
                0,
                FromRGB(222, 166, 255)
            ),
            ColorSequenceKeypoint_New(
                1,
                FromRGB(111, 142, 255)
            )
        };
        ParticleEmitter_2.ZOffset = -1.5;
        ParticleEmitter_2.Lifetime = NumberRange_New(1);
        ParticleEmitter_2.Speed = NumberRange_New(0.5);
        ParticleEmitter_2.Brightness = 1;
        ParticleEmitter_2.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
        ParticleEmitter_2.Texture = "rbxassetid://12362600879";
        ParticleEmitter_2.Enabled = true;
        ParticleEmitter_2.FlipbookMode = Enum.ParticleFlipbookMode.Loop;
        ParticleEmitter_2.RotSpeed = NumberRange_New(-500, 500);
        ParticleEmitter_2.LockedToPart = true;
        ParticleEmitter_2.VelocityInheritance = 0;
        ParticleEmitter_2.ShapeInOut = Enum.ParticleEmitterShapeInOut.Inward;
        ParticleEmitter_2.Rate = 10;
        ParticleEmitter_2.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter_2.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter_2.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.097479, 0.748634),
            NumberSequenceKeypoint_New(0.598319, 0.912568),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_2.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(0.096, 0.75),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter_2.SpreadAngle = Vector2_New(-360, 360);
        ParticleEmitter_2.LightEmission = 0.25;
        ParticleEmitter_2.Orientation = Enum.ParticleOrientation.VelocityParallel;
        ParticleEmitter_2.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter_2.EmissionDirection = Enum.NormalId.Top;
        ParticleEmitter_2.Parent = for_val_0;
        ParticleEmitter_2:Emit(1);
        ParticleEmitter_3 = Instance.new"ParticleEmitter";
        ParticleEmitter_3.Color = ColorSequence_New(
            FromRGB(173, 101, 255)
        );
        ParticleEmitter_3.ZOffset = -1;
        ParticleEmitter_3.Lifetime = NumberRange_New(1);
        ParticleEmitter_3.Speed = NumberRange_New(0.75);
        ParticleEmitter_3.Brightness = 1;
        ParticleEmitter_3.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
        ParticleEmitter_3.Texture = "rbxassetid://10205180639";
        ParticleEmitter_3.Enabled = true;
        ParticleEmitter_3.FlipbookMode = Enum.ParticleFlipbookMode.Loop;
        ParticleEmitter_3.RotSpeed = NumberRange_New(-50, 50);
        ParticleEmitter_3.LockedToPart = true;
        ParticleEmitter_3.VelocityInheritance = 0;
        ParticleEmitter_3.ShapeInOut = Enum.ParticleEmitterShapeInOut.InAndOut;
        ParticleEmitter_3.Rate = 10;
        ParticleEmitter_3.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter_3.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter_3.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.500529, 0),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_3.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(0.0930233, 0.388889),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter_3.SpreadAngle = Vector2_New(-360, 360);
        ParticleEmitter_3.LightEmission = 1;
        ParticleEmitter_3.Orientation = Enum.ParticleOrientation.FacingCamera;
        ParticleEmitter_3.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter_3.EmissionDirection = Enum.NormalId.Top;
        ParticleEmitter_3.Parent = for_val_0;
        ParticleEmitter_3:Emit(1);
        ParticleEmitter_4 = Instance.new"ParticleEmitter";
        ParticleEmitter_4.Color = ColorSequence_New(
            FromRGB(135, 105, 255)
        );
        ParticleEmitter_4.ZOffset = 0.80000001192093;
        ParticleEmitter_4.Lifetime = NumberRange_New(4);
        ParticleEmitter_4.Speed = NumberRange_New(0.001);
        ParticleEmitter_4.Brightness = 0.0099999997764826;
        ParticleEmitter_4.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
        ParticleEmitter_4.Texture = "rbxassetid://17783339551";
        ParticleEmitter_4.Enabled = true;
        ParticleEmitter_4.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
        ParticleEmitter_4.RotSpeed = NumberRange_New(-15, 15);
        ParticleEmitter_4.LockedToPart = true;
        ParticleEmitter_4.VelocityInheritance = 0;
        ParticleEmitter_4.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
        ParticleEmitter_4.Rate = 10;
        ParticleEmitter_4.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0.2),
            NumberSequenceKeypoint_New(1, 0.2)
        };
        ParticleEmitter_4.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter_4.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.1, 0.202798),
            NumberSequenceKeypoint_New(0.2, 0.211875),
            NumberSequenceKeypoint_New(0.3, 0.227544),
            NumberSequenceKeypoint_New(0.4, 0.250668),
            NumberSequenceKeypoint_New(0.5, 0.282744),
            NumberSequenceKeypoint_New(0.6, 0.326222),
            NumberSequenceKeypoint_New(0.7, 0.385343),
            NumberSequenceKeypoint_New(0.8, 0.468469),
            NumberSequenceKeypoint_New(0.9, 0.597283),
            NumberSequenceKeypoint_New(1, 0.99974),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_4.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 2),
            NumberSequenceKeypoint_New(0.1, 1.67885),
            NumberSequenceKeypoint_New(0.2, 1.37565),
            NumberSequenceKeypoint_New(0.3, 1.09247),
            NumberSequenceKeypoint_New(0.4, 0.83188),
            NumberSequenceKeypoint_New(0.5, 0.597074),
            NumberSequenceKeypoint_New(0.6, 0.392151),
            NumberSequenceKeypoint_New(0.7, 0.22248),
            NumberSequenceKeypoint_New(0.8, 0.0952009),
            NumberSequenceKeypoint_New(0.9, 0.0194166),
            NumberSequenceKeypoint_New(1, 0),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter_4.SpreadAngle = Vector2_New(180, 180);
        ParticleEmitter_4.LightEmission = 1;
        ParticleEmitter_4.Orientation = Enum.ParticleOrientation.FacingCamera;
        ParticleEmitter_4.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter_4.EmissionDirection = Enum.NormalId.Front;
        ParticleEmitter_4.Parent = for_val_0;
        ParticleEmitter_4:Emit(1);
        ParticleEmitter_5 = Instance.new"ParticleEmitter";
        ParticleEmitter_5.Color = ColorSequence_New(
            FromRGB(135, 105, 255)
        );
        ParticleEmitter_5.ZOffset = 0.80000001192093;
        ParticleEmitter_5.Lifetime = NumberRange_New(5, 6);
        ParticleEmitter_5.Speed = NumberRange_New(0.001);
        ParticleEmitter_5.Brightness = 0.0099999997764826;
        ParticleEmitter_5.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
        ParticleEmitter_5.Texture = "rbxassetid://16867563190";
        ParticleEmitter_5.Enabled = true;
        ParticleEmitter_5.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
        ParticleEmitter_5.RotSpeed = NumberRange_New(-15, 15);
        ParticleEmitter_5.LockedToPart = true;
        ParticleEmitter_5.VelocityInheritance = 0;
        ParticleEmitter_5.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
        ParticleEmitter_5.Rate = 10;
        ParticleEmitter_5.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0.2),
            NumberSequenceKeypoint_New(1, 0.2)
        };
        ParticleEmitter_5.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter_5.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.126321, 0.4375),
            NumberSequenceKeypoint_New(0.2, 0.211875),
            NumberSequenceKeypoint_New(0.3, 0.227544),
            NumberSequenceKeypoint_New(0.4, 0.250668),
            NumberSequenceKeypoint_New(0.5, 0.282744),
            NumberSequenceKeypoint_New(0.6, 0.326222),
            NumberSequenceKeypoint_New(0.7, 0.385343),
            NumberSequenceKeypoint_New(0.8, 0.468469),
            NumberSequenceKeypoint_New(0.9, 0.597283),
            NumberSequenceKeypoint_New(1, 0.99974),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_5.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0.5),
            NumberSequenceKeypoint_New(0.1, 0.580287),
            NumberSequenceKeypoint_New(0.2, 0.656088),
            NumberSequenceKeypoint_New(0.3, 0.726882),
            NumberSequenceKeypoint_New(0.4, 0.79203),
            NumberSequenceKeypoint_New(0.5, 0.850732),
            NumberSequenceKeypoint_New(0.6, 0.901962),
            NumberSequenceKeypoint_New(0.7, 0.94438),
            NumberSequenceKeypoint_New(0.8, 0.9762),
            NumberSequenceKeypoint_New(0.9, 0.995146),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_5.SpreadAngle = Vector2_New(180, 180);
        ParticleEmitter_5.LightEmission = 1;
        ParticleEmitter_5.Orientation = Enum.ParticleOrientation.FacingCamera;
        ParticleEmitter_5.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter_5.EmissionDirection = Enum.NormalId.Front;
        ParticleEmitter_5.Parent = for_val_0;
        ParticleEmitter_5:Emit(1);
        ParticleEmitter_6 = Instance.new"ParticleEmitter";
        ParticleEmitter_6.Color = ColorSequence_New(
            FromRGB(107, 154, 255)
        );
        ParticleEmitter_6.ZOffset = -1.2000000476837;
        ParticleEmitter_6.Lifetime = NumberRange_New(2.5, 3);
        ParticleEmitter_6.Speed = NumberRange_New(0.001);
        ParticleEmitter_6.Brightness = 0.10000000149012;
        ParticleEmitter_6.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
        ParticleEmitter_6.Texture = "rbxassetid://16843373901";
        ParticleEmitter_6.Enabled = true;
        ParticleEmitter_6.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
        ParticleEmitter_6.RotSpeed = NumberRange_New(0);
        ParticleEmitter_6.LockedToPart = true;
        ParticleEmitter_6.VelocityInheritance = 0;
        ParticleEmitter_6.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
        ParticleEmitter_6.Rate = 10;
        ParticleEmitter_6.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(1, 0)
        };
