-- This Script is Part of the Prometheus Obfuscator by Levno_710
--
-- namegenerators/confuse.lua
--
-- This Script provides a function for generation of confusing variable names

local util = require("prometheus.util");

local varNames = {
    "index",
    "iterator",
    "length",
    "size",
    "key",
    "value",
    "data",
    "count",
    "increment",
    "include",
    "string",
    "number",
    "type",
    "void",
    "int",
    "float",
    "bool",
    "char",
    "double",
    "long",
    "short",
    "unsigned",
    "signed",
    "program",
    "factory",
    "Factory",
    "new",
    "delete",
    "table",
    "array",
    "object",
    "class",
    "arr",
    "obj",
    "cls",
    "dir",
    "directory",
    "isWindows",
    "isLinux",
    "game",
    "roblox",
    "gmod",
    "gsub",
    "gmatch",
    "gfind",
    "onload",
    "load",
    "loadstring",
    "loadfile",
    "dofile",
    "require",
    "parse",
    "byte",
    "code",
    "bytecode",
    "idx",
    "const",
    "loader",
    "loaders",
    "module",
    "export",
    "exports",
    "import",
    "imports",
    "package",
    "packages",
    "_G",
    "math",
    "os",
    "io",
    "write",
    "print",
    "read",
    "readline",
    "readlines",
    "close",
    "flush",
    "open",
    "popen",
    "tmpfile",
    "tmpname",
    "rename",
    "remove",
    "seek",
    "setvbuf",
    "lines",
    "call",
    "apply",
    "raise",
    "pcall",
    "xpcall",
    "coroutine",
    "create",
    "resume",
    "status",
    "wrap",
    "yield",
    "debug",
    "traceback",
    "getinfo",
    "getlocal",
    "setlocal",
    "getupvalue",
    "setupvalue",
    "getuservalue",
    "setuservalue",
    "upvalueid",
    "upvaluejoin",
    "sethook",
    "gethook",
    "hookfunction",
    "hooks",
    "error",
    "setmetatable",
    "getmetatable",
    "rand",
    "randomseed",
    "next",
    "ipairs",
    "hasnext",
    "loadlib",
    "searchpath",
    "oldpath",
    "newpath",
    "path",
    "rawequal",
    "rawset",
    "rawget",
    "rawnew",
    "rawlen",
    "select",
    "tonumber",
    "tostring",
    "assert",
    "collectgarbage",
    "a", "b", "c", "i", "j", "m",
}

local function generateName(id, _)
    local name = {};
    local d = id % #varNames
	id = (id - d) / #varNames
	table.insert(name, varNames[d + 1]);
	while id > 0 do
		local e = id % #varNames
		id = (id - e) / #varNames
		table.insert(name, varNames[e + 1]);
	end
	return table.concat(name, "_");
end

local function prepare(_)
    util.shuffle(varNames);
end

return {
	generateName = generateName,
	prepare = prepare
};
