--[[ Code generated using github.com/Herrtt/luamin.js An open source Lua beautifier and minifier. --]] if getgenv().MidnightVisionSintoniaRoleplayAdvancedExecutionProtectionSystemActiveStateGlobalBooleanValue or game.PlaceId ~= 115054138215106 then script:Destroy() return end getgenv().MidnightVisionSintoniaRoleplayAdvancedExecutionProtectionSystemActiveStateGlobalBooleanValue = true script.Destroying:Connect(function() getgenv().MidnightVisionSintoniaRoleplayAdvancedExecutionProtectionSystemActiveStateGlobalBooleanValue = false end) local LocalPlayerServiceInstanceCachedReference, CoreGuiServiceInterfaceContainerCachedReference, ReplicatedStorageServerCommunicationServiceCachedReference, RunServiceExecutionEnvironmentLoopCachedReference, StarterGuiServiceInterfaceContainerCachedReference, LightingServiceInterfaceContainerCachedReference, WorkspaceServiceCachedReference, HttpServiceCachedReference, PlayersServiceCachedReference, TextChatServiceCachedReference, UserInputServiceCachedReference, TweenServiceCachedReference, TeleportServiceCachedReference, CidadeSintoniaWorkspaceFolderCachedReference = (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "Players" then return s.LocalPlayer end end end)(), (function() local success, result = pcall(function() if gethui then return gethui() elseif get_hidden_gui then return get_hidden_gui() elseif getgui then return getgui() end end) for _, s in pairs(game:GetChildren()) do if s.ClassName == "CoreGui" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "ReplicatedStorage" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "RunService" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "StarterGui" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "Lighting" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "Workspace" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "HttpService" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "Players" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "TextChatService" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "UserInputService" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "TweenService" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "TeleportService" then return s end end end)(), (function() for _, s in pairs(game:GetChildren()) do if s.ClassName == "Workspace" then return s:FindFirstChild("CidadeSintonia") end end end)() local SintoniaRoleplaySpeedHackFunctionalityToggleState = false local SintoniaRoleplayJumpHackFunctionalityToggleState = false local SintoniaRoleplayNoClipFunctionalityToggleState = false local SintoniaRoleplayAntiStaffTeleportFunctionalityToggleState = false local SintoniaRoleplayAutoFarmTrashFunctionalityToggleState = false local SintoniaRoleplayAutoLockPickFunctionalityToggleState = true local SintoniaRoleplayBypassLowLevelFunctionalityToggleState = true local SintoniaRoleplayBypassAntiCheatFunctionalityToggleState = true local LastPingExecutionTimestampOsClockReference = 0 local SintoniaRoleplayDesyncModeFunctionalityToggleState = false local SintoniaRoleplayHitboxExpanderFunctionalityToggleState = false local SintoniaRoleplayHitboxExpanderSizeSliderValue = 10 local SintoniaRoleplayEspPlayersFunctionalityToggleState = false local SintoniaRoleplayAimbotFovFunctionalityToggleState = false local SintoniaRoleplaySelectedAimbotTargetPathValue = "Head" local SintoniaRoleplayIgnoreProtectedFunctionalityToggleState = true local SintoniaRoleplayIgnoreFriendsFunctionalityToggleState = true local SintoniaRoleplayAutoFarmEssenceFunctionalityToggleState = false local AimbotTargetCharacterModelInstanceReference = nil local AimbotTargetSpecificBodyPartInstanceReference = nil local SintoniaRoleplaySelectedLocationToTeleportValue = "" local SintoniaRoleplaySelectedVehicleLocationToTeleportValue = "" local SintoniaRoleplayPullNearbyCarExecutionLockState = false local SintoniaRoleplayAutoFarmTrashLastTrashCollectionTimestamp = 0 local SintoniaRoleplayAutoFarmFishFunctionalityToggleState = false local SintoniaRoleplaySelectedPlayerToTeleportValue = "" local SintoniaRoleplayFlyingModeFunctionalityToggleState = false local SintoniaRoleplayAutoPassItemsGlobalToggleState = true local SintoniaRoleplayAutoCLRejoinFunctionalityToggleState = false local PreviousHumanoidStateConfiguration = {} local SintoniaRoleplaySelectedItemValue = "" local SintoniaRoleplayAutoCollectFunctionalityToggleState = false local SintoniaRoleplayLiftingVehiclesModeFunctionalityToggleState = false local SintoniaRoleplayEspTeamsFunctionalityToggleState = false local SintoniaRoleplayEspToolsFunctionalityToggleState = true local SintoniaRoleplayEspFriendsFunctionalityToggleState = true local SintoniaRoleplayAutoCollectSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil local LastFishingProximityPromptActivationTimestampInSeconds = 0 local SintoniaRoleplaySelectedVehicleCarModelInstanceValue = "" local SintoniaRoleplayAimbotFieldOfViewRadiusSizeNumericValue = 197.5 local SintoniaRoleplayAimbotSmoothingAdjustNumericValue = 0 local SintoniaRoleplayAutoFarmSamuFunctionalityToggleState = false local SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable = nil local SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil local SintoniaRoleplayAutoFarmPecaFunctionalityToggleState = false local SintoniaRoleplayModernUserInterfaceLibraryCore = loadstring(game:HttpGet("https://raw.githubusercontent.com/Footagesus/WindUI/main/dist/main.lua"))() local SintoniaRoleplayMainApplicationWindowInstance = SintoniaRoleplayModernUserInterfaceLibraryCore:CreateWindow({ Title = "SINTONIA ROLEPLAY", Author = "Cracked by Javelium | https://discord.gg/Na3WzFwPBR", Folder = "sintoniaroleplay", Theme = "Dark", Resizable = false, Transparent = false, Size = UDim2.fromOffset(548, 340), HideSearchBar = false, OpenButton = { Enabled = false }, Topbar = { Height = 45, ButtonsType = "Default" } }) SintoniaRoleplayMainApplicationWindowInstance:Tag({ Title = "V1.0.1", Icon = "github", Color = Color3.fromHex("#1c1c1c"), Border = true }) SintoniaRoleplayMainApplicationWindowInstance:Tag({ Title = "Discord", Icon = "globe", Color = Color3.fromHex("#5865F2"), Border = true }) SintoniaRoleplayMainApplicationWindowInstance:Tag({ Title = "TikTok", Icon = "globe", Color = Color3.fromHex("#000000"), Border = true }) SintoniaRoleplayMainApplicationWindowInstance:DisableTopbarButtons({ "Close", "Minimize", "Fullscreen" }) local FieldOfViewCircleVisualizationScreenGuiContainerInstanceReference, FieldOfViewCircularFrameVisualizationElementInstanceReference, FieldOfViewCircularCornerRadiusUserInterfaceConstraintInstanceReference, FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference = Instance.new("ScreenGui"), Instance.new("Frame"), Instance.new("UICorner"), Instance.new("UIStroke") FieldOfViewCircleVisualizationScreenGuiContainerInstanceReference.Name, FieldOfViewCircleVisualizationScreenGuiContainerInstanceReference.Parent, FieldOfViewCircleVisualizationScreenGuiContainerInstanceReference.ZIndexBehavior, FieldOfViewCircleVisualizationScreenGuiContainerInstanceReference.IgnoreGuiInset = HttpServiceCachedReference:GenerateGUID(false), gethui and gethui() or CoreGuiServiceInterfaceContainerCachedReference, Enum.ZIndexBehavior.Sibling, true if syn and syn.protect_gui then syn.protect_gui(FieldOfViewCircleVisualizationScreenGuiContainerInstanceReference) end FieldOfViewCircularFrameVisualizationElementInstanceReference.Parent, FieldOfViewCircularFrameVisualizationElementInstanceReference.AnchorPoint, FieldOfViewCircularFrameVisualizationElementInstanceReference.Position, FieldOfViewCircularFrameVisualizationElementInstanceReference.Size, FieldOfViewCircularFrameVisualizationElementInstanceReference.BackgroundColor3, FieldOfViewCircularFrameVisualizationElementInstanceReference.BackgroundTransparency, FieldOfViewCircularFrameVisualizationElementInstanceReference.Visible = FieldOfViewCircleVisualizationScreenGuiContainerInstanceReference, Vector2.new(0.5, 0.5), UDim2.new(0.5, 0, 0.5, 0), UDim2.new(0, 395, 0, 395), Color3.fromRGB(255, 255, 255), 1, false FieldOfViewCircularCornerRadiusUserInterfaceConstraintInstanceReference.CornerRadius, FieldOfViewCircularCornerRadiusUserInterfaceConstraintInstanceReference.Parent, FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Color, FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Thickness, FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Transparency, FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Parent = UDim.new(1, 0), FieldOfViewCircularFrameVisualizationElementInstanceReference, Color3.fromRGB(255, 255, 255), 2, 0, FieldOfViewCircularFrameVisualizationElementInstanceReference local SintoniaRoleplayMobileScreenGuiContainer = Instance.new("ScreenGui") SintoniaRoleplayMobileScreenGuiContainer.Parent = CoreGuiServiceInterfaceContainerCachedReference SintoniaRoleplayMobileScreenGuiContainer.ResetOnSpawn = false SintoniaRoleplayMobileScreenGuiContainer.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local SintoniaRoleplayMobileToggleButtonInstance = Instance.new("ImageButton") local SintoniaRoleplayInitialDragPositionCache = nil SintoniaRoleplayMobileToggleButtonInstance.Parent = SintoniaRoleplayMobileScreenGuiContainer SintoniaRoleplayMobileToggleButtonInstance.BackgroundColor3 = Color3.fromRGB(105, 105, 105) SintoniaRoleplayMobileToggleButtonInstance.BackgroundTransparency = 1 SintoniaRoleplayMobileToggleButtonInstance.Position = UDim2.new(0.85, 0, 0.18, 0) SintoniaRoleplayMobileToggleButtonInstance.Size = UDim2.new(0, 70, 0, 70) SintoniaRoleplayMobileToggleButtonInstance.Image = "rbxassetid://123515164771676" SintoniaRoleplayMobileToggleButtonInstance.Draggable = true SintoniaRoleplayMobileToggleButtonInstance.ImageTransparency = 0 SintoniaRoleplayMobileToggleButtonInstance.Active = true SintoniaRoleplayMobileToggleButtonInstance.MouseButton1Down:Connect(function() SintoniaRoleplayInitialDragPositionCache = SintoniaRoleplayMobileToggleButtonInstance.AbsolutePosition end) SintoniaRoleplayMobileToggleButtonInstance.DragStopped:Connect(function() if not SintoniaRoleplayInitialDragPositionCache then return end local CurrentPos = SintoniaRoleplayMobileToggleButtonInstance.AbsolutePosition local ButtonSize = SintoniaRoleplayMobileToggleButtonInstance.AbsoluteSize local ParentSize = SintoniaRoleplayMobileToggleButtonInstance.Parent.AbsoluteSize local HasMoved = (CurrentPos - SintoniaRoleplayInitialDragPositionCache).Magnitude > 2 if not HasMoved then SintoniaRoleplayMainApplicationWindowInstance:Toggle() SintoniaRoleplayInitialDragPositionCache = nil return end local ClampedX, ClampedY = math.clamp(CurrentPos.X, 0, ParentSize.X - ButtonSize.X), math.clamp(CurrentPos.Y + 75, 0, ParentSize.Y - ButtonSize.Y) if math.abs(CurrentPos.X - ClampedX) > 1 or math.abs((CurrentPos.Y + 75) - ClampedY) > 1 then SintoniaRoleplayMobileToggleButtonInstance.Position = UDim2.new(0, ClampedX, 0, ClampedY) end SintoniaRoleplayInitialDragPositionCache = nil end) local SintoniaRoleplayWorldTabInstance = SintoniaRoleplayMainApplicationWindowInstance:Tab({ Title = "World", Border = true, Icon = "earth" }) SintoniaRoleplayWorldTabInstance:Select() local SintoniaRoleplaySelectedLocationToTeleportDropdown = SintoniaRoleplayWorldTabInstance:Dropdown({ Title = "Teleports", Values = (function() local TemporaryDynamicallyGeneratedWorkspaceGlobalPositioningSystemLocationPartInstanceCollectionForTeleportationSystemDropdownInitialization = {} pcall(function() if WorkspaceServiceCachedReference:FindFirstChild("GPS") and WorkspaceServiceCachedReference.GPS:FindFirstChild("Locais") then for _, GlobalPositioningSystemLocationPartInstanceReference in pairs(WorkspaceServiceCachedReference.GPS.Locais:GetChildren()) do if GlobalPositioningSystemLocationPartInstanceReference:IsA("BasePart") then table.insert(TemporaryDynamicallyGeneratedWorkspaceGlobalPositioningSystemLocationPartInstanceCollectionForTeleportationSystemDropdownInitialization, GlobalPositioningSystemLocationPartInstanceReference.Name) end end end end) return TemporaryDynamicallyGeneratedWorkspaceGlobalPositioningSystemLocationPartInstanceCollectionForTeleportationSystemDropdownInitialization end)(), Value = "", Multi = false, Callback = function(SelectedGlobalPositioningSystemLocationIdentifierString) SintoniaRoleplaySelectedLocationToTeleportValue = SelectedGlobalPositioningSystemLocationIdentifierString end }) local SintoniaRoleplayTeleportToLocationButton = SintoniaRoleplayWorldTabInstance:Button({ Title = "Teleport Player To Location", Locked = false, Callback = function() pcall(function() if SintoniaRoleplayDesyncModeFunctionalityToggleState then SintoniaRoleplayModernUserInterfaceLibraryCore:Notify({ Title = "Teleport To Location", Content = "Desync Mode Active!", Duration = 3, Icon = "alert-triangle" }) return end if not SintoniaRoleplaySelectedLocationToTeleportValue or SintoniaRoleplaySelectedLocationToTeleportValue == "" then return end if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 then return end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit or LocalPlayerServiceInstanceCachedReference.Character.Humanoid:GetState() == Enum.HumanoidStateType.PlatformStanding then return end local SelectedLocationTargetPartInstanceReference = WorkspaceServiceCachedReference:FindFirstChild("GPS") and WorkspaceServiceCachedReference.GPS:FindFirstChild("Locais") and WorkspaceServiceCachedReference.GPS.Locais:FindFirstChild(SintoniaRoleplaySelectedLocationToTeleportValue) if not SelectedLocationTargetPartInstanceReference or not SelectedLocationTargetPartInstanceReference:IsA("BasePart") then return end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CFrame.new(SelectedLocationTargetPartInstanceReference.Position + Vector3.new(0, 25, 0)) end) end }) SintoniaRoleplayWorldTabInstance:Space() local SintoniaRoleplayAutoFarmTrashToggleInstance = SintoniaRoleplayWorldTabInstance:Toggle({ Title = "Auto Farm Trash", Value = false, Callback = function(state) SintoniaRoleplayAutoFarmTrashFunctionalityToggleState = state end }) local SintoniaRoleplayAutoFarmFishToggleInstance = SintoniaRoleplayWorldTabInstance:Toggle({ Title = "Auto Farm Fish", Value = false, Callback = function(state) SintoniaRoleplayAutoFarmFishFunctionalityToggleState = state end }) local SintoniaRoleplayAutoFarmSamuToggleInstance = SintoniaRoleplayWorldTabInstance:Toggle({ Title = "Auto Farm Samu", Value = false, Callback = function(state) SintoniaRoleplayAutoFarmSamuFunctionalityToggleState = state end }) local SintoniaRoleplayAutoFarmPecaToggleInstance = SintoniaRoleplayWorldTabInstance:Toggle({ Title = "Auto Farm Peça", Value = false, Callback = function(state) SintoniaRoleplayAutoFarmPecaFunctionalityToggleState = state end }) local SintoniaRoleplayAutoFarmEssenceToggleInstance = SintoniaRoleplayWorldTabInstance:Toggle({ Title = "Auto Farm Essence", Value = false, Callback = function(state) SintoniaRoleplayAutoFarmEssenceFunctionalityToggleState = state end }) local SintoniaRoleplayPlayerTabInstance = SintoniaRoleplayMainApplicationWindowInstance:Tab({ Title = "Player", Border = true, Icon = "user" }) local SintoniaRoleplaySelectedPlayerToTeleportDropdown = SintoniaRoleplayPlayerTabInstance:Dropdown({ Title = "Players", Values = (function() local t = {} pcall(function() for _, PlayerInstanceReference in pairs(PlayersServiceCachedReference:GetPlayers()) do if PlayerInstanceReference ~= LocalPlayerServiceInstanceCachedReference and PlayerInstanceReference.Character and PlayerInstanceReference.Character:FindFirstChild("HumanoidRootPart") then table.insert(t, PlayerInstanceReference.Name) end end end) return t end)(), Value = "", Multi = false, Callback = function(selected) SintoniaRoleplaySelectedPlayerToTeleportValue = selected end }) local SintoniaRoleplayUpdatePlayerListButton = SintoniaRoleplayPlayerTabInstance:Button({ Title = "Update Players List", Locked = false, Callback = function() pcall(function() SintoniaRoleplaySelectedPlayerToTeleportDropdown:Refresh((function() local TemporaryDynamicallyGeneratedEligiblePlayerCharacterInstanceCollectionForTeleportationSystemDropdownRefreshOperation = {} for _, PlayerInstanceReference in pairs(PlayersServiceCachedReference:GetPlayers()) do if PlayerInstanceReference ~= LocalPlayerServiceInstanceCachedReference and PlayerInstanceReference.Character and PlayerInstanceReference.Character:FindFirstChild("HumanoidRootPart") then table.insert(TemporaryDynamicallyGeneratedEligiblePlayerCharacterInstanceCollectionForTeleportationSystemDropdownRefreshOperation, PlayerInstanceReference.Name) end end return # TemporaryDynamicallyGeneratedEligiblePlayerCharacterInstanceCollectionForTeleportationSystemDropdownRefreshOperation == 0 and { "None Players" } or TemporaryDynamicallyGeneratedEligiblePlayerCharacterInstanceCollectionForTeleportationSystemDropdownRefreshOperation end)()) SintoniaRoleplaySelectedPlayerToTeleportValue = "" SintoniaRoleplaySelectedPlayerToTeleportDropdown:Select("") end) end }) local SintoniaRoleplayTeleportPlayerToPlayerButton = SintoniaRoleplayPlayerTabInstance:Button({ Title = "Teleport Player To Player", Locked = false, Callback = function() pcall(function() if SintoniaRoleplayDesyncModeFunctionalityToggleState then return end if not SintoniaRoleplaySelectedPlayerToTeleportValue or SintoniaRoleplaySelectedPlayerToTeleportValue == "" then return end if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 then return end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit or LocalPlayerServiceInstanceCachedReference.Character.Humanoid:GetState() == Enum.HumanoidStateType.PlatformStanding then return end local SelectedPlayerInstanceReference = PlayersServiceCachedReference:FindFirstChild(SintoniaRoleplaySelectedPlayerToTeleportValue) if not SelectedPlayerInstanceReference or not SelectedPlayerInstanceReference.Character or not SelectedPlayerInstanceReference.Character:FindFirstChild("HumanoidRootPart") then return end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CFrame.new(SelectedPlayerInstanceReference.Character.HumanoidRootPart.Position + Vector3.new(0, 25, 0)) end) end }) SintoniaRoleplayPlayerTabInstance:Space() local SintoniaRoleplaySpeedHackToggleInstance = SintoniaRoleplayPlayerTabInstance:Toggle({ Title = "Speed Hack", Value = false, Callback = function(state) SintoniaRoleplaySpeedHackFunctionalityToggleState = state end }) local SintoniaRoleplayJumpHackToggleInstance = SintoniaRoleplayPlayerTabInstance:Toggle({ Title = "Jump Hack", Value = false, Callback = function(state) SintoniaRoleplayJumpHackFunctionalityToggleState = state end }) local SintoniaRoleplayAutoCLRejoinToggleInstance = SintoniaRoleplayPlayerTabInstance:Toggle({ Title = "Auto CL", Value = false, Callback = function(state) SintoniaRoleplayAutoCLRejoinFunctionalityToggleState = state end }) local SintoniaRoleplayNoClipToggleInstance = SintoniaRoleplayPlayerTabInstance:Toggle({ Title = "No Clip", Value = false, Callback = function(state) SintoniaRoleplayNoClipFunctionalityToggleState = state end }) local SintoniaRoleplayAntiStaffTeleportToggleInstance = SintoniaRoleplayPlayerTabInstance:Toggle({ Title = "Anti-Staff [TP]", Value = false, Callback = function(state) SintoniaRoleplayAntiStaffTeleportFunctionalityToggleState = state end }) local SintoniaRoleplayFlyingModeToggleInstance = SintoniaRoleplayPlayerTabInstance:Toggle({ Title = "Flying Mode", Value = false, Callback = function(state) SintoniaRoleplayFlyingModeFunctionalityToggleState = state end }) local SintoniaRoleplayWeaponsTabInstance = SintoniaRoleplayMainApplicationWindowInstance:Tab({ Title = "Weapons", Border = true, Icon = "swords" }) local SintoniaRoleplaySelectedAimbotTargetPathDropdownInstance = SintoniaRoleplayWeaponsTabInstance:Dropdown({ Title = "Aimbot Path", Values = { "Head", "Chest" }, Value = "Head", Multi = false, Callback = function(selected) SintoniaRoleplaySelectedAimbotTargetPathValue = selected end }) local FovRadiusSizeSliderInstance = SintoniaRoleplayWeaponsTabInstance:Slider({ Title = "Fov Radius Size", Step = 5, Value = { Min = 80, Max = 500, Default = 395 }, Callback = function(value) SintoniaRoleplayAimbotFieldOfViewRadiusSizeNumericValue = value / 2 FieldOfViewCircularFrameVisualizationElementInstanceReference.Size = UDim2.new(0, value, 0, value) end }) local SmoothingAdjustSliderInstance = SintoniaRoleplayWeaponsTabInstance:Slider({ Title = "Smoothing Adjust", Step = 0.1, Value = { Min = 0, Max = 0.9, Default = 0 }, Callback = function(value) SintoniaRoleplayAimbotSmoothingAdjustNumericValue = value end }) local SintoniaRoleplayIgnoreFriendsToggleInstance = SintoniaRoleplayWeaponsTabInstance:Toggle({ Title = "Ignore Friends", Value = true, Callback = function(state) SintoniaRoleplayIgnoreFriendsFunctionalityToggleState = state end }) local SintoniaRoleplayIgnoreProtectedToggleInstance = SintoniaRoleplayWeaponsTabInstance:Toggle({ Title = "Ignore Protecteds", Value = true, Callback = function(state) SintoniaRoleplayIgnoreProtectedFunctionalityToggleState = state end }) local SintoniaRoleplayAimbotFovToggleInstance = SintoniaRoleplayWeaponsTabInstance:Toggle({ Title = "Enable Aimbot", Value = false, Callback = function(state) SintoniaRoleplayAimbotFovFunctionalityToggleState = state FieldOfViewCircularFrameVisualizationElementInstanceReference.Visible = state end }) SintoniaRoleplayWeaponsTabInstance:Space() local SintoniaRoleplayItemsDropdown = SintoniaRoleplayWeaponsTabInstance:Dropdown({ Title = "Items", Values = { "Glock", "Balaclava", "Micha", "Essencia", "Tesoura", "MiliTec", "Dinamite", "MichaEletrica", "Plastico", "Radin" }, Value = "", Multi = false, Callback = function(selected) SintoniaRoleplaySelectedItemValue = selected end }) local SintoniaRoleplayPurchaseSelectedItemButton = SintoniaRoleplayWeaponsTabInstance:Button({ Title = "Purchase Selected Item", Locked = false, Callback = function() pcall(function() if SintoniaRoleplaySelectedItemValue ~= "" then ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Mercadinho"):WaitForChild("GlobalComprarItem"):FireServer(unpack({ SintoniaRoleplaySelectedItemValue, ({ Glock = 550000, Balaclava = 500, Micha = 5000, Essencia = 1000, Tesoura = 400, MiliTec = 4000, Dinamite = 10000, MichaEletrica = 6000, Plastico = 400, Radin = 1000 })[SintoniaRoleplaySelectedItemValue], 1 })) end end) end }) local SintoniaRoleplayOpenPersonalChestButton = SintoniaRoleplayWeaponsTabInstance:Button({ Title = "Open Personal Chest", Locked = false, Callback = function() ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Modules"):WaitForChild("InvRemotes"):WaitForChild("InvRequest"):InvokeServer(unpack({ "SendTransferenciaBauBind", "Tira", "Essencia", 999 })) end }) local SintoniaRoleplayVisualTabInstance = SintoniaRoleplayMainApplicationWindowInstance:Tab({ Title = "Visual", Border = true, Icon = "wallpaper" }) local SintoniaRoleplayHitboxExpanderSizeSliderInstance = SintoniaRoleplayVisualTabInstance:Slider({ Title = "Hitbox Size", Step = 10, Value = { Min = 10, Max = 80, Default = 10 }, Callback = function(value) SintoniaRoleplayHitboxExpanderSizeSliderValue = value end }) local SintoniaRoleplayHitboxExpanderToggleInstance = SintoniaRoleplayVisualTabInstance:Toggle({ Title = "Hitbox Expander", Value = false, Callback = function(state) SintoniaRoleplayHitboxExpanderFunctionalityToggleState = state end }) SintoniaRoleplayVisualTabInstance:Space() local SintoniaRoleplayEspTeamsToggleInstance = SintoniaRoleplayVisualTabInstance:Toggle({ Title = "Esp Teams", Value = false, Callback = function(state) SintoniaRoleplayEspTeamsFunctionalityToggleState = state end }) local SintoniaRoleplayEspToolsToggleInstance = SintoniaRoleplayVisualTabInstance:Toggle({ Title = "Esp Tools", Value = true, Callback = function(state) SintoniaRoleplayEspToolsFunctionalityToggleState = state end }) local SintoniaRoleplayEspFriendsToggleInstance = SintoniaRoleplayVisualTabInstance:Toggle({ Title = "Esp Friends", Value = true, Callback = function(state) SintoniaRoleplayEspFriendsFunctionalityToggleState = state end }) local SintoniaRoleplayEspPlayersToggleInstance = SintoniaRoleplayVisualTabInstance:Toggle({ Title = "Enable Esp", Value = false, Callback = function(state) SintoniaRoleplayEspPlayersFunctionalityToggleState = state end }) local SintoniaRoleplayVehiclesTabInstance = SintoniaRoleplayMainApplicationWindowInstance:Tab({ Title = "Vehicles", Border = true, Icon = "car-front" }) local SintoniaRoleplaySelectedVehicleLocationToTeleportDropdown = SintoniaRoleplayVehiclesTabInstance:Dropdown({ Title = "Teleports", Values = (function() local t = {} pcall(function() if WorkspaceServiceCachedReference:FindFirstChild("GPS") and WorkspaceServiceCachedReference.GPS:FindFirstChild("Locais") then for _, LocationPartInstanceReference in pairs(WorkspaceServiceCachedReference.GPS.Locais:GetChildren()) do if LocationPartInstanceReference:IsA("BasePart") then table.insert(t, LocationPartInstanceReference.Name) end end end end) return t end)(), Value = "", Multi = false, Callback = function(selected) SintoniaRoleplaySelectedVehicleLocationToTeleportValue = selected end }) local SintoniaRoleplayTeleportVehicleToLocationButton = SintoniaRoleplayVehiclesTabInstance:Button({ Title = "Teleport Vehicle To Location", Callback = function() pcall(function() if not SintoniaRoleplaySelectedVehicleLocationToTeleportValue or SintoniaRoleplaySelectedVehicleLocationToTeleportValue == "" then return end if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 then return end if not LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit or not LocalPlayerServiceInstanceCachedReference.Character.Humanoid.SeatPart or not LocalPlayerServiceInstanceCachedReference.Character.Humanoid.SeatPart:IsA("VehicleSeat") then return end local SelectedLocationTargetPartInstanceReference = WorkspaceServiceCachedReference:FindFirstChild("GPS") and WorkspaceServiceCachedReference.GPS:FindFirstChild("Locais") and WorkspaceServiceCachedReference.GPS.Locais:FindFirstChild(SintoniaRoleplaySelectedVehicleLocationToTeleportValue) if not SelectedLocationTargetPartInstanceReference or not SelectedLocationTargetPartInstanceReference:IsA("BasePart") then return end local CurrentOccupiedVehicleSeatInstanceReference = LocalPlayerServiceInstanceCachedReference.Character.Humanoid.SeatPart local CurrentOccupiedVehicleModelInstanceReference = CurrentOccupiedVehicleSeatInstanceReference:FindFirstAncestorOfClass("Model") if not CurrentOccupiedVehicleModelInstanceReference then return end local TemporaryVehiclePartsWeldConstraintsStorageTableReference = {} for _, CurrentIteratedVehicleModelDescendantBasePartInstance in pairs(CurrentOccupiedVehicleModelInstanceReference:GetDescendants()) do if CurrentIteratedVehicleModelDescendantBasePartInstance:IsA("BasePart") and CurrentIteratedVehicleModelDescendantBasePartInstance ~= CurrentOccupiedVehicleSeatInstanceReference then local TemporaryVehiclePartWeldConstraintInstance = Instance.new("Weld") TemporaryVehiclePartWeldConstraintInstance.Part0 = CurrentOccupiedVehicleSeatInstanceReference TemporaryVehiclePartWeldConstraintInstance.Part1 = CurrentIteratedVehicleModelDescendantBasePartInstance TemporaryVehiclePartWeldConstraintInstance.C0 = CurrentOccupiedVehicleSeatInstanceReference.CFrame:Inverse() * CurrentIteratedVehicleModelDescendantBasePartInstance.CFrame TemporaryVehiclePartWeldConstraintInstance.Parent = CurrentOccupiedVehicleSeatInstanceReference table.insert(TemporaryVehiclePartsWeldConstraintsStorageTableReference, TemporaryVehiclePartWeldConstraintInstance) end end CurrentOccupiedVehicleSeatInstanceReference.CFrame = CFrame.new(SelectedLocationTargetPartInstanceReference.Position + Vector3.new(0, 25, 0)) * (CurrentOccupiedVehicleSeatInstanceReference.CFrame - CurrentOccupiedVehicleSeatInstanceReference.Position) for _, CurrentIteratedTemporaryVehiclePartWeldConstraintInstance in pairs(TemporaryVehiclePartsWeldConstraintsStorageTableReference) do CurrentIteratedTemporaryVehiclePartWeldConstraintInstance:Destroy() end table.clear(TemporaryVehiclePartsWeldConstraintsStorageTableReference) end) end }) SintoniaRoleplayVehiclesTabInstance:Space() local SintoniaRoleplaySelectedVehicleCarModelInstanceDropdown = SintoniaRoleplayVehiclesTabInstance:Dropdown({ Title = "Cars", Values = (function() local AvailableVehicleCarModelsCollectionTableReference = {} pcall(function() if WorkspaceServiceCachedReference:FindFirstChild("CarrosSpawnados") then for IterationIndexUnusedVariable, CurrentIteratedSpawnedCarModelInstance in pairs(WorkspaceServiceCachedReference.CarrosSpawnados:GetChildren()) do if CurrentIteratedSpawnedCarModelInstance:IsA("Model") then local IsOwnerOfVehicle = CurrentIteratedSpawnedCarModelInstance:FindFirstChild("Owner") and CurrentIteratedSpawnedCarModelInstance.Owner:IsA("ObjectValue") and CurrentIteratedSpawnedCarModelInstance.Owner.Value == LocalPlayerServiceInstanceCachedReference if not IsOwnerOfVehicle and (not CurrentIteratedSpawnedCarModelInstance:FindFirstChild("Locked") or CurrentIteratedSpawnedCarModelInstance.Locked.Value) then continue end if not IsOwnerOfVehicle and (CurrentIteratedSpawnedCarModelInstance:FindFirstChild("SpawnProtection") and CurrentIteratedSpawnedCarModelInstance.SpawnProtection.Value) then continue end if CurrentIteratedSpawnedCarModelInstance:FindFirstChildOfClass("VehicleSeat") and not CurrentIteratedSpawnedCarModelInstance:FindFirstChildOfClass("VehicleSeat").Occupant then table.insert(AvailableVehicleCarModelsCollectionTableReference, CurrentIteratedSpawnedCarModelInstance.Name) end end end end end) return # AvailableVehicleCarModelsCollectionTableReference == 0 and { "None Cars" } or AvailableVehicleCarModelsCollectionTableReference end)(), Value = "", Multi = false, Callback = function(selected) SintoniaRoleplaySelectedVehicleCarModelInstanceValue = selected end }) local SintoniaRoleplayUpdateCarListButton = SintoniaRoleplayVehiclesTabInstance:Button({ Title = "Update Cars List", Locked = false, Callback = function() pcall(function() SintoniaRoleplaySelectedVehicleCarModelInstanceDropdown:Refresh((function() local AvailableVehicleCarModelsCollectionTableReference = {} pcall(function() if WorkspaceServiceCachedReference:FindFirstChild("CarrosSpawnados") then for _, CurrentIteratedSpawnedCarModelInstance in pairs(WorkspaceServiceCachedReference.CarrosSpawnados:GetChildren()) do if CurrentIteratedSpawnedCarModelInstance:IsA("Model") then local IsOwnerOfVehicle = CurrentIteratedSpawnedCarModelInstance:FindFirstChild("Owner") and CurrentIteratedSpawnedCarModelInstance.Owner:IsA("ObjectValue") and CurrentIteratedSpawnedCarModelInstance.Owner.Value == LocalPlayerServiceInstanceCachedReference if not IsOwnerOfVehicle and (not CurrentIteratedSpawnedCarModelInstance:FindFirstChild("Locked") or CurrentIteratedSpawnedCarModelInstance.Locked.Value) then continue end if not IsOwnerOfVehicle and (CurrentIteratedSpawnedCarModelInstance:FindFirstChild("SpawnProtection") and CurrentIteratedSpawnedCarModelInstance.SpawnProtection.Value) then continue end if CurrentIteratedSpawnedCarModelInstance:FindFirstChildOfClass("VehicleSeat") and not CurrentIteratedSpawnedCarModelInstance:FindFirstChildOfClass("VehicleSeat").Occupant then table.insert(AvailableVehicleCarModelsCollectionTableReference, CurrentIteratedSpawnedCarModelInstance.Name) end end end end end) return # AvailableVehicleCarModelsCollectionTableReference == 0 and { "None Cars" } or AvailableVehicleCarModelsCollectionTableReference end)()) SintoniaRoleplaySelectedVehicleCarModelInstanceValue = "" SintoniaRoleplaySelectedVehicleCarModelInstanceDropdown:Select("") end) end }) local SintoniaRoleplayPullSelectedVehicleCarButton = SintoniaRoleplayVehiclesTabInstance:Button({ Title = "Bring Selected Car", Callback = function() if SintoniaRoleplayPullSelectedVehicleCarExecutionLockState then return end if not SintoniaRoleplaySelectedVehicleCarModelInstanceValue or SintoniaRoleplaySelectedVehicleCarModelInstanceValue == "" then return end SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = true pcall(function() if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit then SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = false return end if not WorkspaceServiceCachedReference:FindFirstChild("CarrosSpawnados") then SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = false return end if not WorkspaceServiceCachedReference.CarrosSpawnados:FindFirstChild(SintoniaRoleplaySelectedVehicleCarModelInstanceValue) or not WorkspaceServiceCachedReference.CarrosSpawnados:FindFirstChild(SintoniaRoleplaySelectedVehicleCarModelInstanceValue):IsA("Model") then SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = false return end if not(WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChild("Owner") and WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue].Owner:IsA("ObjectValue") and WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue].Owner.Value == LocalPlayerServiceInstanceCachedReference) and (not WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChild("Locked") or WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue].Locked.Value) then SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = false return end if not(WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChild("Owner") and WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue].Owner:IsA("ObjectValue") and WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue].Owner.Value == LocalPlayerServiceInstanceCachedReference) and (WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChild("SpawnProtection") and WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue].SpawnProtection.Value) then SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = false return end if not WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat") or WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat").Occupant then SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = false return end for _, CurrentIteratedCarModelDescendantBasePartInstanceReference in pairs(WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:GetDescendants()) do if CurrentIteratedCarModelDescendantBasePartInstanceReference:IsA("BasePart") and CurrentIteratedCarModelDescendantBasePartInstanceReference ~= WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat") then local WeldInstance = Instance.new("Weld") WeldInstance.Part0 = WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat") WeldInstance.Part1 = CurrentIteratedCarModelDescendantBasePartInstanceReference WeldInstance.C0 = WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat").CFrame:Inverse() * CurrentIteratedCarModelDescendantBasePartInstanceReference.CFrame WeldInstance.Parent = WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat") end end for i = 0, 1, 0.1 do WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat").CFrame = (CFrame.new(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position + Vector3.new(0, 25, 0)) * CFrame.Angles(0, math.rad(WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat").Orientation.Y), 0)):Lerp(CFrame.new(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0)) * CFrame.Angles(0, math.rad(WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat").Orientation.Y), 0), i) RunServiceExecutionEnvironmentLoopCachedReference.Heartbeat:Wait() end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat").CFrame for _, WeldInstance in pairs(WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat"):GetChildren()) do if WeldInstance:IsA("Weld") then WeldInstance:Destroy() end end WorkspaceServiceCachedReference.CarrosSpawnados[SintoniaRoleplaySelectedVehicleCarModelInstanceValue]:FindFirstChildOfClass("VehicleSeat"):Sit(LocalPlayerServiceInstanceCachedReference.Character.Humanoid) end) SintoniaRoleplayPullSelectedVehicleCarExecutionLockState = false end }) local SintoniaRoleplayPullNearbyCarButton = SintoniaRoleplayVehiclesTabInstance:Button({ Title = "Bring Nearest Car", Callback = function() if SintoniaRoleplayPullNearbyCarExecutionLockState then return end SintoniaRoleplayPullNearbyCarExecutionLockState = true pcall(function() if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit then SintoniaRoleplayPullNearbyCarExecutionLockState = false return end if not WorkspaceServiceCachedReference:FindFirstChild("CarrosSpawnados") then SintoniaRoleplayPullNearbyCarExecutionLockState = false return end for _, CurrentIteratedSpawnedCarModelInstance in pairs((function() local SortedCarrosSpawnadosCollectionArrayTableReference = WorkspaceServiceCachedReference.CarrosSpawnados:GetChildren() table.sort(SortedCarrosSpawnadosCollectionArrayTableReference, function(FirstCarModelInstanceComparisonReference, SecondCarModelInstanceComparisonReference) return (FirstCarModelInstanceComparisonReference:FindFirstChildOfClass("VehicleSeat") and (LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position - FirstCarModelInstanceComparisonReference:FindFirstChildOfClass("VehicleSeat").Position).Magnitude or math.huge) < (SecondCarModelInstanceComparisonReference:FindFirstChildOfClass("VehicleSeat") and (LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position - SecondCarModelInstanceComparisonReference:FindFirstChildOfClass("VehicleSeat").Position).Magnitude or math.huge) end) return SortedCarrosSpawnadosCollectionArrayTableReference end)()) do if not CurrentIteratedSpawnedCarModelInstance:IsA("Model") then continue end local IsOwnerOfVehicle = CurrentIteratedSpawnedCarModelInstance:FindFirstChild("Owner") and