        ParticleEmitter_6.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter_6.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(0.1, 0.00349718),
            NumberSequenceKeypoint_New(0.2, 0.0148441),
            NumberSequenceKeypoint_New(0.3, 0.03443),
            NumberSequenceKeypoint_New(0.4, 0.0633354),
            NumberSequenceKeypoint_New(0.5, 0.10343),
            NumberSequenceKeypoint_New(0.6, 0.157778),
            NumberSequenceKeypoint_New(0.7, 0.231678),
            NumberSequenceKeypoint_New(0.8, 0.335586),
            NumberSequenceKeypoint_New(0.9, 0.496603),
            NumberSequenceKeypoint_New(1, 0.999674),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_6.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0),
            NumberSequenceKeypoint_New(0.1, 0.160575),
            NumberSequenceKeypoint_New(0.2, 0.312176),
            NumberSequenceKeypoint_New(0.3, 0.453764),
            NumberSequenceKeypoint_New(0.4, 0.58406),
            NumberSequenceKeypoint_New(0.5, 0.701463),
            NumberSequenceKeypoint_New(0.6, 0.803924),
            NumberSequenceKeypoint_New(0.7, 0.88876),
            NumberSequenceKeypoint_New(0.8, 0.9524),
            NumberSequenceKeypoint_New(0.9, 0.990292),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_6.SpreadAngle = Vector2_New(25, 25);
        ParticleEmitter_6.LightEmission = 1;
        ParticleEmitter_6.Orientation = Enum.ParticleOrientation.FacingCamera;
        ParticleEmitter_6.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter_6.EmissionDirection = Enum.NormalId.Top;
        ParticleEmitter_6.Parent = for_val_0;
        ParticleEmitter_6:Emit(1);
        ParticleEmitter_7 = Instance.new"ParticleEmitter";
        ParticleEmitter_7.Color = ColorSequence_New(
            FromRGB(44, 118, 255)
        );
        ParticleEmitter_7.ZOffset = -1;
        ParticleEmitter_7.Lifetime = NumberRange_New(1.5, 2.5);
        ParticleEmitter_7.Speed = NumberRange_New(0.001);
        ParticleEmitter_7.Brightness = 0.10000000149012;
        ParticleEmitter_7.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
        ParticleEmitter_7.Texture = "rbxassetid://16846725471";
        ParticleEmitter_7.Enabled = true;
        ParticleEmitter_7.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
        ParticleEmitter_7.RotSpeed = NumberRange_New(-15, 15);
        ParticleEmitter_7.LockedToPart = true;
        ParticleEmitter_7.VelocityInheritance = 0;
        ParticleEmitter_7.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
        ParticleEmitter_7.Rate = 10;
        ParticleEmitter_7.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0.1),
            NumberSequenceKeypoint_New(1, 0.1)
        };
        ParticleEmitter_7.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter_7.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.103066, 0.75625),
            NumberSequenceKeypoint_New(0.2, 0.0148441),
            NumberSequenceKeypoint_New(0.3, 0.03443),
            NumberSequenceKeypoint_New(0.4, 0.0633354),
            NumberSequenceKeypoint_New(0.5, 0.10343),
            NumberSequenceKeypoint_New(0.6, 0.157778),
            NumberSequenceKeypoint_New(0.7, 0.231678),
            NumberSequenceKeypoint_New(0.8, 0.335586),
            NumberSequenceKeypoint_New(0.9, 0.496603),
            NumberSequenceKeypoint_New(1, 0.999674),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_7.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.1, 1.1124),
            NumberSequenceKeypoint_New(0.2, 1.21852),
            NumberSequenceKeypoint_New(0.3, 1.31763),
            NumberSequenceKeypoint_New(0.4, 1.40884),
            NumberSequenceKeypoint_New(0.5, 1.49102),
            NumberSequenceKeypoint_New(0.6, 1.56275),
            NumberSequenceKeypoint_New(0.7, 1.62213),
            NumberSequenceKeypoint_New(0.8, 1.66668),
            NumberSequenceKeypoint_New(0.9, 1.6932),
            NumberSequenceKeypoint_New(1, 1.7),
            NumberSequenceKeypoint_New(1, 1.7)
        };
        ParticleEmitter_7.SpreadAngle = Vector2_New(25, 25);
        ParticleEmitter_7.LightEmission = 1;
        ParticleEmitter_7.Orientation = Enum.ParticleOrientation.FacingCamera;
        ParticleEmitter_7.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter_7.EmissionDirection = Enum.NormalId.Top;
        ParticleEmitter_7.Parent = for_val_0;
        ParticleEmitter_7:Emit(1);
        ParticleEmitter_8 = Instance.new"ParticleEmitter";
        ParticleEmitter_8.Color = ColorSequence_New(
            FromRGB(137, 34, 255)
        );
        ParticleEmitter_8.ZOffset = -1;
        ParticleEmitter_8.Lifetime = NumberRange_New(1.5, 2.5);
        ParticleEmitter_8.Speed = NumberRange_New(0.001);
        ParticleEmitter_8.Brightness = 0.10000000149012;
        ParticleEmitter_8.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
        ParticleEmitter_8.Texture = "rbxassetid://16846725471";
        ParticleEmitter_8.Enabled = true;
        ParticleEmitter_8.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
        ParticleEmitter_8.RotSpeed = NumberRange_New(-15, 15);
        ParticleEmitter_8.LockedToPart = true;
        ParticleEmitter_8.VelocityInheritance = 0;
        ParticleEmitter_8.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
        ParticleEmitter_8.Rate = 10;
        ParticleEmitter_8.Squash = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 0.1),
            NumberSequenceKeypoint_New(1, 0.1)
        };
        ParticleEmitter_8.Rotation = NumberRange_New(-360, 360);
        ParticleEmitter_8.Transparency = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.103066, 0.75625),
            NumberSequenceKeypoint_New(0.2, 0.0148441),
            NumberSequenceKeypoint_New(0.3, 0.03443),
            NumberSequenceKeypoint_New(0.4, 0.0633354),
            NumberSequenceKeypoint_New(0.5, 0.10343),
            NumberSequenceKeypoint_New(0.6, 0.157778),
            NumberSequenceKeypoint_New(0.7, 0.231678),
            NumberSequenceKeypoint_New(0.8, 0.335586),
            NumberSequenceKeypoint_New(0.9, 0.496603),
            NumberSequenceKeypoint_New(1, 0.999674),
            NumberSequenceKeypoint_New(1, 1)
        };
        ParticleEmitter_8.Size = NumberSequence_New{
            NumberSequenceKeypoint_New(0, 1),
            NumberSequenceKeypoint_New(0.1, 1.1124),
            NumberSequenceKeypoint_New(0.2, 1.21852),
            NumberSequenceKeypoint_New(0.3, 1.31763),
            NumberSequenceKeypoint_New(0.4, 1.40884),
            NumberSequenceKeypoint_New(0.5, 1.49102),
            NumberSequenceKeypoint_New(0.6, 1.56275),
            NumberSequenceKeypoint_New(0.7, 1.62213),
            NumberSequenceKeypoint_New(0.8, 1.66668),
            NumberSequenceKeypoint_New(0.9, 1.6932),
            NumberSequenceKeypoint_New(1, 1.7),
            NumberSequenceKeypoint_New(1, 1.7)
        };
        ParticleEmitter_8.SpreadAngle = Vector2_New(25, 25);
        ParticleEmitter_8.LightEmission = 1;
        ParticleEmitter_8.Orientation = Enum.ParticleOrientation.FacingCamera;
        ParticleEmitter_8.Shape = Enum.ParticleEmitterShape.Box;
        ParticleEmitter_8.EmissionDirection = Enum.NormalId.Top;
        ParticleEmitter_8.Parent = for_val_0;
        table.insert(r991, ParticleEmitter);
        table.insert(r991, ParticleEmitter_2);
        table.insert(r991, ParticleEmitter_3);
        table.insert(r991, ParticleEmitter_4);
        table.insert(r991, ParticleEmitter_5);
        table.insert(r991, ParticleEmitter_6);
        table.insert(r991, ParticleEmitter_7);
        table.insert(r991, ParticleEmitter_8);
    end;
    CharacterAdded:Connect(function(character_4, p2_30, p3_30, a_30, b_30, c_30)
        Humanoid_6 = character_4:WaitForChild("Humanoid");
        HumanoidRootPart_2 = character_4:WaitForChild("HumanoidRootPart");
        Animation_26 = Instance.new"Animation";
        Animation_26.AnimationId = "rbxassetid://29517689";
        Animation_27 = Instance.new"Animation";
        Animation_27.AnimationId = "rbxassetid://29517689";
        LoadAnimation_9 = Humanoid_6:LoadAnimation(Animation_26);
        Humanoid_6:LoadAnimation(Animation_27);
        for for_key_1, for_val_1 in ipairs(Array) do
            if for_key_1 then -- ran, if id: 37
                for_val_1:Destroy();
            end;
        end;
        Sound_5 = Instance.new"Sound";
        Sound_5.SoundId = "rbxassetid://115523592797254";
        Sound_5.Volume = 1;
        Sound_5.Parent = HumanoidRootPart_2;
        Array_3 = {};
        table.insert(Array_3, Sound_5);
        Sound_6 = Instance.new"Sound";
        Sound_6.SoundId = "rbxassetid://106887649554725";
        Sound_6.Volume = 1;
        Sound_6.Parent = HumanoidRootPart_2;
        table.insert(Array_3, Sound_6);
        Sound_7 = Instance.new"Sound";
        Sound_7.SoundId = "rbxassetid://129561737395908";
        Sound_7.Volume = 1;
        Sound_7.Parent = HumanoidRootPart_2;
        table.insert(Array_3, Sound_7);
        Sound_8 = Instance.new"Sound";
        Sound_8.SoundId = "rbxassetid://75787837073401";
        Sound_8.Volume = 1;
        Sound_8.Parent = HumanoidRootPart_2;
        table.insert(Array_3, Sound_8);
        -- Unable to get the metatable for 'Array_2' so we're unable to log the for loop (which uses pairs) here.
        Not_For_Val_0 = not for_val_0;
        if Not_For_Val_0 then
        else -- didnt run (else), if id: 38
            if Not_For_Val_0 then
            else -- didnt run (else), if id: 38
            end;
            for for_key_2, for_val_2 in pairs(r991) do
                if not for_key_2 then
                else -- didnt run (else), if id: 39
                    if for_val_2 then -- ran, if id: 40
                        if not for_val_2.Parent then
                        else -- didnt run (else), if id: 41
                            for_val_2:Destroy();
                        end;
                    end;
                end;
            end;
        end;
        if character_4 then -- ran, if id: 42

        end;
        for for_key_3, for_val_3 in pairs(character_4:GetDescendants()) do
            if for_key_3 then -- ran, if id: 43

            end;
            if not for_val_3:IsA("BasePart") then
            else -- didnt run (else), if id: 44
                r1792 = ({})[for_val_3];
                if r1792 then -- ran, if id: 45

                end;
            end;
            ParticleEmitter_9 = Instance.new"ParticleEmitter";
            ParticleEmitter_9.Color = ColorSequence_New(
                FromRGB(48, 93, 255)
            );
            ParticleEmitter_9.ZOffset = -1.5;
            ParticleEmitter_9.Lifetime = NumberRange_New(1);
            ParticleEmitter_9.Speed = NumberRange_New(0.5);
            ParticleEmitter_9.Brightness = 15;
            ParticleEmitter_9.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
            ParticleEmitter_9.Texture = "http://www.roblox.com/asset/?id=11534281007";
            ParticleEmitter_9.Enabled = true;
            ParticleEmitter_9.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_9.RotSpeed = NumberRange_New(-50, 50);
            ParticleEmitter_9.LockedToPart = true;
            ParticleEmitter_9.VelocityInheritance = 0;
            ParticleEmitter_9.ShapeInOut = Enum.ParticleEmitterShapeInOut.Inward;
            ParticleEmitter_9.Rate = 10;
            ParticleEmitter_9.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_9.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_9.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.499471, 0.010929),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_9.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.0951374, 0.0555551),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_9.SpreadAngle = Vector2_New(-360, 360);
            ParticleEmitter_9.LightEmission = 0.25;
            ParticleEmitter_9.Orientation = Enum.ParticleOrientation.VelocityParallel;
            ParticleEmitter_9.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_9.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_9.Parent = for_val_3;
            ParticleEmitter_9:Emit(1);
            ParticleEmitter_10 = Instance.new"ParticleEmitter";
            ParticleEmitter_10.Color = ColorSequence_New{
                ColorSequenceKeypoint_New(
                    0,
                    FromRGB(222, 166, 255)
                ),
                ColorSequenceKeypoint_New(
                    1,
                    FromRGB(111, 142, 255)
                )
            };
            ParticleEmitter_10.ZOffset = -1.5;
            ParticleEmitter_10.Lifetime = NumberRange_New(1);
            ParticleEmitter_10.Speed = NumberRange_New(0.5);
            ParticleEmitter_10.Brightness = 1;
            ParticleEmitter_10.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
            ParticleEmitter_10.Texture = "rbxassetid://12362600879";
            ParticleEmitter_10.Enabled = true;
            ParticleEmitter_10.FlipbookMode = Enum.ParticleFlipbookMode.Loop;
            ParticleEmitter_10.RotSpeed = NumberRange_New(-500, 500);
            ParticleEmitter_10.LockedToPart = true;
            ParticleEmitter_10.VelocityInheritance = 0;
            ParticleEmitter_10.ShapeInOut = Enum.ParticleEmitterShapeInOut.Inward;
            ParticleEmitter_10.Rate = 10;
            ParticleEmitter_10.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_10.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_10.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.097479, 0.748634),
                NumberSequenceKeypoint_New(0.598319, 0.912568),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_10.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.096, 0.75),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_10.SpreadAngle = Vector2_New(-360, 360);
            ParticleEmitter_10.LightEmission = 0.25;
            ParticleEmitter_10.Orientation = Enum.ParticleOrientation.VelocityParallel;
            ParticleEmitter_10.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_10.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_10.Parent = for_val_3;
            ParticleEmitter_10:Emit(1);
            ParticleEmitter_11 = Instance.new"ParticleEmitter";
            ParticleEmitter_11.Color = ColorSequence_New(
                FromRGB(173, 101, 255)
            );
            ParticleEmitter_11.ZOffset = -1;
            ParticleEmitter_11.Lifetime = NumberRange_New(1);
            ParticleEmitter_11.Speed = NumberRange_New(0.75);
            ParticleEmitter_11.Brightness = 1;
            ParticleEmitter_11.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
            ParticleEmitter_11.Texture = "rbxassetid://10205180639";
            ParticleEmitter_11.Enabled = true;
            ParticleEmitter_11.FlipbookMode = Enum.ParticleFlipbookMode.Loop;
            ParticleEmitter_11.RotSpeed = NumberRange_New(-50, 50);
            ParticleEmitter_11.LockedToPart = true;
            ParticleEmitter_11.VelocityInheritance = 0;
            ParticleEmitter_11.ShapeInOut = Enum.ParticleEmitterShapeInOut.InAndOut;
            ParticleEmitter_11.Rate = 10;
            ParticleEmitter_11.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_11.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_11.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.500529, 0),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_11.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.0930233, 0.388889),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_11.SpreadAngle = Vector2_New(-360, 360);
            ParticleEmitter_11.LightEmission = 1;
            ParticleEmitter_11.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_11.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_11.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_11.Parent = for_val_3;
            ParticleEmitter_11:Emit(1);
            ParticleEmitter_12 = Instance.new"ParticleEmitter";
            ParticleEmitter_12.Color = ColorSequence_New(
                FromRGB(135, 105, 255)
            );
            ParticleEmitter_12.ZOffset = 0.80000001192093;
            ParticleEmitter_12.Lifetime = NumberRange_New(4);
            ParticleEmitter_12.Speed = NumberRange_New(0.001);
            ParticleEmitter_12.Brightness = 0.0099999997764826;
            ParticleEmitter_12.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
            ParticleEmitter_12.Texture = "rbxassetid://17783339551";
            ParticleEmitter_12.Enabled = true;
            ParticleEmitter_12.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_12.RotSpeed = NumberRange_New(-15, 15);
            ParticleEmitter_12.LockedToPart = true;
            ParticleEmitter_12.VelocityInheritance = 0;
            ParticleEmitter_12.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_12.Rate = 10;
            ParticleEmitter_12.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0.2),
                NumberSequenceKeypoint_New(1, 0.2)
            };
            ParticleEmitter_12.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_12.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.1, 0.202798),
                NumberSequenceKeypoint_New(0.2, 0.211875),
                NumberSequenceKeypoint_New(0.3, 0.227544),
                NumberSequenceKeypoint_New(0.4, 0.250668),
                NumberSequenceKeypoint_New(0.5, 0.282744),
                NumberSequenceKeypoint_New(0.6, 0.326222),
                NumberSequenceKeypoint_New(0.7, 0.385343),
                NumberSequenceKeypoint_New(0.8, 0.468469),
                NumberSequenceKeypoint_New(0.9, 0.597283),
                NumberSequenceKeypoint_New(1, 0.99974),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_12.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 2),
                NumberSequenceKeypoint_New(0.1, 1.67885),
                NumberSequenceKeypoint_New(0.2, 1.37565),
                NumberSequenceKeypoint_New(0.3, 1.09247),
                NumberSequenceKeypoint_New(0.4, 0.83188),
                NumberSequenceKeypoint_New(0.5, 0.597074),
                NumberSequenceKeypoint_New(0.6, 0.392151),
                NumberSequenceKeypoint_New(0.7, 0.22248),
                NumberSequenceKeypoint_New(0.8, 0.0952009),
                NumberSequenceKeypoint_New(0.9, 0.0194166),
                NumberSequenceKeypoint_New(1, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_12.SpreadAngle = Vector2_New(180, 180);
            ParticleEmitter_12.LightEmission = 1;
            ParticleEmitter_12.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_12.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_12.EmissionDirection = Enum.NormalId.Front;
            ParticleEmitter_12.Parent = for_val_3;
            ParticleEmitter_12:Emit(1);
            ParticleEmitter_13 = Instance.new"ParticleEmitter";
            ParticleEmitter_13.Color = ColorSequence_New(
                FromRGB(135, 105, 255)
            );
            ParticleEmitter_13.ZOffset = 0.80000001192093;
            ParticleEmitter_13.Lifetime = NumberRange_New(5, 6);
            ParticleEmitter_13.Speed = NumberRange_New(0.001);
            ParticleEmitter_13.Brightness = 0.0099999997764826;
            ParticleEmitter_13.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
            ParticleEmitter_13.Texture = "rbxassetid://16867563190";
            ParticleEmitter_13.Enabled = true;
            ParticleEmitter_13.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_13.RotSpeed = NumberRange_New(-15, 15);
            ParticleEmitter_13.LockedToPart = true;
            ParticleEmitter_13.VelocityInheritance = 0;
            ParticleEmitter_13.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_13.Rate = 10;
            ParticleEmitter_13.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0.2),
                NumberSequenceKeypoint_New(1, 0.2)
            };
            ParticleEmitter_13.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_13.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.126321, 0.4375),
                NumberSequenceKeypoint_New(0.2, 0.211875),
                NumberSequenceKeypoint_New(0.3, 0.227544),
                NumberSequenceKeypoint_New(0.4, 0.250668),
                NumberSequenceKeypoint_New(0.5, 0.282744),