CurrentIteratedSpawnedCarModelInstance.Owner:IsA("ObjectValue") and CurrentIteratedSpawnedCarModelInstance.Owner.Value == LocalPlayerServiceInstanceCachedReference if not IsOwnerOfVehicle and (not CurrentIteratedSpawnedCarModelInstance:FindFirstChild("Locked") or CurrentIteratedSpawnedCarModelInstance.Locked.Value) then continue end if not IsOwnerOfVehicle and (CurrentIteratedSpawnedCarModelInstance:FindFirstChild("SpawnProtection") and CurrentIteratedSpawnedCarModelInstance.SpawnProtection.Value) then continue end local CurrentIteratedVehiclePartOrDescendantInstance = CurrentIteratedSpawnedCarModelInstance:FindFirstChildOfClass("VehicleSeat") if CurrentIteratedVehiclePartOrDescendantInstance and not CurrentIteratedVehiclePartOrDescendantInstance.Occupant then local TemporaryVehiclePartsWeldConstraintsStorageTableReference = {} for _, CurrentIteratedCarModelDescendantBasePartInstanceReference in pairs(CurrentIteratedSpawnedCarModelInstance:GetDescendants()) do if CurrentIteratedCarModelDescendantBasePartInstanceReference:IsA("BasePart") and CurrentIteratedCarModelDescendantBasePartInstanceReference ~= CurrentIteratedVehiclePartOrDescendantInstance then local TemporaryVehiclePartWeldConstraintInstanceReference = Instance.new("Weld") TemporaryVehiclePartWeldConstraintInstanceReference.Part0 = CurrentIteratedVehiclePartOrDescendantInstance TemporaryVehiclePartWeldConstraintInstanceReference.Part1 = CurrentIteratedCarModelDescendantBasePartInstanceReference TemporaryVehiclePartWeldConstraintInstanceReference.C0 = CurrentIteratedVehiclePartOrDescendantInstance.CFrame:Inverse() * CurrentIteratedCarModelDescendantBasePartInstanceReference.CFrame TemporaryVehiclePartWeldConstraintInstanceReference.Parent = CurrentIteratedVehiclePartOrDescendantInstance table.insert(TemporaryVehiclePartsWeldConstraintsStorageTableReference, TemporaryVehiclePartWeldConstraintInstanceReference) end end for i = 0, 1, 0.1 do CurrentIteratedVehiclePartOrDescendantInstance.CFrame = (CFrame.new(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position + Vector3.new(0, 25, 0)) * CFrame.Angles(0, math.rad(CurrentIteratedVehiclePartOrDescendantInstance.Orientation.Y), 0)):Lerp(CFrame.new(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0)) * CFrame.Angles(0, math.rad(CurrentIteratedVehiclePartOrDescendantInstance.Orientation.Y), 0), i) RunServiceExecutionEnvironmentLoopCachedReference.Heartbeat:Wait() end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CurrentIteratedVehiclePartOrDescendantInstance.CFrame for _, CurrentIteratedTemporaryVehiclePartWeldConstraintInstanceReference in pairs(TemporaryVehiclePartsWeldConstraintsStorageTableReference) do CurrentIteratedTemporaryVehiclePartWeldConstraintInstanceReference:Destroy() end table.clear(TemporaryVehiclePartsWeldConstraintsStorageTableReference) CurrentIteratedVehiclePartOrDescendantInstance:Sit(LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid")) SintoniaRoleplayPullNearbyCarExecutionLockState = false return end end SintoniaRoleplayPullNearbyCarExecutionLockState = false end) SintoniaRoleplayPullNearbyCarExecutionLockState = false end }) local SintoniaRoleplayExploitsTabInstance = SintoniaRoleplayMainApplicationWindowInstance:Tab({ Title = "Exploits", Border = true, Icon = "bomb" }) local SintoniaRoleplayAutoLockPickToggleInstance = SintoniaRoleplayExploitsTabInstance:Toggle({ Title = "Auto LockPick", Value = true, Callback = function(state) SintoniaRoleplayAutoLockPickFunctionalityToggleState = state end }) --- local SintoniaRoleplayAutoPassItemsToggleInstance=SintoniaRoleplayExploitsTabInstance:Toggle({Title="Auto Pass Items",Value=true,Callback=function(state)SintoniaRoleplayAutoPassItemsGlobalToggleState=state end}) local SintoniaRoleplayAutoCollectToggleInstance = SintoniaRoleplayExploitsTabInstance:Toggle({ Title = "Auto Collect Items [TP]", Value = false, Callback = function(state) SintoniaRoleplayAutoCollectFunctionalityToggleState = state end }) local SintoniaRoleplayBypassLowLevelToggleInstance = SintoniaRoleplayExploitsTabInstance:Toggle({ Title = "Bypass Low Level", Value = true, Callback = function(state) SintoniaRoleplayBypassLowLevelFunctionalityToggleState = state end }) local SintoniaRoleplayBypassAntiCheatToggleInstance = SintoniaRoleplayExploitsTabInstance:Toggle({ Title = "Bypass Anti-Cheat", Value = true, Callback = function(state) SintoniaRoleplayBypassAntiCheatFunctionalityToggleState = state end }) local SintoniaRoleplayDesyncModeToggleInstance = SintoniaRoleplayPlayerTabInstance:Toggle({ Title = "Desync Mode", Value = false, Callback = function(state) SintoniaRoleplayDesyncModeFunctionalityToggleState = state if state then SintoniaRoleplayAutoFarmTrashToggleInstance:Set(false) SintoniaRoleplayAutoFarmTrashToggleInstance:Lock() SintoniaRoleplayAutoFarmEssenceToggleInstance:Set(false) SintoniaRoleplayAutoFarmEssenceToggleInstance:Lock() SintoniaRoleplayAutoFarmFishToggleInstance:Set(false) SintoniaRoleplayAutoFarmFishToggleInstance:Lock() SintoniaRoleplayAutoFarmSamuToggleInstance:Set(false) SintoniaRoleplayAutoFarmSamuToggleInstance:Lock() SintoniaRoleplayAutoCollectToggleInstance:Lock() SintoniaRoleplayAntiStaffTeleportToggleInstance:Lock() SintoniaRoleplayTeleportToLocationButton:Lock() SintoniaRoleplayTeleportVehicleToLocationButton:Lock() SintoniaRoleplayPullSelectedVehicleCarButton:Lock() SintoniaRoleplayPullNearbyCarButton:Lock() SintoniaRoleplayTeleportPlayerToPlayerButton:Lock() SintoniaRoleplayTeleportToPlayerButton:Lock() else SintoniaRoleplayAutoFarmTrashToggleInstance:Unlock() SintoniaRoleplayAutoFarmEssenceToggleInstance:Unlock() SintoniaRoleplayAutoFarmFishToggleInstance:Unlock() SintoniaRoleplayAutoFarmSamuToggleInstance:Unlock() SintoniaRoleplayAutoCollectToggleInstance:Unlock() SintoniaRoleplayAntiStaffTeleportToggleInstance:Unlock() SintoniaRoleplayTeleportToLocationButton:Unlock() SintoniaRoleplayTeleportVehicleToLocationButton:Unlock() SintoniaRoleplayPullSelectedVehicleCarButton:Unlock() SintoniaRoleplayPullNearbyCarButton:Unlock() SintoniaRoleplayTeleportPlayerToPlayerButton:Unlock() SintoniaRoleplayTeleportToPlayerButton:Unlock() end end }) local function ExecuteAutoFarmFishFunctionalityWithProximityInteractionSystemLoop() if not SintoniaRoleplayAutoFarmFishFunctionalityToggleState then if LocalPlayerServiceInstanceCachedReference and LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then if LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("AquaticHarvestVelocityController") then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.AquaticHarvestVelocityController:Destroy() end end return end if SintoniaRoleplayDesyncModeFunctionalityToggleState then return end if not LocalPlayerServiceInstanceCachedReference or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end local AquaticHarvestVelocityController = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("AquaticHarvestVelocityController") if not AquaticHarvestVelocityController then AquaticHarvestVelocityController = Instance.new("BodyVelocity") AquaticHarvestVelocityController.Name = "AquaticHarvestVelocityController" AquaticHarvestVelocityController.Velocity = Vector3.new(0, 0, 0) AquaticHarvestVelocityController.MaxForce = Vector3.new(9e9, 9e9, 9e9) AquaticHarvestVelocityController.Parent = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart end if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") == true then return end if not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Vara") and not(LocalPlayerServiceInstanceCachedReference:FindFirstChild("Backpack") and LocalPlayerServiceInstanceCachedReference.Backpack:FindFirstChild("Vara")) then ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Modules"):WaitForChild("InvRemotes"):WaitForChild("InvRequest"):InvokeServer("SendSemEspacoBind", "Vara") end if LocalPlayerServiceInstanceCachedReference:FindFirstChild("Backpack") and LocalPlayerServiceInstanceCachedReference.Backpack:FindFirstChild("Vara") then LocalPlayerServiceInstanceCachedReference.Character.Humanoid:EquipTool(LocalPlayerServiceInstanceCachedReference.Backpack.Vara) end if WorkspaceServiceCachedReference:FindFirstChild("Pescaria") and WorkspaceServiceCachedReference.Pescaria:FindFirstChild("Pescadores") then local CurrentOperatingSystemClockTimestampInSeconds = os.clock() if CurrentOperatingSystemClockTimestampInSeconds - LastFishingProximityPromptActivationTimestampInSeconds >= 5 then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CFrame.new(-32.7835388, 184.433075, 562.414001, 0.824148357, 1.17128551e-09, -0.566374004, 4.20545954e-09, 1, 8.18753687e-09, 0.566374004, -9.12960818e-09, 0.824148357) ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Mercadinho"):WaitForChild("VendaPeixaria"):FireServer(unpack({ "PeixeNormal", 100 })) ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Mercadinho"):WaitForChild("VendaPeixaria"):FireServer(unpack({ "PeixeGrande", 500 })) ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Mercadinho"):WaitForChild("VendaPeixaria"):FireServer(unpack({ "PeixeDourado", 100000 })) ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Mercadinho"):WaitForChild("VendaPeixaria"):FireServer(unpack({ "PeixeEspada", 1000 })) for IterationIndexUnusedVariable, FishingSpotBasePartInstanceIteratorReference in pairs(WorkspaceServiceCachedReference.Pescaria.Pescadores:GetChildren()) do if FishingSpotBasePartInstanceIteratorReference:IsA("BasePart") and FishingSpotBasePartInstanceIteratorReference:FindFirstChild("Interagir") and (LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position - FishingSpotBasePartInstanceIteratorReference.Position).Magnitude <= (function() local ShortestDistanceBetweenPlayerAndFishingSpotsCalculated = math.huge for UnusedIterationIndexVariable, OtherFishingSpotBasePartInstanceReference in pairs(WorkspaceServiceCachedReference.Pescaria.Pescadores:GetChildren()) do if OtherFishingSpotBasePartInstanceReference:IsA("BasePart") then local CalculatedDistanceBetweenPlayerAndCurrentFishingSpot = (LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position - OtherFishingSpotBasePartInstanceReference.Position).Magnitude if CalculatedDistanceBetweenPlayerAndCurrentFishingSpot < ShortestDistanceBetweenPlayerAndFishingSpotsCalculated then ShortestDistanceBetweenPlayerAndFishingSpotsCalculated = CalculatedDistanceBetweenPlayerAndCurrentFishingSpot end end end return ShortestDistanceBetweenPlayerAndFishingSpotsCalculated end)() then fireproximityprompt(FishingSpotBasePartInstanceIteratorReference.Interagir) LastFishingProximityPromptActivationTimestampInSeconds = CurrentOperatingSystemClockTimestampInSeconds break end end end end end local function ExecuteAutoFarmTrashFunctionalityWithProximityInteractionSystemLoop() if not SintoniaRoleplayAutoFarmTrashFunctionalityToggleState then return end if SintoniaRoleplayDesyncModeFunctionalityToggleState then return end if not LocalPlayerServiceInstanceCachedReference or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end pcall(function() if LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("LevelUpUI") and LocalPlayerServiceInstanceCachedReference.PlayerGui.LevelUpUI:FindFirstChild("LvlFrame") and LocalPlayerServiceInstanceCachedReference.PlayerGui.LevelUpUI.LvlFrame.Visible and LocalPlayerServiceInstanceCachedReference.PlayerGui.LevelUpUI.LvlFrame:FindFirstChild("Content") and LocalPlayerServiceInstanceCachedReference.PlayerGui.LevelUpUI.LvlFrame.Content:FindFirstChild("Body") and LocalPlayerServiceInstanceCachedReference.PlayerGui.LevelUpUI.LvlFrame.Content.Body:FindFirstChild("FecharButton") then firesignal(LocalPlayerServiceInstanceCachedReference.PlayerGui.LevelUpUI.LvlFrame.Content.Body.FecharButton.MouseButton1Click) end end) if LocalPlayerServiceInstanceCachedReference.Team and LocalPlayerServiceInstanceCachedReference.Team.Name == "Lixeiro" then local CharacterHumanoidRootPartComponentInstanceReference = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") == true then CharacterHumanoidRootPartComponentInstanceReference.CFrame = CFrame.new(-769.371887, 178.907166, 287.941559) return end if os.clock() - SintoniaRoleplayAutoFarmTrashLastTrashCollectionTimestamp < 0.5 then return end if WorkspaceServiceCachedReference:FindFirstChild("Lixeiro") and # WorkspaceServiceCachedReference.Lixeiro:GetChildren() > 0 then for _, TrashMeshPartInstanceReference in pairs(WorkspaceServiceCachedReference.Lixeiro:GetChildren()) do if TrashMeshPartInstanceReference:IsA("MeshPart") and