                NumberSequenceKeypoint_New(0.6, 0.326222),
                NumberSequenceKeypoint_New(0.7, 0.385343),
                NumberSequenceKeypoint_New(0.8, 0.468469),
                NumberSequenceKeypoint_New(0.9, 0.597283),
                NumberSequenceKeypoint_New(1, 0.99974),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_13.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0.5),
                NumberSequenceKeypoint_New(0.1, 0.580287),
                NumberSequenceKeypoint_New(0.2, 0.656088),
                NumberSequenceKeypoint_New(0.3, 0.726882),
                NumberSequenceKeypoint_New(0.4, 0.79203),
                NumberSequenceKeypoint_New(0.5, 0.850732),
                NumberSequenceKeypoint_New(0.6, 0.901962),
                NumberSequenceKeypoint_New(0.7, 0.94438),
                NumberSequenceKeypoint_New(0.8, 0.9762),
                NumberSequenceKeypoint_New(0.9, 0.995146),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_13.SpreadAngle = Vector2_New(180, 180);
            ParticleEmitter_13.LightEmission = 1;
            ParticleEmitter_13.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_13.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_13.EmissionDirection = Enum.NormalId.Front;
            ParticleEmitter_13.Parent = for_val_3;
            ParticleEmitter_13:Emit(1);
            ParticleEmitter_14 = Instance.new"ParticleEmitter";
            ParticleEmitter_14.Color = ColorSequence_New(
                FromRGB(107, 154, 255)
            );
            ParticleEmitter_14.ZOffset = -1.2000000476837;
            ParticleEmitter_14.Lifetime = NumberRange_New(2.5, 3);
            ParticleEmitter_14.Speed = NumberRange_New(0.001);
            ParticleEmitter_14.Brightness = 0.10000000149012;
            ParticleEmitter_14.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
            ParticleEmitter_14.Texture = "rbxassetid://16843373901";
            ParticleEmitter_14.Enabled = true;
            ParticleEmitter_14.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_14.RotSpeed = NumberRange_New(0);
            ParticleEmitter_14.LockedToPart = true;
            ParticleEmitter_14.VelocityInheritance = 0;
            ParticleEmitter_14.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_14.Rate = 10;
            ParticleEmitter_14.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_14.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_14.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.1, 0.00349718),
                NumberSequenceKeypoint_New(0.2, 0.0148441),
                NumberSequenceKeypoint_New(0.3, 0.03443),
                NumberSequenceKeypoint_New(0.4, 0.0633354),
                NumberSequenceKeypoint_New(0.5, 0.10343),
                NumberSequenceKeypoint_New(0.6, 0.157778),
                NumberSequenceKeypoint_New(0.7, 0.231678),
                NumberSequenceKeypoint_New(0.8, 0.335586),
                NumberSequenceKeypoint_New(0.9, 0.496603),
                NumberSequenceKeypoint_New(1, 0.999674),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_14.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.1, 0.160575),
                NumberSequenceKeypoint_New(0.2, 0.312176),
                NumberSequenceKeypoint_New(0.3, 0.453764),
                NumberSequenceKeypoint_New(0.4, 0.58406),
                NumberSequenceKeypoint_New(0.5, 0.701463),
                NumberSequenceKeypoint_New(0.6, 0.803924),
                NumberSequenceKeypoint_New(0.7, 0.88876),
                NumberSequenceKeypoint_New(0.8, 0.9524),
                NumberSequenceKeypoint_New(0.9, 0.990292),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_14.SpreadAngle = Vector2_New(25, 25);
            ParticleEmitter_14.LightEmission = 1;
            ParticleEmitter_14.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_14.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_14.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_14.Parent = for_val_3;
            ParticleEmitter_14:Emit(1);
            ParticleEmitter_15 = Instance.new"ParticleEmitter";
            ParticleEmitter_15.Color = ColorSequence_New(
                FromRGB(44, 118, 255)
            );
            ParticleEmitter_15.ZOffset = -1;
            ParticleEmitter_15.Lifetime = NumberRange_New(1.5, 2.5);
            ParticleEmitter_15.Speed = NumberRange_New(0.001);
            ParticleEmitter_15.Brightness = 0.10000000149012;
            ParticleEmitter_15.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
            ParticleEmitter_15.Texture = "rbxassetid://16846725471";
            ParticleEmitter_15.Enabled = true;
            ParticleEmitter_15.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_15.RotSpeed = NumberRange_New(-15, 15);
            ParticleEmitter_15.LockedToPart = true;
            ParticleEmitter_15.VelocityInheritance = 0;
            ParticleEmitter_15.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_15.Rate = 10;
            ParticleEmitter_15.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0.1),
                NumberSequenceKeypoint_New(1, 0.1)
            };
            ParticleEmitter_15.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_15.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.103066, 0.75625),
                NumberSequenceKeypoint_New(0.2, 0.0148441),
                NumberSequenceKeypoint_New(0.3, 0.03443),
                NumberSequenceKeypoint_New(0.4, 0.0633354),
                NumberSequenceKeypoint_New(0.5, 0.10343),
                NumberSequenceKeypoint_New(0.6, 0.157778),
                NumberSequenceKeypoint_New(0.7, 0.231678),
                NumberSequenceKeypoint_New(0.8, 0.335586),
                NumberSequenceKeypoint_New(0.9, 0.496603),
                NumberSequenceKeypoint_New(1, 0.999674),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_15.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.1, 1.1124),
                NumberSequenceKeypoint_New(0.2, 1.21852),
                NumberSequenceKeypoint_New(0.3, 1.31763),
                NumberSequenceKeypoint_New(0.4, 1.40884),
                NumberSequenceKeypoint_New(0.5, 1.49102),
                NumberSequenceKeypoint_New(0.6, 1.56275),
                NumberSequenceKeypoint_New(0.7, 1.62213),
                NumberSequenceKeypoint_New(0.8, 1.66668),
                NumberSequenceKeypoint_New(0.9, 1.6932),
                NumberSequenceKeypoint_New(1, 1.7),
                NumberSequenceKeypoint_New(1, 1.7)
            };
            ParticleEmitter_15.SpreadAngle = Vector2_New(25, 25);
            ParticleEmitter_15.LightEmission = 1;
            ParticleEmitter_15.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_15.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_15.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_15.Parent = for_val_3;
            ParticleEmitter_15:Emit(1);
            ParticleEmitter_16 = Instance.new"ParticleEmitter";
            ParticleEmitter_16.Color = ColorSequence_New(
                FromRGB(137, 34, 255)
            );
            ParticleEmitter_16.ZOffset = -1;
            ParticleEmitter_16.Lifetime = NumberRange_New(1.5, 2.5);
            ParticleEmitter_16.Speed = NumberRange_New(0.001);
            ParticleEmitter_16.Brightness = 0.10000000149012;
            ParticleEmitter_16.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
            ParticleEmitter_16.Texture = "rbxassetid://16846725471";
            ParticleEmitter_16.Enabled = true;
            ParticleEmitter_16.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_16.RotSpeed = NumberRange_New(-15, 15);
            ParticleEmitter_16.LockedToPart = true;
            ParticleEmitter_16.VelocityInheritance = 0;
            ParticleEmitter_16.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_16.Rate = 10;
            ParticleEmitter_16.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0.1),
                NumberSequenceKeypoint_New(1, 0.1)
            };
            ParticleEmitter_16.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_16.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.103066, 0.75625),
                NumberSequenceKeypoint_New(0.2, 0.0148441),
                NumberSequenceKeypoint_New(0.3, 0.03443),
                NumberSequenceKeypoint_New(0.4, 0.0633354),
                NumberSequenceKeypoint_New(0.5, 0.10343),
                NumberSequenceKeypoint_New(0.6, 0.157778),
                NumberSequenceKeypoint_New(0.7, 0.231678),
                NumberSequenceKeypoint_New(0.8, 0.335586),
                NumberSequenceKeypoint_New(0.9, 0.496603),
                NumberSequenceKeypoint_New(1, 0.999674),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_16.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.1, 1.1124),
                NumberSequenceKeypoint_New(0.2, 1.21852),
                NumberSequenceKeypoint_New(0.3, 1.31763),
                NumberSequenceKeypoint_New(0.4, 1.40884),
                NumberSequenceKeypoint_New(0.5, 1.49102),
                NumberSequenceKeypoint_New(0.6, 1.56275),
                NumberSequenceKeypoint_New(0.7, 1.62213),
                NumberSequenceKeypoint_New(0.8, 1.66668),
                NumberSequenceKeypoint_New(0.9, 1.6932),
                NumberSequenceKeypoint_New(1, 1.7),
                NumberSequenceKeypoint_New(1, 1.7)
            };
            ParticleEmitter_16.SpreadAngle = Vector2_New(25, 25);
            ParticleEmitter_16.LightEmission = 1;
            ParticleEmitter_16.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_16.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_16.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_16.Parent = for_val_3;
            table.insert(r1792, ParticleEmitter_9);
            table.insert(r1792, ParticleEmitter_10);
            table.insert(r1792, ParticleEmitter_11);
            table.insert(r1792, ParticleEmitter_12);
            table.insert(r1792, ParticleEmitter_13);
            table.insert(r1792, ParticleEmitter_14);
            table.insert(r1792, ParticleEmitter_15);
            table.insert(r1792, ParticleEmitter_16);
        end;
    end);
    Heartbeat:Connect(function(deltaTime_3, a_31, b_31, c_31)
        if not character_4 then
        else -- didnt run (else), if id: 46