TrashMeshPartInstanceReference.Name == "Lixo" and TrashMeshPartInstanceReference:FindFirstChild("PegarLixo") and math.random(1, 10) == 1 then CharacterHumanoidRootPartComponentInstanceReference.CFrame = TrashMeshPartInstanceReference.CFrame + Vector3.new(0, 5, 0) fireproximityprompt(TrashMeshPartInstanceReference.PegarLixo) SintoniaRoleplayAutoFarmTrashLastTrashCollectionTimestamp = os.clock() return end end end CharacterHumanoidRootPartComponentInstanceReference.CFrame = CFrame.new(-769.371887, 178.907166, 287.941559) return end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CFrame.new(-1336.74634, 180.647675 + 5, 117.125275) ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Mercadinho"):WaitForChild("PrefRemote"):FireServer("Lixeiro", 1, true) end local function ExecuteAntiCheatPingBypassSystemWithServerReferenceCommunicationProtocol() if not SintoniaRoleplayBypassAntiCheatFunctionalityToggleState then return end if LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") and LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("ClientAC") then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.ClientAC:Destroy() end if os.clock() - LastPingExecutionTimestampOsClockReference < 5 then return end LastPingExecutionTimestampOsClockReference = os.clock() if ReplicatedStorageServerCommunicationServiceCachedReference:FindFirstChild("SignalPing") then ReplicatedStorageServerCommunicationServiceCachedReference.SignalPing:FireServer() end if ReplicatedStorageServerCommunicationServiceCachedReference:FindFirstChild("SignalSendACK") then ReplicatedStorageServerCommunicationServiceCachedReference.SignalSendACK:FireServer("__ACK__") end end local function ExecuteLockpickAndATMAutomaticPerfectTimingClickSystemFunctionality() if LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick") and LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Visible then if SintoniaRoleplayAutoLockPickFunctionalityToggleState then LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Btn.Visible = false LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Objetivo.Visible = false LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Bloco.Visible = false LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Objetivo.Position = UDim2.new(0.5, 0, 0.5, 0) LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Bloco.Position = UDim2.new(0.5, 0, 0.5, 0) getconnections(LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Btn.MouseButton1Click)[1]:Fire() else LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Btn.Visible = true LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Objetivo.Visible = true LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("Lockpick").Lockpick.Bloco.Visible = true end end if LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("RoubarATM") and LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("RoubarATM").ATM.Visible then if SintoniaRoleplayAutoLockPickFunctionalityToggleState then LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("RoubarATM").ATM.Btn.Visible = false LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("RoubarATM").ATM.TextoAviso.Visible = false getconnections(LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("RoubarATM").ATM.Btn.MouseButton1Click)[1]:Fire() else LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("RoubarATM").ATM.Btn.Visible = true LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("RoubarATM").ATM.TextoAviso.Visible = true end end end local function ExecuteBypassLowLevelPlayerAttributeVerificationSystemFunctionality() if not SintoniaRoleplayBypassLowLevelFunctionalityToggleState then return end if LocalPlayerServiceInstanceCachedReference:GetAttribute("LowLevelPlr") then LocalPlayerServiceInstanceCachedReference:SetAttribute("LowLevelPlr", false) end end local function ExecuteJumpHackFunctionalityWithCFrameVerticalDisplacementSystemLoop() if not SintoniaRoleplayJumpHackFunctionalityToggleState then return end if not LocalPlayerServiceInstanceCachedReference or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit or LocalPlayerServiceInstanceCachedReference.Character.Humanoid:GetState() == Enum.HumanoidStateType.PlatformStanding then return end if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") == true then return end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid:GetState() == Enum.HumanoidStateType.Jumping then for i = 1, 30 do local RaycastParameters = RaycastParams.new() RaycastParameters.FilterDescendantsInstances = WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") and { LocalPlayerServiceInstanceCachedReference.Character, WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") } or { LocalPlayerServiceInstanceCachedReference.Character } RaycastParameters.FilterType = Enum.RaycastFilterType.Exclude local StartPosition = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position + Vector3.new(0, 3, 0) local RaycastResult = WorkspaceServiceCachedReference:Raycast(StartPosition, Vector3.new(0, 5, 0), RaycastParameters) if RaycastResult then break end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame + Vector3.new(0, 2.5, 0) RunServiceExecutionEnvironmentLoopCachedReference.Heartbeat:Wait() end end end local function ExecuteNoClipCollisionManipulationSystemForPlayerCharacterHeadAndTorsoBodyPartsToggleFunctionality() if not SintoniaRoleplayNoClipFunctionalityToggleState or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.PlatformStand then if LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Head") then LocalPlayerServiceInstanceCachedReference.Character.Head.CanCollide = true end if LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Torso") then LocalPlayerServiceInstanceCachedReference.Character.Torso.CanCollide = true end return end if LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Head") then LocalPlayerServiceInstanceCachedReference.Character.Head.CanCollide = false end if LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Torso") then LocalPlayerServiceInstanceCachedReference.Character.Torso.CanCollide = false end if LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") and WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 3) and WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 3).Instance and WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 3).Instance.CanCollide then WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 3).Instance.CanCollide = false RunServiceExecutionEnvironmentLoopCachedReference.RenderStepped:Wait() WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 3).Instance.CanCollide = true end end local function ExecuteSpeedHackFunctionalityWithHumanoidWalkSpeedModificationSystemLoop() if not LocalPlayerServiceInstanceCachedReference or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 then return end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit or LocalPlayerServiceInstanceCachedReference.Character.Humanoid:GetState() == Enum.HumanoidStateType.PlatformStanding then return end if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") == true then return end if SintoniaRoleplaySpeedHackFunctionalityToggleState then LocalPlayerServiceInstanceCachedReference.Character.Humanoid.WalkSpeed = 26 if LocalPlayerServiceInstanceCachedReference.Character.Humanoid.MoveDirection.Magnitude > 0 then if not SintoniaRoleplayNoClipFunctionalityToggleState then local RaycastIgnoreParameters = RaycastParams.new() RaycastIgnoreParameters.FilterDescendantsInstances = WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") and { LocalPlayerServiceInstanceCachedReference.Character, WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") } or { LocalPlayerServiceInstanceCachedReference.Character } RaycastIgnoreParameters.FilterType = Enum.RaycastFilterType.Exclude if WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 2, RaycastIgnoreParameters) and WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 2, RaycastIgnoreParameters).Instance and WorkspaceServiceCachedReference:Raycast(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame.LookVector * 2, RaycastIgnoreParameters).Instance.CanCollide then return end end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame + (LocalPlayerServiceInstanceCachedReference.Character.Humanoid.MoveDirection * 0.99) end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid:FindFirstChildOfClass("Animator") then for _, AnimationTrackIteratorReference in pairs(LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Animator:GetPlayingAnimationTracks()) do if AnimationTrackIteratorReference.Animation.AnimationId == "rbxassetid://133973101347743" then AnimationTrackIteratorReference:Stop() end end end end end local function ExecuteAntiStaffFunctionalitySystemWithProximityDetectionAndAdministratorTeamVerification() if not SintoniaRoleplayAntiStaffTeleportFunctionalityToggleState or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end if SintoniaRoleplayDesyncModeFunctionalityToggleState then return end for _, TargetPlayerInstanceReference in pairs(PlayersServiceCachedReference:GetPlayers()) do if TargetPlayerInstanceReference ~= LocalPlayerServiceInstanceCachedReference and TargetPlayerInstanceReference.Team and TargetPlayerInstanceReference.Team.Name == "STAFF" and TargetPlayerInstanceReference.Character and TargetPlayerInstanceReference.Character:FindFirstChild("HumanoidRootPart") then if (LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position - TargetPlayerInstanceReference.Character.HumanoidRootPart.Position).Magnitude <= 80 then pcall(function() if WorkspaceServiceCachedReference:FindFirstChild("GPS") and WorkspaceServiceCachedReference.GPS:FindFirstChild("Locais") then for _, LocationPartInstanceReference in pairs((function() local t = {} for _, v in pairs(WorkspaceServiceCachedReference.GPS.Locais:GetChildren()) do if v:IsA("BasePart") and (LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position - v.Position).Magnitude >= 800 then table.insert(t, v) end end table.sort(t, function() return math.random() > 0.5 end) return t end)()) do LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CFrame.new(LocationPartInstanceReference.Position + Vector3.new(0, 25, 0)) SintoniaRoleplayModernUserInterfaceLibraryCore:Notify({ Title = "Anti Staff [TP]", Content = "Staff Nearby! Teleported to " .. LocationPartInstanceReference.Name, Duration = 3, Icon = "box" }) break end end end) return end end end end local function SintoniaRoleplayHitBoxExpanderSystemControllerLoopExecutionEnvironmentFunctionReference() if SintoniaRoleplayHitboxExpanderFunctionalityToggleState then for _, SintoniaRoleplayPlayerInstanceReference in pairs(PlayersServiceCachedReference:GetPlayers()) do if SintoniaRoleplayPlayerInstanceReference ~= LocalPlayerServiceInstanceCachedReference and SintoniaRoleplayPlayerInstanceReference.Character then local SintoniaRoleplayPlayerCharacterInstanceReference = SintoniaRoleplayPlayerInstanceReference.Character if SintoniaRoleplayPlayerCharacterInstanceReference:FindFirstChild("HumanoidRootPart") and SintoniaRoleplayPlayerCharacterInstanceReference:FindFirstChild("Humanoid") then if SintoniaRoleplayPlayerCharacterInstanceReference.Humanoid.Health > 0 then SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.Size = Vector3.new(SintoniaRoleplayHitboxExpanderSizeSliderValue, SintoniaRoleplayHitboxExpanderSizeSliderValue, SintoniaRoleplayHitboxExpanderSizeSliderValue) SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.Transparency = 0.5 SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.CanCollide = false if not SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart:FindFirstChild("HitboxHighlight") then local highlight = Instance.new("Highlight") highlight.Name = "HitboxHighlight" highlight.Parent = SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart end local HighlightReference = SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart:FindFirstChild("HitboxHighlight") if HighlightReference then if SintoniaRoleplayPlayerCharacterInstanceReference:FindFirstChild("AreaSafe", true) then HighlightReference.FillColor = Color3.fromRGB(0, 255, 0) HighlightReference.OutlineColor = Color3.fromRGB(0, 255, 0) else HighlightReference.FillColor = Color3.fromRGB(255, 0, 0) HighlightReference.OutlineColor = Color3.fromRGB(255, 0, 0) end HighlightReference.FillTransparency = 0.5 HighlightReference.OutlineTransparency = 0 end else SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.Size = Vector3.new(2, 1, 1) SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.Transparency = 1 SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.CanCollide = false if SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart:FindFirstChild("HitboxHighlight") then SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart:FindFirstChild("HitboxHighlight"):Destroy() end end end end end else for _, SintoniaRoleplayPlayerInstanceReference in pairs(PlayersServiceCachedReference:GetPlayers()) do if SintoniaRoleplayPlayerInstanceReference ~= LocalPlayerServiceInstanceCachedReference and SintoniaRoleplayPlayerInstanceReference.Character then local SintoniaRoleplayPlayerCharacterInstanceReference = SintoniaRoleplayPlayerInstanceReference.Character if SintoniaRoleplayPlayerCharacterInstanceReference:FindFirstChild("HumanoidRootPart") then SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.Size = Vector3.new(2, 1, 1) SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.Transparency = 1 SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart.CanCollide = false if SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart:FindFirstChild("HitboxHighlight") then SintoniaRoleplayPlayerCharacterInstanceReference.HumanoidRootPart:FindFirstChild("HitboxHighlight"):Destroy() end end end end end end local function ExecuteEspPlayersCreationAndUpdateForAllCharactersInWorkspaceSystemLoop() for _, TargetPlayerCharacterInstanceIteratorReference in pairs(PlayersServiceCachedReference:GetPlayers()) do if TargetPlayerCharacterInstanceIteratorReference == LocalPlayerServiceInstanceCachedReference then continue end if not TargetPlayerCharacterInstanceIteratorReference.Character then continue end local CharacterModelInstanceReferenceObject = TargetPlayerCharacterInstanceIteratorReference.Character if not CharacterModelInstanceReferenceObject:FindFirstChild("Head") then continue end if not SintoniaRoleplayEspPlayersFunctionalityToggleState then if CharacterModelInstanceReferenceObject.Head:FindFirstChild("EspBillboardGui") then CharacterModelInstanceReferenceObject.Head.EspBillboardGui:Destroy() end continue end if not CharacterModelInstanceReferenceObject:FindFirstChild("HumanoidRootPart") then continue end local RobloxPlatformFriendshipStatusBooleanValue = LocalPlayerServiceInstanceCachedReference:IsFriendsWith(TargetPlayerCharacterInstanceIteratorReference.UserId) if not CharacterModelInstanceReferenceObject.Head:FindFirstChild("EspBillboardGui") then local EspBillboardGuiInterfaceContainerInstance = Instance.new("BillboardGui") EspBillboardGuiInterfaceContainerInstance.Name, EspBillboardGuiInterfaceContainerInstance.Parent, EspBillboardGuiInterfaceContainerInstance.Size, EspBillboardGuiInterfaceContainerInstance.StudsOffset, EspBillboardGuiInterfaceContainerInstance.AlwaysOnTop, EspBillboardGuiInterfaceContainerInstance.ResetOnSpawn = "EspBillboardGui", CharacterModelInstanceReferenceObject.Head, RobloxPlatformFriendshipStatusBooleanValue and SintoniaRoleplayEspFriendsFunctionalityToggleState and UDim2.new(0, 200, 0, 42) or UDim2.new(0, 200, 0, 28), Vector3.new(0, 3, 0), true, false local PlayerNameTextLabelInterfaceElement = Instance.new("TextLabel") PlayerNameTextLabelInterfaceElement.Name, PlayerNameTextLabelInterfaceElement.Parent, PlayerNameTextLabelInterfaceElement.BackgroundTransparency, PlayerNameTextLabelInterfaceElement.Size, PlayerNameTextLabelInterfaceElement.Position, PlayerNameTextLabelInterfaceElement.Font, PlayerNameTextLabelInterfaceElement.TextSize, PlayerNameTextLabelInterfaceElement.TextColor3, PlayerNameTextLabelInterfaceElement.TextStrokeTransparency = "NameLabel", EspBillboardGuiInterfaceContainerInstance, 1, UDim2.new(1, 0, 0.33, 0), UDim2.new(0, 0, 0, 0), Enum.Font.GothamBold, 14, Color3.fromRGB(255, 255, 255), 0.5 local FriendshipStatusTextLabelInterfaceElement = Instance.new("TextLabel") FriendshipStatusTextLabelInterfaceElement.Name, FriendshipStatusTextLabelInterfaceElement.Parent, FriendshipStatusTextLabelInterfaceElement.BackgroundTransparency, FriendshipStatusTextLabelInterfaceElement.Size, FriendshipStatusTextLabelInterfaceElement.Position, FriendshipStatusTextLabelInterfaceElement.Font, FriendshipStatusTextLabelInterfaceElement.TextSize, FriendshipStatusTextLabelInterfaceElement.TextColor3, FriendshipStatusTextLabelInterfaceElement.TextStrokeTransparency = "FriendLabel", EspBillboardGuiInterfaceContainerInstance, 1, UDim2.new(1, 0, 0.33, 0), UDim2.new(0, 0, 0.33, 0), Enum.Font.Gotham, 12, Color3.fromRGB(255, 255, 255), 0.5 local PlayerInformationTextLabelInterfaceElement = Instance.new("TextLabel") PlayerInformationTextLabelInterfaceElement.Name, PlayerInformationTextLabelInterfaceElement.Parent, PlayerInformationTextLabelInterfaceElement.BackgroundTransparency, PlayerInformationTextLabelInterfaceElement.Size, PlayerInformationTextLabelInterfaceElement.Position, PlayerInformationTextLabelInterfaceElement.Font, PlayerInformationTextLabelInterfaceElement.TextSize, PlayerInformationTextLabelInterfaceElement.TextColor3, PlayerInformationTextLabelInterfaceElement.TextStrokeTransparency = "InfoLabel", EspBillboardGuiInterfaceContainerInstance, 1, UDim2.new(1, 0, 0.33, 0), UDim2.new(0, 0, 0.66, 0), Enum.Font.Gotham, 12, Color3.fromRGB(255, 255, 255), 0.5 else CharacterModelInstanceReferenceObject.Head.EspBillboardGui.Size = RobloxPlatformFriendshipStatusBooleanValue and SintoniaRoleplayEspFriendsFunctionalityToggleState and UDim2.new(0, 200, 0, 42) or UDim2.new(0, 200, 0, 28) end if CharacterModelInstanceReferenceObject.Head:FindFirstChild("EspBillboardGui") and CharacterModelInstanceReferenceObject.Head.EspBillboardGui:FindFirstChild("NameLabel") and CharacterModelInstanceReferenceObject.Head.EspBillboardGui:FindFirstChild("InfoLabel") then CharacterModelInstanceReferenceObject.Head.EspBillboardGui.NameLabel.Text = "[" .. string.sub(TargetPlayerCharacterInstanceIteratorReference.Name, 1, 8) .. "]" local EquippedToolInstanceNameStringValue = CharacterModelInstanceReferenceObject:FindFirstChildOfClass("Tool") and CharacterModelInstanceReferenceObject:FindFirstChildOfClass("Tool").Name or "None Tools" local CalculatedDistanceBetweenPlayersNumericValue = LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") and math.floor((LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position - CharacterModelInstanceReferenceObject.HumanoidRootPart.Position).Magnitude) or 0 local PlayerTeamNameStringValue = TargetPlayerCharacterInstanceIteratorReference.Team and TargetPlayerCharacterInstanceIteratorReference.Team.Name or "None Team" local InfoTextParts = {} if SintoniaRoleplayEspToolsFunctionalityToggleState then table.insert(InfoTextParts, "[" .. EquippedToolInstanceNameStringValue .. "]") end if SintoniaRoleplayEspTeamsFunctionalityToggleState then table.insert(InfoTextParts, "[" .. PlayerTeamNameStringValue .. "]") end table.insert(InfoTextParts, "[" .. CalculatedDistanceBetweenPlayersNumericValue .. "M]") CharacterModelInstanceReferenceObject.Head.EspBillboardGui.InfoLabel.Text = table.concat(InfoTextParts, " ") if CharacterModelInstanceReferenceObject.Head.EspBillboardGui:FindFirstChild("FriendLabel") then if RobloxPlatformFriendshipStatusBooleanValue and SintoniaRoleplayEspFriendsFunctionalityToggleState then CharacterModelInstanceReferenceObject.Head.EspBillboardGui.FriendLabel.Text = "[Roblox Friend User]" else CharacterModelInstanceReferenceObject.Head.EspBillboardGui.FriendLabel.Text = "" end end end end end local function CreateAutomaticCharacterLifeCheckRejoinTeleportationFunctionalityInstance() if SintoniaRoleplayAutoCLRejoinFunctionalityToggleState and LocalPlayerServiceInstanceCachedReference.PlayerGui:FindFirstChild("TelaMorte") and LocalPlayerServiceInstanceCachedReference.PlayerGui.TelaMorte.Enabled then TeleportServiceCachedReference:TeleportToPlaceInstance(game.PlaceId, game.JobId, LocalPlayerServiceInstanceCachedReference) end end local function CreateAutomaticDropsWorkspaceProximityPromptCollectionFunctionalityInstance() if not SintoniaRoleplayAutoCollectFunctionalityToggleState or SintoniaRoleplayDesyncModeFunctionalityToggleState then SintoniaRoleplayAutoCollectSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil return end if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or not WorkspaceServiceCachedReference:FindFirstChild("DropsWorkspace") then return end if LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit or LocalPlayerServiceInstanceCachedReference.Character.Humanoid:GetState() == Enum.HumanoidStateType.PlatformStanding then return end for _, CurrentIteratedDropModelInstance in pairs(WorkspaceServiceCachedReference.DropsWorkspace:GetChildren()) do if CurrentIteratedDropModelInstance:IsA("Model") then local PromptPartInstance = CurrentIteratedDropModelInstance:FindFirstChild("Prompt") if PromptPartInstance and PromptPartInstance:FindFirstChild("ProximityPrompt") then if not SintoniaRoleplayAutoCollectSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable then SintoniaRoleplayAutoCollectSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame end PromptPartInstance.ProximityPrompt.RequiresLineOfSight = false PromptPartInstance.ProximityPrompt.MaxActivationDistance = 15 LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CFrame.new(PromptPartInstance.Position + Vector3.new(0, 5, 0)) fireproximityprompt(PromptPartInstance.ProximityPrompt) return end end end if SintoniaRoleplayAutoCollectSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = SintoniaRoleplayAutoCollectSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable SintoniaRoleplayAutoCollectSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil end end local function ExecuteAutoFarmEssenceFunctionalityWithProximityInteractionSystemLoop() if not SintoniaRoleplayAutoFarmEssenceFunctionalityToggleState then return end if SintoniaRoleplayDesyncModeFunctionalityToggleState then return end if not LocalPlayerServiceInstanceCachedReference or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end if LocalPlayerServiceInstanceCachedReference:FindFirstChild("Inv") and not LocalPlayerServiceInstanceCachedReference.Inv:FindFirstChild("Tesoura") then ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("Mercadinho"):WaitForChild("GlobalComprarItem"):FireServer("Tesoura", 400, 1) return end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CFrame.new(-3675.99683, 154.972382, 64.2251663, -0.515091658, 6.71986058e-08, -0.857135117, -2.56918558e-08, 1, 9.38384943e-08, 0.857135117, 7.0356819e-08, -0.515091658) if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") == true then return end if WorkspaceServiceCachedReference:FindFirstChild("FarmIlegal") and WorkspaceServiceCachedReference.FarmIlegal:FindFirstChild("Essencia") and WorkspaceServiceCachedReference.FarmIlegal.Essencia:FindFirstChild("Verdin") and WorkspaceServiceCachedReference.FarmIlegal.Essencia.Verdin:FindFirstChild("PartPromptETexto") and WorkspaceServiceCachedReference.FarmIlegal.Essencia.Verdin.PartPromptETexto:FindFirstChild("Interagir") then fireproximityprompt(WorkspaceServiceCachedReference.FarmIlegal.Essencia.Verdin.PartPromptETexto.Interagir) end end local function AutonomousFlightPropulsionAndPhysicsStateOverrideExecutionLoop() if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end local CharacterHumanoidPhysicsStateManagerReference = LocalPlayerServiceInstanceCachedReference.Character:FindFirstChildOfClass("Humanoid") if not CharacterHumanoidPhysicsStateManagerReference or CharacterHumanoidPhysicsStateManagerReference.Health <= 0 or CharacterHumanoidPhysicsStateManagerReference.Sit or LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") == true then if CharacterHumanoidPhysicsStateManagerReference and CharacterHumanoidPhysicsStateManagerReference.RigType == Enum.HumanoidRigType.R6 and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Torso") and LocalPlayerServiceInstanceCachedReference.Character.Torso:FindFirstChild("AutonomousFlightStabilizationGyroscope") then LocalPlayerServiceInstanceCachedReference.Character.Torso:FindFirstChild("AutonomousFlightStabilizationGyroscope"):Destroy() LocalPlayerServiceInstanceCachedReference.Character.Torso:FindFirstChild("PropulsionBasedAerodynamicVelocityController"):Destroy() for PreviouslyCachedHumanoidStateType, PreviouslyCachedHumanoidStateEnabledValue in next, PreviousHumanoidStateConfiguration do CharacterHumanoidPhysicsStateManagerReference:SetStateEnabled(PreviouslyCachedHumanoidStateType, PreviouslyCachedHumanoidStateEnabledValue) end