        end;
        if not HumanoidRootPart_2 then
        else -- didnt run (else), if id: 47
            Region3_New = Region3.new;
        end;
        for for_key_4, for_val_4 in ipairs(workspace:FindPartsInRegion3(Region3_New(
            HumanoidRootPart_2.Position - Vector3_New(12, 12, 12),
            HumanoidRootPart_2.Position + Vector3_New(12, 12, 12)
        ), character_4, 1 / 0)) do
            if for_key_4 then -- ran, if id: 48
                r2439 = ({})[for_val_4];
                if r2439 then -- ran, if id: 49

                end;
            end;
            if (
                (for_val_4.Position - r2439).Magnitude / deltaTime_3
            ) >= 9 then
            else -- didnt run (else), if id: 50

            end;
            if Humanoid_6 then -- ran, if id: 51

            end;
            if Humanoid_6.Health <= 0 then
            else -- didnt run (else), if id: 52

            end;
            if character_4 then -- ran, if id: 53
                UpperTorso = character_4:FindFirstChild("UpperTorso");
            end;
            if UpperTorso then -- ran, if id: 54
                Attachment = Instance.new"Attachment";
            end;
            Attachment.Parent = UpperTorso;
            Attachment.Position = Vector3_New(0, 0, 0);
            Attachment.CFrame = CFrame.Angles(0, 1.5707963267948966, 0);
            Attachment.CFrame = UpperTorso.CFrame:ToObjectSpace(
                CFrame.new(UpperTorso.Position)
            );
            ParticleEmitter_17 = Instance.new"ParticleEmitter";
            ParticleEmitter_17.Color = ColorSequence_New(
                FromRGB(0, 187, 255)
            );
            ParticleEmitter_17.ZOffset = 0;
            ParticleEmitter_17.Lifetime = NumberRange_New(0.2, 0.4);
            ParticleEmitter_17.Speed = NumberRange_New(0.00124006);
            ParticleEmitter_17.Brightness = 10;
            ParticleEmitter_17.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
            ParticleEmitter_17.Texture = "rbxassetid://12385813444";
            ParticleEmitter_17.Enabled = false;
            ParticleEmitter_17.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_17.RotSpeed = NumberRange_New(0);
            ParticleEmitter_17.LockedToPart = true;
            ParticleEmitter_17.VelocityInheritance = 0;
            ParticleEmitter_17.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_17.Rate = 0;
            ParticleEmitter_17.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_17.Rotation = NumberRange_New(0, 360);
            ParticleEmitter_17.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.512055, 0.7375),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_17.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.1, 1.51474),
                NumberSequenceKeypoint_New(0.2, 2.27743),
                NumberSequenceKeypoint_New(0.3, 2.64229),
                NumberSequenceKeypoint_New(0.4, 2.82439),
                NumberSequenceKeypoint_New(0.5, 2.91763),
                NumberSequenceKeypoint_New(0.6, 2.96482),
                NumberSequenceKeypoint_New(0.7, 2.98735),
                NumberSequenceKeypoint_New(0.8, 2.99675),
                NumberSequenceKeypoint_New(0.9, 2.99964),
                NumberSequenceKeypoint_New(1, 3),
                NumberSequenceKeypoint_New(1, 3)
            };
            ParticleEmitter_17.SpreadAngle = Vector2_New(360, 360);
            ParticleEmitter_17.LightEmission = 0;
            ParticleEmitter_17.Orientation = Enum.ParticleOrientation.VelocityPerpendicular;
            ParticleEmitter_17.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_17.EmissionDirection = Enum.NormalId.Back;
            ParticleEmitter_17.Parent = Attachment;
            ParticleEmitter_17:Emit(1);
            ParticleEmitter_18 = Instance.new"ParticleEmitter";
            ParticleEmitter_18.Color = ColorSequence_New(
                FromRGB(164, 220, 255)
            );
            ParticleEmitter_18.ZOffset = 0;
            ParticleEmitter_18.Lifetime = NumberRange_New(0.2, 0.4);
            ParticleEmitter_18.Speed = NumberRange_New(0.00124006);
            ParticleEmitter_18.Brightness = 10;
            ParticleEmitter_18.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
            ParticleEmitter_18.Texture = "rbxassetid://13712007548";
            ParticleEmitter_18.Enabled = false;
            ParticleEmitter_18.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_18.RotSpeed = NumberRange_New(0);
            ParticleEmitter_18.LockedToPart = true;
            ParticleEmitter_18.VelocityInheritance = 0;
            ParticleEmitter_18.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_18.Rate = 0;
            ParticleEmitter_18.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0.5),
                NumberSequenceKeypoint_New(1, 0.5)
            };
            ParticleEmitter_18.Rotation = NumberRange_New(0, 360);
            ParticleEmitter_18.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.504018, 0.4),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_18.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.1, 1.51474),
                NumberSequenceKeypoint_New(0.2, 2.27743),
                NumberSequenceKeypoint_New(0.3, 2.64229),
                NumberSequenceKeypoint_New(0.4, 2.82439),
                NumberSequenceKeypoint_New(0.5, 2.91763),
                NumberSequenceKeypoint_New(0.6, 2.96482),
                NumberSequenceKeypoint_New(0.7, 2.98735),
                NumberSequenceKeypoint_New(0.8, 2.99675),
                NumberSequenceKeypoint_New(0.9, 2.99964),
                NumberSequenceKeypoint_New(1, 3),
                NumberSequenceKeypoint_New(1, 3)
            };
            ParticleEmitter_18.SpreadAngle = Vector2_New(360, 360);
            ParticleEmitter_18.LightEmission = 0;
            ParticleEmitter_18.Orientation = Enum.ParticleOrientation.VelocityPerpendicular;
            ParticleEmitter_18.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_18.EmissionDirection = Enum.NormalId.Back;
            ParticleEmitter_18.Parent = Attachment;
            ParticleEmitter_18:Emit(1);
            ParticleEmitter_19 = Instance.new"ParticleEmitter";
            ParticleEmitter_19.Color = ColorSequence_New(
                FromRGB(96, 216, 253)
            );
            ParticleEmitter_19.ZOffset = 0;
            ParticleEmitter_19.Lifetime = NumberRange_New(0.2);
            ParticleEmitter_19.Speed = NumberRange_New(0.00135);
            ParticleEmitter_19.Brightness = 4;
            ParticleEmitter_19.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
            ParticleEmitter_19.Texture = "rbxassetid://8494150181";
            ParticleEmitter_19.Enabled = false;
            ParticleEmitter_19.FlipbookMode = Enum.ParticleFlipbookMode.Loop;
            ParticleEmitter_19.RotSpeed = NumberRange_New(400);
            ParticleEmitter_19.LockedToPart = true;
            ParticleEmitter_19.VelocityInheritance = 0;
            ParticleEmitter_19.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_19.Rate = 0;
            ParticleEmitter_19.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_19.Rotation = NumberRange_New(30);
            ParticleEmitter_19.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.464983, 0.41875),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_19.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.1, 2.01965),
                NumberSequenceKeypoint_New(0.2, 3.03657),
                NumberSequenceKeypoint_New(0.3, 3.52305),
                NumberSequenceKeypoint_New(0.4, 3.76585),
                NumberSequenceKeypoint_New(0.5, 3.89017),
                NumberSequenceKeypoint_New(0.6, 3.9531),
                NumberSequenceKeypoint_New(0.7, 3.98314),
                NumberSequenceKeypoint_New(0.8, 3.99567),
                NumberSequenceKeypoint_New(0.9, 3.99952),
                NumberSequenceKeypoint_New(1, 4),
                NumberSequenceKeypoint_New(1, 4)
            };
            ParticleEmitter_19.SpreadAngle = Vector2_New(0, 0);
            ParticleEmitter_19.LightEmission = 0;
            ParticleEmitter_19.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_19.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_19.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_19.Parent = Attachment;
            ParticleEmitter_19:Emit(1);
            ParticleEmitter_20 = Instance.new"ParticleEmitter";
            ParticleEmitter_20.Color = ColorSequence_New(
                FromRGB(164, 238, 255)
            );
            ParticleEmitter_20.ZOffset = 0;
            ParticleEmitter_20.Lifetime = NumberRange_New(0.2, 0.4);
            ParticleEmitter_20.Speed = NumberRange_New(0.1);
            ParticleEmitter_20.Brightness = 5;
            ParticleEmitter_20.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
            ParticleEmitter_20.Texture = "rbxassetid://16822259518";
            ParticleEmitter_20.Enabled = false;
            ParticleEmitter_20.FlipbookMode = Enum.ParticleFlipbookMode.Random;
            ParticleEmitter_20.RotSpeed = NumberRange_New(-100, 100);
            ParticleEmitter_20.LockedToPart = true;
            ParticleEmitter_20.VelocityInheritance = 0;
            ParticleEmitter_20.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_20.Rate = 0;
            ParticleEmitter_20.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_20.Rotation = NumberRange_New(0, 400);
            ParticleEmitter_20.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_20.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.1, 1.51474),
                NumberSequenceKeypoint_New(0.2, 2.27743),
                NumberSequenceKeypoint_New(0.3, 2.64229),
                NumberSequenceKeypoint_New(0.4, 2.82439),
                NumberSequenceKeypoint_New(0.5, 2.91763),
                NumberSequenceKeypoint_New(0.6, 2.96482),
                NumberSequenceKeypoint_New(0.7, 2.98735),
                NumberSequenceKeypoint_New(0.8, 2.99675),
                NumberSequenceKeypoint_New(0.9, 2.99964),
                NumberSequenceKeypoint_New(1, 3),
                NumberSequenceKeypoint_New(1, 3)
            };
            ParticleEmitter_20.SpreadAngle = Vector2_New(360, 360);
            ParticleEmitter_20.LightEmission = 0;
            ParticleEmitter_20.Orientation = Enum.ParticleOrientation.VelocityPerpendicular;
            ParticleEmitter_20.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_20.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_20.Parent = Attachment;
            ParticleEmitter_20:Emit(1);
            ParticleEmitter_21 = Instance.new"ParticleEmitter";
            ParticleEmitter_21.Color = ColorSequence_New(
                FromRGB(146, 230, 255)
            );
            ParticleEmitter_21.ZOffset = 1;
            ParticleEmitter_21.Lifetime = NumberRange_New(0.15, 0.2);
            ParticleEmitter_21.Speed = NumberRange_New(0.001);
            ParticleEmitter_21.Brightness = 5;
            ParticleEmitter_21.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid2x2;
            ParticleEmitter_21.Texture = "http://www.roblox.com/asset/?id=12800351103";
            ParticleEmitter_21.Enabled = false;
            ParticleEmitter_21.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_21.RotSpeed = NumberRange_New(0);
            ParticleEmitter_21.LockedToPart = true;
            ParticleEmitter_21.VelocityInheritance = 0;
            ParticleEmitter_21.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_21.Rate = 0;
            ParticleEmitter_21.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_21.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_21.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_21.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 4.65798),
                NumberSequenceKeypoint_New(0.585366, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_21.SpreadAngle = Vector2_New(0, 0);
            ParticleEmitter_21.LightEmission = 1;
            ParticleEmitter_21.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_21.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_21.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_21.Parent = Attachment;
            ParticleEmitter_21:Emit(1);
            ParticleEmitter_22 = Instance.new"ParticleEmitter";
            ParticleEmitter_22.Color = ColorSequence_New(
                FromRGB(176, 217, 255)
            );
            ParticleEmitter_22.ZOffset = -1;
            ParticleEmitter_22.Lifetime = NumberRange_New(0.2, 0.4);
            ParticleEmitter_22.Speed = NumberRange_New(0.01);
            ParticleEmitter_22.Brightness = 5;
            ParticleEmitter_22.FlipbookLayout = Enum.ParticleFlipbookLayout.None;
            ParticleEmitter_22.Texture = "rbxassetid://8700410994";
            ParticleEmitter_22.Enabled = false;
            ParticleEmitter_22.FlipbookMode = Enum.ParticleFlipbookMode.Loop;
            ParticleEmitter_22.RotSpeed = NumberRange_New(-30, 30);
            ParticleEmitter_22.LockedToPart = true;
            ParticleEmitter_22.VelocityInheritance = 0;
            ParticleEmitter_22.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_22.Rate = 0;
            ParticleEmitter_22.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, -2),
                NumberSequenceKeypoint_New(1, 3)
            };
            ParticleEmitter_22.Rotation = NumberRange_New(-360, 360);
            ParticleEmitter_22.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 1),
                NumberSequenceKeypoint_New(0.5, 0.3125),
                NumberSequenceKeypoint_New(1, 1)
            };
            ParticleEmitter_22.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.225, 4),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_22.SpreadAngle = Vector2_New(-360, 360);
            ParticleEmitter_22.LightEmission = 0;
            ParticleEmitter_22.Orientation = Enum.ParticleOrientation.VelocityPerpendicular;
            ParticleEmitter_22.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_22.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_22.Parent = Attachment;
            ParticleEmitter_22:Emit(1);
            ParticleEmitter_23 = Instance.new"ParticleEmitter";
            ParticleEmitter_23.Color = ColorSequence_New(
                FromRGB(151, 245, 255)
            );
            ParticleEmitter_23.ZOffset = 0;
            ParticleEmitter_23.Lifetime = NumberRange_New(0.5);
            ParticleEmitter_23.Speed = NumberRange_New(20, 45);
            ParticleEmitter_23.Brightness = 5;
            ParticleEmitter_23.FlipbookLayout = Enum.ParticleFlipbookLayout.Grid4x4;
            ParticleEmitter_23.Texture = "http://www.roblox.com/asset/?id=9499725747";
            ParticleEmitter_23.Enabled = false;
            ParticleEmitter_23.FlipbookMode = Enum.ParticleFlipbookMode.OneShot;
            ParticleEmitter_23.RotSpeed = NumberRange_New(0);
            ParticleEmitter_23.LockedToPart = true;
            ParticleEmitter_23.VelocityInheritance = 0;
            ParticleEmitter_23.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward;
            ParticleEmitter_23.Rate = 0;
            ParticleEmitter_23.Squash = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_23.Rotation = NumberRange_New(0, 360);
            ParticleEmitter_23.Transparency = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_23.Size = NumberSequence_New{
                NumberSequenceKeypoint_New(0, 0),
                NumberSequenceKeypoint_New(0.189702, 0.260587),
                NumberSequenceKeypoint_New(1, 0)
            };
            ParticleEmitter_23.SpreadAngle = Vector2_New(360, 360);
            ParticleEmitter_23.LightEmission = 3;
            ParticleEmitter_23.Orientation = Enum.ParticleOrientation.FacingCamera;
            ParticleEmitter_23.Shape = Enum.ParticleEmitterShape.Box;
            ParticleEmitter_23.EmissionDirection = Enum.NormalId.Top;
            ParticleEmitter_23.Parent = Attachment;
            ParticleEmitter_23:Emit(1);
            task.delay(2, function(p1_37, a_37, b_37, c_37)
                if not Attachment then
                else -- didnt run (else), if id: 76
                    Attachment:Destroy();
                end;
            end);
            if LoadAnimation_9 then -- ran, if id: 55
                if LoadAnimation_9 then -- ran, if id: 56
                    LoadAnimation_9:Play();
                end;
            end;
            if not Sound_5 then
            else -- didnt run (else), if id: 57
                Sound_5:Play();
            end;
            if 2 > #Array_3 then -- ran, if id: 58