table.clear(PreviousHumanoidStateConfiguration) CharacterHumanoidPhysicsStateManagerReference.PlatformStand = false LocalPlayerServiceInstanceCachedReference.Character.Animate.Disabled = false elseif CharacterHumanoidPhysicsStateManagerReference and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("UpperTorso") and LocalPlayerServiceInstanceCachedReference.Character.UpperTorso:FindFirstChild("AutonomousFlightStabilizationGyroscope") then LocalPlayerServiceInstanceCachedReference.Character.UpperTorso:FindFirstChild("AutonomousFlightStabilizationGyroscope"):Destroy() LocalPlayerServiceInstanceCachedReference.Character.UpperTorso:FindFirstChild("PropulsionBasedAerodynamicVelocityController"):Destroy() for PreviouslyCachedHumanoidStateType, PreviouslyCachedHumanoidStateEnabledValue in next, PreviousHumanoidStateConfiguration do CharacterHumanoidPhysicsStateManagerReference:SetStateEnabled(PreviouslyCachedHumanoidStateType, PreviouslyCachedHumanoidStateEnabledValue) end table.clear(PreviousHumanoidStateConfiguration) CharacterHumanoidPhysicsStateManagerReference.PlatformStand = false LocalPlayerServiceInstanceCachedReference.Character.Animate.Disabled = false end return end local CharacterRootPartDynamicPhysicsAnchorReference = CharacterHumanoidPhysicsStateManagerReference.RigType == Enum.HumanoidRigType.R6 and LocalPlayerServiceInstanceCachedReference.Character.Torso or LocalPlayerServiceInstanceCachedReference.Character.UpperTorso if not SintoniaRoleplayFlyingModeFunctionalityToggleState then if CharacterRootPartDynamicPhysicsAnchorReference:FindFirstChild("AutonomousFlightStabilizationGyroscope") then CharacterRootPartDynamicPhysicsAnchorReference:FindFirstChild("AutonomousFlightStabilizationGyroscope"):Destroy() CharacterRootPartDynamicPhysicsAnchorReference:FindFirstChild("PropulsionBasedAerodynamicVelocityController"):Destroy() for PreviouslyCachedHumanoidStateType, PreviouslyCachedHumanoidStateEnabledValue in next, PreviousHumanoidStateConfiguration do CharacterHumanoidPhysicsStateManagerReference:SetStateEnabled(PreviouslyCachedHumanoidStateType, PreviouslyCachedHumanoidStateEnabledValue) end table.clear(PreviousHumanoidStateConfiguration) CharacterHumanoidPhysicsStateManagerReference.PlatformStand = false LocalPlayerServiceInstanceCachedReference.Character.Animate.Disabled = false end return end if not CharacterRootPartDynamicPhysicsAnchorReference:FindFirstChild("AutonomousFlightStabilizationGyroscope") then LocalPlayerServiceInstanceCachedReference.Character.Animate.Disabled = true for ActiveAnimationTrackIterationIndex, ActiveAnimationTrackInstanceReference in next, CharacterHumanoidPhysicsStateManagerReference:GetPlayingAnimationTracks() do ActiveAnimationTrackInstanceReference:AdjustSpeed(0) end for EnumItemIterationIndex, CurrentHumanoidStateTypeEnumItem in next, Enum.HumanoidStateType:GetEnumItems() do PreviousHumanoidStateConfiguration[CurrentHumanoidStateTypeEnumItem] = CharacterHumanoidPhysicsStateManagerReference:GetStateEnabled(CurrentHumanoidStateTypeEnumItem) CharacterHumanoidPhysicsStateManagerReference:SetStateEnabled(CurrentHumanoidStateTypeEnumItem, false) end CharacterHumanoidPhysicsStateManagerReference:ChangeState(Enum.HumanoidStateType.Swimming) CharacterHumanoidPhysicsStateManagerReference.PlatformStand = true local AutonomousFlightStabilizationGyroscope = Instance.new("BodyGyro", CharacterRootPartDynamicPhysicsAnchorReference) AutonomousFlightStabilizationGyroscope.Name, AutonomousFlightStabilizationGyroscope.P, AutonomousFlightStabilizationGyroscope.maxTorque, AutonomousFlightStabilizationGyroscope.cframe = "AutonomousFlightStabilizationGyroscope", 9e4, Vector3.new(9e9, 9e9, 9e9), CharacterRootPartDynamicPhysicsAnchorReference.CFrame local PropulsionBasedAerodynamicVelocityController = Instance.new("BodyVelocity", CharacterRootPartDynamicPhysicsAnchorReference) PropulsionBasedAerodynamicVelocityController.Name, PropulsionBasedAerodynamicVelocityController.velocity, PropulsionBasedAerodynamicVelocityController.maxForce = "PropulsionBasedAerodynamicVelocityController", Vector3.new(0, 0.1, 0), Vector3.new(9e9, 9e9, 9e9) end CharacterRootPartDynamicPhysicsAnchorReference:FindFirstChild("PropulsionBasedAerodynamicVelocityController").velocity = Vector3.new(0, 0, 0) CharacterRootPartDynamicPhysicsAnchorReference:FindFirstChild("AutonomousFlightStabilizationGyroscope").cframe = WorkspaceServiceCachedReference.CurrentCamera.CoordinateFrame if CharacterHumanoidPhysicsStateManagerReference.MoveDirection.Magnitude > 0 then LocalPlayerServiceInstanceCachedReference.Character:TranslateBy(CharacterHumanoidPhysicsStateManagerReference.MoveDirection * 3.5) end end local function ExecuteAimbotFieldOfViewTargetAcquisitionWithCameraLockSystemLoop() if not SintoniaRoleplayAimbotFovFunctionalityToggleState then AimbotTargetCharacterModelInstanceReference = nil FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Color = Color3.fromRGB(255, 255, 255) return end if not LocalPlayerServiceInstanceCachedReference or not LocalPlayerServiceInstanceCachedReference.Character then AimbotTargetCharacterModelInstanceReference = nil FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Color = Color3.fromRGB(255, 255, 255) return end if not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChildOfClass("Tool") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChildOfClass("Tool"):FindFirstChild("FireAnim") then AimbotTargetCharacterModelInstanceReference = nil FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Color = Color3.fromRGB(255, 255, 255) return end AimbotTargetCharacterModelInstanceReference = nil for _, CharacterModelInstanceIteratorReference in pairs(WorkspaceServiceCachedReference:GetChildren()) do if not CharacterModelInstanceIteratorReference:IsA("Model") then continue end if CharacterModelInstanceIteratorReference == LocalPlayerServiceInstanceCachedReference.Character then continue end if SintoniaRoleplayIgnoreFriendsFunctionalityToggleState and LocalPlayerServiceInstanceCachedReference:IsFriendsWith(PlayersServiceCachedReference:GetPlayerFromCharacter(CharacterModelInstanceIteratorReference) and PlayersServiceCachedReference:GetPlayerFromCharacter(CharacterModelInstanceIteratorReference).UserId or 0) then continue end if SintoniaRoleplayIgnoreProtectedFunctionalityToggleState and CharacterModelInstanceIteratorReference:FindFirstChild("AreaSafe", true) then continue end if not CharacterModelInstanceIteratorReference:FindFirstChild("Humanoid") then continue end if CharacterModelInstanceIteratorReference.Humanoid.Health <= 0 then continue end if CharacterModelInstanceIteratorReference.Humanoid.Sit then continue end if not CharacterModelInstanceIteratorReference:FindFirstChild("HumanoidRootPart") then continue end if not(function() local TargetCharacterScreenPositionVector2CoordinateValue, TargetCharacterOnScreenVisibilityBooleanValue = WorkspaceServiceCachedReference.CurrentCamera:WorldToViewportPoint(CharacterModelInstanceIteratorReference.HumanoidRootPart.Position) return TargetCharacterOnScreenVisibilityBooleanValue end)() then continue end if (Vector2.new((WorkspaceServiceCachedReference.CurrentCamera:WorldToViewportPoint(CharacterModelInstanceIteratorReference.HumanoidRootPart.Position)).X, (WorkspaceServiceCachedReference.CurrentCamera:WorldToViewportPoint(CharacterModelInstanceIteratorReference.HumanoidRootPart.Position)).Y) - Vector2.new(WorkspaceServiceCachedReference.CurrentCamera.ViewportSize.X / 2, WorkspaceServiceCachedReference.CurrentCamera.ViewportSize.Y / 2)).Magnitude > SintoniaRoleplayAimbotFieldOfViewRadiusSizeNumericValue then continue end if (function() local RaycastObstructionDetectionParametersConfiguration = RaycastParams.new() RaycastObstructionDetectionParametersConfiguration.FilterDescendantsInstances = { LocalPlayerServiceInstanceCachedReference.Character, CharacterModelInstanceIteratorReference, WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") } RaycastObstructionDetectionParametersConfiguration.FilterType = Enum.RaycastFilterType.Exclude local RaycastObstructionDetectionResultInstanceReference = WorkspaceServiceCachedReference:Raycast(WorkspaceServiceCachedReference.CurrentCamera.CFrame.Position, ((SintoniaRoleplaySelectedAimbotTargetPathValue == "Head" and CharacterModelInstanceIteratorReference:FindFirstChild("Head") or CharacterModelInstanceIteratorReference:FindFirstChild("HumanoidRootPart")).Position - WorkspaceServiceCachedReference.CurrentCamera.CFrame.Position).Unit * ((SintoniaRoleplaySelectedAimbotTargetPathValue == "Head" and CharacterModelInstanceIteratorReference:FindFirstChild("Head") or CharacterModelInstanceIteratorReference:FindFirstChild("HumanoidRootPart")).Position - WorkspaceServiceCachedReference.CurrentCamera.CFrame.Position).Magnitude, RaycastObstructionDetectionParametersConfiguration) return RaycastObstructionDetectionResultInstanceReference ~= nil end)() then continue end if not AimbotTargetCharacterModelInstanceReference or (Vector2.new((WorkspaceServiceCachedReference.CurrentCamera:WorldToViewportPoint(CharacterModelInstanceIteratorReference.HumanoidRootPart.Position)).X, (WorkspaceServiceCachedReference.CurrentCamera:WorldToViewportPoint(CharacterModelInstanceIteratorReference.HumanoidRootPart.Position)).Y) - Vector2.new(WorkspaceServiceCachedReference.CurrentCamera.ViewportSize.X / 2, WorkspaceServiceCachedReference.CurrentCamera.ViewportSize.Y / 2)).Magnitude < (Vector2.new((WorkspaceServiceCachedReference.CurrentCamera:WorldToViewportPoint(AimbotTargetCharacterModelInstanceReference.HumanoidRootPart.Position)).X, (WorkspaceServiceCachedReference.CurrentCamera:WorldToViewportPoint(AimbotTargetCharacterModelInstanceReference.HumanoidRootPart.Position)).Y) - Vector2.new(WorkspaceServiceCachedReference.CurrentCamera.ViewportSize.X / 2, WorkspaceServiceCachedReference.CurrentCamera.ViewportSize.Y / 2)).Magnitude then AimbotTargetCharacterModelInstanceReference = CharacterModelInstanceIteratorReference if SintoniaRoleplaySelectedAimbotTargetPathValue == "Head" then AimbotTargetSpecificBodyPartInstanceReference = CharacterModelInstanceIteratorReference:FindFirstChild("Head") or CharacterModelInstanceIteratorReference:FindFirstChild("HumanoidRootPart") else AimbotTargetSpecificBodyPartInstanceReference = CharacterModelInstanceIteratorReference:FindFirstChild("HumanoidRootPart") or CharacterModelInstanceIteratorReference:FindFirstChild("Head") end end end if AimbotTargetCharacterModelInstanceReference and AimbotTargetSpecificBodyPartInstanceReference then FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Color = Color3.fromRGB(255, 0, 0) WorkspaceServiceCachedReference.CurrentCamera.CFrame = SintoniaRoleplayAimbotSmoothingAdjustNumericValue == 0 and CFrame.new(WorkspaceServiceCachedReference.CurrentCamera.CFrame.Position, AimbotTargetSpecificBodyPartInstanceReference.Position) or WorkspaceServiceCachedReference.CurrentCamera.CFrame:Lerp(CFrame.new(WorkspaceServiceCachedReference.CurrentCamera.CFrame.Position, AimbotTargetSpecificBodyPartInstanceReference.Position), SintoniaRoleplayAimbotSmoothingAdjustNumericValue) else FieldOfViewCircularStrokeOutlineUserInterfaceConstraintInstanceReference.Color = Color3.fromRGB(255, 255, 255) end end local function ExecuteAutomaticSamuResurrectionFarmingSystemWithPlayerCharacterTeleportationLoop() if not SintoniaRoleplayAutoFarmSamuFunctionalityToggleState then if LocalPlayerServiceInstanceCachedReference and LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then if LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("SamuHarvestPositionalAnchorStabilizationComponent") then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.SamuHarvestPositionalAnchorStabilizationComponent:Destroy() end end SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable = nil SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil return end if not LocalPlayerServiceInstanceCachedReference.Team or LocalPlayerServiceInstanceCachedReference.Team.Name ~= "Médico" then SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable = nil SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil return end if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Health <= 0 or LocalPlayerServiceInstanceCachedReference.Character.Humanoid.Sit then SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable = nil SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil return end if SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable then if not SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable.Parent or not SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable:FindFirstChild("Humanoid") or not SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable:FindFirstChild("HumanoidRootPart") or SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable.Humanoid.Health > 0 then SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable = nil if LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("SamuHarvestPositionalAnchorStabilizationComponent") then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.SamuHarvestPositionalAnchorStabilizationComponent:Destroy() end return end LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable.HumanoidRootPart.CFrame + Vector3.new(0, -5, 0) if not LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("SamuHarvestPositionalAnchorStabilizationComponent") then local SamuHarvestPositionalAnchorStabilizationComponent = Instance.new("BodyPosition") SamuHarvestPositionalAnchorStabilizationComponent.Name = "SamuHarvestPositionalAnchorStabilizationComponent" SamuHarvestPositionalAnchorStabilizationComponent.MaxForce = Vector3.new(9e9, 9e9, 9e9) SamuHarvestPositionalAnchorStabilizationComponent.Position = SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable.HumanoidRootPart.Position + Vector3.new(0, -5, 0) SamuHarvestPositionalAnchorStabilizationComponent.Parent = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart else LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.SamuHarvestPositionalAnchorStabilizationComponent.Position = SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable.HumanoidRootPart.Position + Vector3.new(0, -5, 0) end if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") ~= true then ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("OrpheusShared"):WaitForChild("Outros"):WaitForChild("Interaction"):FireServer(unpack({ "Reviver" })) end return end for _, CharacterModelInstanceIteratorReference in pairs(WorkspaceServiceCachedReference:GetChildren()) do if not CharacterModelInstanceIteratorReference:IsA("Model") then continue end if CharacterModelInstanceIteratorReference == LocalPlayerServiceInstanceCachedReference.Character then continue end if not CharacterModelInstanceIteratorReference:FindFirstChild("Humanoid") then continue end if CharacterModelInstanceIteratorReference.Humanoid.Health > 0 then continue end if not CharacterModelInstanceIteratorReference:FindFirstChild("HumanoidRootPart") then continue end if not SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable then SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame end SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable = CharacterModelInstanceIteratorReference LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = CharacterModelInstanceIteratorReference.HumanoidRootPart.CFrame + Vector3.new(0, -5, 0) if not LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("SamuHarvestPositionalAnchorStabilizationComponent") then local SamuHarvestPositionalAnchorStabilizationComponent = Instance.new("BodyPosition") SamuHarvestPositionalAnchorStabilizationComponent.Name = "SamuHarvestPositionalAnchorStabilizationComponent" SamuHarvestPositionalAnchorStabilizationComponent.MaxForce = Vector3.new(9e9, 9e9, 9e9) SamuHarvestPositionalAnchorStabilizationComponent.Position = CharacterModelInstanceIteratorReference.HumanoidRootPart.Position + Vector3.new(0, -5, 0) SamuHarvestPositionalAnchorStabilizationComponent.Parent = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart else LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.SamuHarvestPositionalAnchorStabilizationComponent.Position = CharacterModelInstanceIteratorReference.HumanoidRootPart.Position + Vector3.new(0, -5, 0) end if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") ~= true then ReplicatedStorageServerCommunicationServiceCachedReference:WaitForChild("OrpheusShared"):WaitForChild("Outros"):WaitForChild("Interaction"):FireServer(unpack({ "Reviver" })) end return end if SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable if LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("SamuHarvestPositionalAnchorStabilizationComponent") then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.SamuHarvestPositionalAnchorStabilizationComponent:Destroy() end SintoniaRoleplayAutoFarmSamuSystemCurrentTargetDeadCharacterModelInstanceStorageVariable = nil SintoniaRoleplayAutoFarmSamuSystemPlayerOriginalCharacterHumanoidRootPartCFramePositionStorageVariable = nil end end local function ExecuteAutoFarmPecaFunctionalityWithProximityInteractionSystemLoop() if not SintoniaRoleplayAutoFarmPecaFunctionalityToggleState then return end if SintoniaRoleplayDesyncModeFunctionalityToggleState then return end if not LocalPlayerServiceInstanceCachedReference or not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") then return end if LocalPlayerServiceInstanceCachedReference:GetAttribute("FazendoAlgo") == true then return end if WorkspaceServiceCachedReference:FindFirstChild("FarmPartesDeArma") and WorkspaceServiceCachedReference.FarmPartesDeArma:FindFirstChild("Locais") then for _, part in pairs(WorkspaceServiceCachedReference.FarmPartesDeArma.Locais:GetChildren()) do if part:FindFirstChild("GUI") and part.GUI:IsA("BillboardGui") and part.GUI.Enabled == true and part:FindFirstChild("Interagir") then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.CFrame = part.CFrame + Vector3.new(0, 5, 0) if not LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("PecaHarvestVelocityStabilizer") then local PecaHarvestVelocityStabilizer = Instance.new("BodyVelocity") PecaHarvestVelocityStabilizer.Name = "PecaHarvestVelocityStabilizer" PecaHarvestVelocityStabilizer.Velocity = Vector3.new(0, 0.1, 0) PecaHarvestVelocityStabilizer.MaxForce = Vector3.new(0, 9e9, 0) PecaHarvestVelocityStabilizer.Parent = LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart end fireproximityprompt(part.Interagir) return end end end if LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart:FindFirstChild("PecaHarvestVelocityStabilizer") then LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.PecaHarvestVelocityStabilizer:Destroy() end end RunServiceExecutionEnvironmentLoopCachedReference.Heartbeat:Connect(function() pcall(function() if not SintoniaRoleplayDesyncModeFunctionalityToggleState then if LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("InvisibilityHighlight") then LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("InvisibilityHighlight"):Destroy() end if WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") then WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart"):Destroy() end if WorkspaceServiceCachedReference.CurrentCamera.CameraSubject ~= LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") then WorkspaceServiceCachedReference.CurrentCamera.CameraSubject = LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") end return end if not LocalPlayerServiceInstanceCachedReference.Character or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart") or not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") or LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid").Sit then if LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("InvisibilityHighlight") then LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("InvisibilityHighlight"):Destroy() end if WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") then WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart"):Destroy() end if WorkspaceServiceCachedReference.CurrentCamera.CameraSubject ~= LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") then WorkspaceServiceCachedReference.CurrentCamera.CameraSubject = LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") end return end if SintoniaRoleplayDesyncModeFunctionalityToggleState then if not LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("InvisibilityHighlight") then local HighlightInstance = Instance.new("Highlight") HighlightInstance.Name = "InvisibilityHighlight" HighlightInstance.FillColor = Color3.fromRGB(0, 0, 255) HighlightInstance.OutlineColor = Color3.fromRGB(0, 0, 255) HighlightInstance.FillTransparency = 0.5 HighlightInstance.Parent = LocalPlayerServiceInstanceCachedReference.Character end if not WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") then local CameraOffsetPart = Instance.new("Part") CameraOffsetPart.Name = "CameraOffsetPart" CameraOffsetPart.Size = Vector3.new(1, 1, 1) CameraOffsetPart.Anchored = true CameraOffsetPart.CanCollide = false CameraOffsetPart.Transparency = 1 CameraOffsetPart.Parent = WorkspaceServiceCachedReference end if LocalPlayerServiceInstanceCachedReference:GetAttribute("Mirando") or LocalPlayerServiceInstanceCachedReference:GetAttribute("Atirando") or LocalPlayerServiceInstanceCachedReference:GetAttribute("TaEm1Pessoa") then LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position, LocalPlayerServiceInstanceCachedReference.Character.HumanoidRootPart.Position + Vector3.new(WorkspaceServiceCachedReference.CurrentCamera.CFrame.LookVector.X, 0, WorkspaceServiceCachedReference.CurrentCamera.CFrame.LookVector.Z)) * CFrame.new(0, -300, 0) else LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart").CFrame = LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart").CFrame * CFrame.new(0, -300, 0) end WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart").CFrame = LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart").CFrame * CFrame.new(0, 301.5, 0) * (LocalPlayerServiceInstanceCachedReference.Character:FindFirstChildOfClass("Tool") and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChildOfClass("Tool"):FindFirstChild("FireAnim") and not LocalPlayerServiceInstanceCachedReference:GetAttribute("TaEm1Pessoa") and CFrame.new(2, 0, 0) or CFrame.new(0, 0, 0)) if WorkspaceServiceCachedReference.CurrentCamera.CameraSubject ~= WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") then WorkspaceServiceCachedReference.CurrentCamera.CameraSubject = WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") end RunServiceExecutionEnvironmentLoopCachedReference.RenderStepped:Wait() LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart").CFrame = LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("HumanoidRootPart").CFrame * CFrame.new(0, 300, 0) else if LocalPlayerServiceInstanceCachedReference.Character and LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("InvisibilityHighlight") then LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("InvisibilityHighlight"):Destroy() end if WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart") then WorkspaceServiceCachedReference:FindFirstChild("CameraOffsetPart"):Destroy() end if WorkspaceServiceCachedReference.CurrentCamera.CameraSubject ~= LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") then WorkspaceServiceCachedReference.CurrentCamera.CameraSubject = LocalPlayerServiceInstanceCachedReference.Character:FindFirstChild("Humanoid") end end end) end) RunServiceExecutionEnvironmentLoopCachedReference.RenderStepped:Connect(function() pcall(function() ExecuteAntiCheatPingBypassSystemWithServerReferenceCommunicationProtocol() ExecuteAutoFarmPecaFunctionalityWithProximityInteractionSystemLoop() ExecuteAutomaticSamuResurrectionFarmingSystemWithPlayerCharacterTeleportationLoop() CreateAutomaticDropsWorkspaceProximityPromptCollectionFunctionalityInstance() AutonomousFlightPropulsionAndPhysicsStateOverrideExecutionLoop() ExecuteAimbotFieldOfViewTargetAcquisitionWithCameraLockSystemLoop() ExecuteAutoFarmEssenceFunctionalityWithProximityInteractionSystemLoop() CreateAutomaticCharacterLifeCheckRejoinTeleportationFunctionalityInstance() ExecuteEspPlayersCreationAndUpdateForAllCharactersInWorkspaceSystemLoop() SintoniaRoleplayHitBoxExpanderSystemControllerLoopExecutionEnvironmentFunctionReference() ExecuteAntiStaffFunctionalitySystemWithProximityDetectionAndAdministratorTeamVerification() ExecuteSpeedHackFunctionalityWithHumanoidWalkSpeedModificationSystemLoop() ExecuteNoClipCollisionManipulationSystemForPlayerCharacterHeadAndTorsoBodyPartsToggleFunctionality() ExecuteJumpHackFunctionalityWithCFrameVerticalDisplacementSystemLoop() ExecuteBypassLowLevelPlayerAttributeVerificationSystemFunctionality() ExecuteLockpickAndATMAutomaticPerfectTimingClickSystemFunctionality() ExecuteAutoFarmFishFunctionalityWithProximityInteractionSystemLoop() ExecuteAutoFarmTrashFunctionalityWithProximityInteractionSystemLoop() end) end)