            end;
            TweenService:Create(HumanoidRootPart_2, r653(0.1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
                ["CFrame"] = HumanoidRootPart_2.CFrame + (
                    (
                        HumanoidRootPart_2.CFrame.RightVector * 18
                    ) * -1
                )
            }):Play();
            task.delay(0.1, function(p1_38, p2_38, p3_38, p4_38, a_38, b_38, c_38)
                if Humanoid_6 then -- ran, if id: 77
                    if not HumanoidRootPart_2 then
                    else -- didnt run (else), if id: 78
                        Neg_RightVector_Times_Number = -(HumanoidRootPart_2.CFrame.RightVector * -1);
                    end;
                end;
                if not Humanoid_6 then
                else -- didnt run (else), if id: 79

                end;
                if HumanoidRootPart_2 then -- ran, if id: 80
                    Humanoid_6.AutoRotate = false;
                end;
                R3037_Unit = Vector3_New(Neg_RightVector_Times_Number.X, 0, Neg_RightVector_Times_Number.Z).Unit;
                if R3037_Unit.Magnitude ~= 0 then -- ran, if id: 81
                    HumanoidRootPart_2.CFrame = CFrame.lookAt(
                        HumanoidRootPart_2.Position,
                        HumanoidRootPart_2.Position + R3037_Unit
                    );
                end;
                task.delay(0.3, function(p1_40, p2_40, p3_40, a_40, b_40, c_40)
                    if Humanoid_6 then -- ran, if id: 84

                    end;
                end);
                if LoadAnimation_9 then -- ran, if id: 82
                    if LoadAnimation_9.IsPlaying then -- ran, if id: 83
                        LoadAnimation_9:Stop(0);
                    end;
                end;
            end);
            task.delay(0.6, function(p1_39, p2_39, p3_39, a_39, b_39, c_39)

            end);
        end;
    end);
end);
CharacterAdded:Connect(function(character_2, p2_17, p3_17, p4_17, p5_17, a_17, b_17, c_17)

end);
Speed_Boost_OFF.MouseButton1Click:Connect(function(p1_18, p2_18, a_18, b_18, c_18)
    Speed_Boost_OFF.Text = "💨 Speed Boost : ON";
    TweenService:Create(Speed_Boost_OFF, R653_Result, {
        ["BackgroundColor3"] = FromRGB(255, 215, 0)
    }):Play();
    TweenService:Create(UIGradient_6, R653_Result, {
        ["Rotation"] = 180
    }):Play();
    Heartbeat:Connect(function(deltaTime_4, p2_33, a_33, b_33, c_33)
        if not Character then
        else -- didnt run (else), if id: 61
            Humanoid_7 = Character:FindFirstChildOfClass("Humanoid");
        end;
        if Humanoid_7 then -- ran, if id: 62
            Humanoid_7.WalkSpeed = 100;
        end;
    end);
    if r689:Connect(function(input_6, gameProcessedEvent_4, p3_32, p4_32, p5_32, a_32, b_32, c_32)
        local _ = gameProcessedEvent_4;
        if gameProcessedEvent_4 then -- ran, if id: 60

        end;
    end) then -- ran, if id: 23

    end;
end);
Infinity_OFF.MouseButton1Click:Connect(function(p1_19, a_19, b_19, c_19)
    Infinity_OFF.Text = "♾️ Infinity : ON";
    TweenService:Create(Infinity_OFF, R653_Result, {
        ["BackgroundColor3"] = FromRGB(0, 100, 255)
    }):Play();
    TweenService:Create(UIGradient_7, R653_Result, {
        ["Rotation"] = 180
    }):Play();
    loadstring(
        game:HttpGet("https://rawscripts.net/raw/Universal-Script-Universal-Part-Claim-25105")
    )();
    if Character then -- ran, if id: 24

    end;
    CustomSound = Instance.new"Sound";
    CustomSound.SoundId = "rbxassetid://122261039674349";
    CustomSound.Name = "CustomSound";
    CustomSound.Volume = 4;
    CustomSound.PlaybackSpeed = 1;
    CustomSound.TimePosition = 0;
    CustomSound.Parent = Character:WaitForChild("HumanoidRootPart");
    CustomSound:Play();
    Character:WaitForChild("Humanoid").Died:Connect(function(p1_34, p2_34, a_34, b_34, c_34)
        IsPlaying = CustomSound.IsPlaying;
        if not IsPlaying then
        else -- didnt run (else), if id: 63
            CustomSound:Stop();
        end;
    end);
    Connection = Heartbeat:Connect(function(deltaTime_5, p2_35, p3_35, a_35, b_35, c_35)
        if not Character then
        else -- didnt run (else), if id: 64
            HumanoidRootPart_3 = Character:FindFirstChild("HumanoidRootPart");
        end;
        if not HumanoidRootPart_3 then
        else -- didnt run (else), if id: 65
            Position = HumanoidRootPart_3.Position;
        end;
        for for_key_5, for_val_5 in ipairs(workspace:FindPartsInRegion3WithIgnoreList(Region3_New(
            Position - Vector3_New(22, 22, 22),
            Position + Vector3_New(22, 22, 22)
        ), {
            Character
        }, 1 / 0)) do
            if not for_key_5 then
            else -- didnt run (else), if id: 66

            end;
            if not for_val_5:IsA("BasePart") then
            else -- didnt run (else), if id: 67
                Not_For_Val_5_Anchored = not for_val_5.Anchored;
            end;
            if not Not_For_Val_5_Anchored then -- ran, if id: 68

            end;
            if Not_For_Val_5_Anchored then
            else -- didnt run (else), if id: 69
            end;
        end;
    end);
    LocalPlayer.CharacterRemoving:Connect(function(character_5, p2_36, a_36, b_36, c_36)
        Not_Connectionion_2 = not Connection;
        if Not_Connectionion_2 then
        else -- didnt run (else), if id: 70
            Descendants = workspace:GetDescendants();
        end;
        for for_key_6, for_val_6 in ipairs(Descendants) do
            Not_For_Key_6 = not for_key_6;
            if Not_For_Key_6 then
            else -- didnt run (else), if id: 71
                BasePart = for_val_6:IsA("BasePart");
            end;
            BasePart_2 = BasePart;
            if BasePart_2 then -- ran, if id: 72
                RepelForce = for_val_6:FindFirstChild("RepelForce");
            end;
            Not_RepelForce_2 = not RepelForce;
            if Not_RepelForce_2 then
            else -- didnt run (else), if id: 73
                RepelForce_3 = for_val_6.RepelForce;
                RepelForce_3:Destroy();
            end;
        end;
        Not_Sound_9 = not CustomSound;
        if Not_Sound_9 then
        else -- didnt run (else), if id: 74
            Not_IsPlaying_2 = not IsPlaying;
            if Not_IsPlaying_2 then
            else -- didnt run (else), if id: 75
                CustomSound:Stop();
            end;
        end;
    end);
    if Character then -- ran, if id: 25
        Humanoid_8 = Character:FindFirstChild("Humanoid");
    end;
    if Humanoid_8 then -- ran, if id: 26
        Humanoid_8.Died:Connect(function(character_5, p2_36, a_36, b_36, c_36)
            Not_Connectionion_2 = not Connection;
            if Not_Connectionion_2 then
            else
                Descendants = workspace:GetDescendants();
            end;
            for for_key_6, for_val_6 in ipairs(Descendants) do
                Not_For_Key_6 = not for_key_6;
                if Not_For_Key_6 then
                else
                    BasePart = for_val_6:IsA("BasePart");
                end;
                BasePart_2 = BasePart;
                if BasePart_2 then
                    RepelForce = for_val_6:FindFirstChild("RepelForce");
                end;
                Not_RepelForce_2 = not RepelForce;
                if Not_RepelForce_2 then
                else
                    RepelForce_3 = for_val_6.RepelForce;
                    RepelForce_3:Destroy();
                end;
            end;
            Not_Sound_9 = not CustomSound;
            if Not_Sound_9 then
            else
                Not_IsPlaying_2 = not IsPlaying;
                if Not_IsPlaying_2 then
                else
                    CustomSound:Stop();
                end;
            end;
        end);
    end;
    print"Part repel → ON";
end);
Reversed_Cursed_Technique_OFF.MouseButton1Click:Connect(function(p1_20, p2_20, a_20, b_20, c_20)

end);
Fly_OFF.MouseButton1Click:Connect(function(p1_21, p2_21, a_21, b_21, c_21)

end);
Cursed_Techniques_OFF.MouseButton1Click:Connect(function(a_22, b_22, c_22)

end);
TextBox.FocusLost:Connect(function(enterPressed, inputThatCausedFocusLoss, p3_23, a_23, b_23, c_23)
    Tonumber_Result = tonumber(TextBox.Text);
    if Tonumber_Result then -- ran, if id: 27

    end;
    if Tonumber_Result > 0 then
    else -- didnt run (else), if id: 28

    end;
end);
r689 = UserInputService.InputBegan;
r689:Connect(function(input_3, gameProcessedEvent_1, p3_24, p4_24, p5_24, p6_24, p7_24, a_24, b_24, c_24)
    if gameProcessedEvent_1 then -- ran, if id: 29

    end;
end);
UserInputService.InputEnded:Connect(function(input_4, gameProcessedEvent_2, p3_25, p4_25, a_25, b_25, c_25)
    if (input_4.KeyCode == Enum.KeyCode.W) then
    else -- didnt run (else), if id: 30

    end;
    if (input_4.KeyCode == Enum.KeyCode.S) then
    else -- didnt run (else), if id: 31

    end;
    if (input_4.KeyCode == Enum.KeyCode.A) then
    else -- didnt run (else), if id: 32

    end;
    if (input_4.KeyCode == Enum.KeyCode.D) then
    else -- didnt run (else), if id: 33

    end;
    if input_4.KeyCode ~= Enum.KeyCode.E then -- ran, if id: 34

    end;
    if input_4.KeyCode ~= Enum.KeyCode.Q then -- ran, if id: 35

    end;
end);
local RenderStepped = RunService.RenderStepped;
RenderStepped:Connect(function(deltaTime_1, p2_26, a_26, b_26, c_26)

end);
game:GetService("Players");
game:GetService("Players");
game:GetService("RunService");
game:GetService("UserInputService");
r689:Connect(function(input_5, gameProcessedEvent_3, p3_27, a_27, b_27, c_27)
    if gameProcessedEvent_3 then -- ran, if id: 36

    end;
end);
if not Character then
else
    Character:WaitForChild("HumanoidRootPart");
    CharacterAdded:Connect(function(character_3, p2_28, a_28, b_28, c_28)
        character_3:WaitForChild("HumanoidRootPart");
    end);
end;
RenderStepped:Connect(function(deltaTime_2, p2_29, a_29, b_29, c_29)

end);